mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
105 lines
2.6 KiB
C++
105 lines
2.6 KiB
C++
#include "SerializeSetup.h"
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#include "../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.h"
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#include "../CommonInterfaces/CommonRigidBodyBase.h"
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class SerializeSetup : public CommonRigidBodyBase
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{
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char m_fileName[1024];
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public:
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SerializeSetup(struct GUIHelperInterface* helper, const char* fileName);
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virtual ~SerializeSetup();
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virtual void initPhysics();
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virtual void stepSimulation(float deltaTime);
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virtual void setFileName(const char* fileName)
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{
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memcpy(m_fileName, fileName, strlen(fileName) + 1);
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}
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virtual void resetCamera()
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{
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float dist = 9.5;
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float pitch = -20;
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float yaw = -2.8;
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float targetPos[3] = {-0.2, -1.4, 3.5};
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m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]);
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}
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};
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SerializeSetup::SerializeSetup(struct GUIHelperInterface* helper, const char* fileName)
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: CommonRigidBodyBase(helper)
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{
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if (fileName)
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{
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setFileName(fileName);
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}
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else
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{
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setFileName("spider.bullet");
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}
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}
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SerializeSetup::~SerializeSetup()
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{
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}
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void SerializeSetup::initPhysics()
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{
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this->createEmptyDynamicsWorld();
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m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
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m_dynamicsWorld->getDebugDrawer()->setDebugMode(btIDebugDraw::DBG_DrawWireframe + btIDebugDraw::DBG_DrawContactPoints);
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btBulletWorldImporter* importer = new btBulletWorldImporter(m_dynamicsWorld);
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const char* prefix[] = {"", "./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/"};
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int numPrefixes = sizeof(prefix) / sizeof(const char*);
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char relativeFileName[1024];
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FILE* f = 0;
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for (int i = 0; !f && i < numPrefixes; i++)
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{
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sprintf(relativeFileName, "%s%s", prefix[i], m_fileName);
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f = fopen(relativeFileName, "rb");
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if (f)
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{
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break;
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}
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}
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if (f)
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{
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fclose(f);
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}
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importer->loadFile(relativeFileName);
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//for now, guess the up axis from gravity
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if (m_dynamicsWorld->getGravity()[1] == 0.f)
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{
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m_guiHelper->setUpAxis(2);
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}
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else
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{
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m_guiHelper->setUpAxis(1);
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}
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//example code to export the dynamics world to a .bullet file
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btDefaultSerializer* serializer = new btDefaultSerializer();
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m_dynamicsWorld->serialize(serializer);
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FILE* file = fopen("SerializeSetupTestFile.bullet", "wb");
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fwrite(serializer->getBufferPointer(), serializer->getCurrentBufferSize(), 1, file);
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fclose(file);
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m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
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}
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void SerializeSetup::stepSimulation(float deltaTime)
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{
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CommonRigidBodyBase::stepSimulation(deltaTime);
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}
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class CommonExampleInterface* SerializeBulletCreateFunc(struct CommonExampleOptions& options)
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{
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return new SerializeSetup(options.m_guiHelper, options.m_fileName);
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}
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