bullet3/examples/ThirdPartyLibs/Gwen/DragAndDrop.h

36 lines
862 B
C++

/*
GWEN
Copyright (c) 2010 Facepunch Studios
See license in Gwen.h
*/
#pragma once
#ifndef GWEN_DRAGANDDROP_H
#define GWEN_DRAGANDDROP_H
#include <sstream>
#include "Gwen/Skin.h"
#include "Gwen/Structures.h"
namespace Gwen
{
namespace DragAndDrop
{
extern GWEN_EXPORT Package* CurrentPackage;
extern GWEN_EXPORT Gwen::Controls::Base* SourceControl;
extern GWEN_EXPORT Gwen::Controls::Base* HoveredControl;
bool GWEN_EXPORT Start( Gwen::Controls::Base* pControl, Package* pPackage );
bool GWEN_EXPORT OnMouseButton( Gwen::Controls::Base* pHoveredControl, int x, int y, bool bDown );
void GWEN_EXPORT OnMouseMoved( Gwen::Controls::Base* pHoveredControl, int x, int y );
void GWEN_EXPORT RenderOverlay( Gwen::Controls::Canvas* pCanvas, Skin::Base* skin );
void GWEN_EXPORT ControlDeleted( Gwen::Controls::Base* pControl );
}
}
#endif