..
Shaders
PyBullet OpenGL/EGL hardware getCameraImage: use glViewport to reduce the glReadPixels calling cost dramatically for small images
2018-09-30 07:10:40 -07:00
CMakeLists.txt
Install examples lib
2019-01-12 11:06:06 +01:00
EGLOpenGLWindow.cpp
fix EGL issue related to glViewport in startRender method
2018-10-01 18:51:02 -07:00
EGLOpenGLWindow.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
fontstash.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
fontstash.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLFWOpenGLWindow.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLFWOpenGLWindow.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLInstanceGraphicsShape.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLInstanceRendererInternalData.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLInstancingRenderer.cpp
Deformables: enable double sided rendering, reduced the number of debug lines in regular rendering.
2019-11-12 20:08:49 -08:00
GLInstancingRenderer.h
Deformables: enable double sided rendering, reduced the number of debug lines in regular rendering.
2019-11-12 20:08:49 -08:00
GLPrimInternalData.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLPrimitiveRenderer.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLPrimitiveRenderer.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLRenderToTexture.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GLRenderToTexture.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
GwenOpenGL3CoreRenderer.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
LoadShader.cpp
Fix shader example build / spotted by clang
2019-05-23 20:40:29 +01:00
LoadShader.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
MacOpenGLWindow.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
MacOpenGLWindow.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
MacOpenGLWindowObjC.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
MacOpenGLWindowObjC.m
fix Mac Catalina pybullet build (setup.py)
2019-12-03 20:49:08 -08:00
OpenGL2Include.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
opengl_fontstashcallbacks.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
opengl_fontstashcallbacks.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
OpenGLInclude.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
OpenSans.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
OpenSans.ttf
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
premake4.lua
move stb_image/stb_image_write.cpp into a cpp file instead of random files with the magic 'STB_IMAGE_WRITE_IMPLEMENTATION' define
2018-09-10 23:18:34 -07:00
ShapeData.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
SimpleCamera.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
SimpleCamera.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
SimpleOpenGL2App.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
SimpleOpenGL2App.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
SimpleOpenGL2Renderer.cpp
Fix issue 1883, OpenGL 2.x doesn't have glGenerateMipmap
2018-12-22 11:42:29 -08:00
SimpleOpenGL2Renderer.h
Deformables: enable double sided rendering, reduced the number of debug lines in regular rendering.
2019-11-12 20:08:49 -08:00
SimpleOpenGL3App.cpp
fix loadpanda video generation
2020-01-12 08:07:54 -08:00
SimpleOpenGL3App.h
add --mp4fps=30 command line parameter for ExampleBrowser (and using pybullet.connect(p.GUI, options="--mp4fps=30 --mp4=\"testvideo.mp4\"")
2020-01-11 12:19:42 -08:00
TwFonts.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
TwFonts.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
Win32InternalWindowData.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
Win32OpenGLWindow.cpp
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
Win32OpenGLWindow.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
Win32Window.cpp
allow pybullet_envs.deep_mimic.testrl --arg_file run_humanoid3d_backflip_args.txt to perform a backflip. Can only backflip twice, then drops on ground.
2019-02-10 20:56:31 -08:00
Win32Window.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00
X11OpenGLWindow.cpp
Include dlerror() in handling of failed dlopen()
2020-02-14 15:32:40 +01:00
X11OpenGLWindow.h
Code-style consistency improvement:
2018-09-23 14:17:31 -07:00