mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-09 09:00:08 +00:00
b4f9416cdf
bugfix/improvement in batching
702 lines
15 KiB
C++
702 lines
15 KiB
C++
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//#include "GpuDemo.h"
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#ifdef _WIN32
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#include <Windows.h> //for GetLocalTime/GetSystemTime
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#endif
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#ifdef __APPLE__
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#include "OpenGLWindow/MacOpenGLWindow.h"
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#elif defined _WIN32
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#include "OpenGLWindow/Win32OpenGLWindow.h"
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#elif defined __linux
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#include "OpenGLWindow/X11OpenGLWindow.h"
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#endif
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#include "OpenGLWindow/GLPrimitiveRenderer.h"
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#include "OpenGLWindow/GLInstancingRenderer.h"
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//#include "OpenGL3CoreRenderer.h"
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#include "BulletCommon/btQuickprof.h"
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//#include "btGpuDynamicsWorld.h"
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#include <assert.h>
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#include <string.h>
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#include "OpenGLTrueTypeFont/fontstash.h"
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#include "OpenGLTrueTypeFont/opengl_fontstashcallbacks.h"
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#include "gwenUserInterface.h"
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#include "ParticleDemo.h"
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#include "broadphase/PairBench.h"
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#include "rigidbody/GpuRigidBodyDemo.h"
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#include "rigidbody/ConcaveScene.h"
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#include "rigidbody/GpuConvexScene.h"
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//#include "BroadphaseBenchmark.h"
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int g_OpenGLWidth=1024;
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int g_OpenGLHeight = 768;
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bool dump_timings = false;
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extern char OpenSansData[];
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static void MyResizeCallback( float width, float height)
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{
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g_OpenGLWidth = width;
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g_OpenGLHeight = height;
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}
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btgWindowInterface* window=0;
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GwenUserInterface* gui = 0;
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bool gPause = false;
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bool gReset = false;
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enum
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{
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MYPAUSE=1,
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MYPROFILE=2,
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MYRESET,
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};
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enum
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{
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MYCOMBOBOX1 = 1,
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};
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btAlignedObjectArray<const char*> demoNames;
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int selectedDemo = 0;
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GpuDemo::CreateFunc* allDemos[]=
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{
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ConcaveScene::MyCreateFunc,
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GpuConvexScene::MyCreateFunc,
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GpuRigidBodyDemo::MyCreateFunc,
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//BroadphaseBenchmark::CreateFunc,
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//GpuBoxDemo::CreateFunc,
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PairBench::MyCreateFunc,
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ParticleDemo::MyCreateFunc,
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//SpheresDemo::CreateFunc,
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//GpuCompoundDemo::CreateFunc,
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//EmptyDemo::CreateFunc,
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};
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void MyComboBoxCallback(int comboId, const char* item)
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{
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int numDemos = demoNames.size();
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for (int i=0;i<numDemos;i++)
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{
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if (!strcmp(demoNames[i],item))
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{
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if (selectedDemo != i)
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{
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gReset = true;
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selectedDemo = i;
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printf("selected demo %s!\n", item);
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}
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}
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}
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}
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void MyButtonCallback(int buttonId, int state)
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{
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switch (buttonId)
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{
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case MYPAUSE:
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{
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gPause =!gPause;
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break;
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}
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case MYPROFILE:
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{
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dump_timings = !dump_timings;
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break;
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}
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case MYRESET:
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{
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gReset=!gReset;
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break;
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}
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default:
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{
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printf("hello\n");
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}
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}
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}
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static void MyMouseMoveCallback( float x, float y)
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{
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if (gui)
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{
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bool handled = gui ->mouseMoveCallback(x,y);
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if (!handled)
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btDefaultMouseMoveCallback(x,y);
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}
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}
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static void MyMouseButtonCallback(int button, int state, float x, float y)
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{
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if (gui)
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{
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bool handled = gui->mouseButtonCallback(button,state,x,y);
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if (!handled)
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btDefaultMouseButtonCallback(button,state,x,y);
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}
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}
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void MyKeyboardCallback(int key, int state)
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{
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if (key==BTG_ESCAPE && window)
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{
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window->setRequestExit();
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}
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btDefaultKeyboardCallback(key,state);
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}
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bool enableExperimentalCpuConcaveCollision=false;
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int droidRegular=0;//, droidItalic, droidBold, droidJapanese, dejavu;
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sth_stash* stash=0;
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sth_stash* initFont(GLPrimitiveRenderer* primRender)
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{
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GLint err;
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struct sth_stash* stash = 0;
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int datasize;
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float sx,sy,dx,dy,lh;
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GLuint texture;
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OpenGL2RenderCallbacks* renderCallbacks = new OpenGL2RenderCallbacks(primRender);
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stash = sth_create(512,512,renderCallbacks);//256,256);//,1024);//512,512);
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err = glGetError();
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assert(err==GL_NO_ERROR);
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if (!stash)
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{
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fprintf(stderr, "Could not create stash.\n");
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return 0;
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}
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#ifdef LOAD_FONT_FROM_FILE
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unsigned char* data=0;
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const char* fontPaths[]={
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"./",
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"../../bin/",
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"../bin/",
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"bin/"
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};
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int numPaths=sizeof(fontPaths)/sizeof(char*);
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// Load the first truetype font from memory (just because we can).
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FILE* fp = 0;
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const char* fontPath ="./";
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char fullFontFileName[1024];
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for (int i=0;i<numPaths;i++)
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{
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fontPath = fontPaths[i];
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//sprintf(fullFontFileName,"%s%s",fontPath,"OpenSans.ttf");//"DroidSerif-Regular.ttf");
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sprintf(fullFontFileName,"%s%s",fontPath,"DroidSerif-Regular.ttf");//OpenSans.ttf");//"DroidSerif-Regular.ttf");
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fp = fopen(fullFontFileName, "rb");
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if (fp)
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break;
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}
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err = glGetError();
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assert(err==GL_NO_ERROR);
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assert(fp);
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if (fp)
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{
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fseek(fp, 0, SEEK_END);
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datasize = (int)ftell(fp);
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fseek(fp, 0, SEEK_SET);
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data = (unsigned char*)malloc(datasize);
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if (data == NULL)
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{
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assert(0);
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return 0;
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}
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else
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fread(data, 1, datasize, fp);
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fclose(fp);
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fp = 0;
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}
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if (!(droidRegular = sth_add_font_from_memory(stash, data)))
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{
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assert(0);
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return 0;
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}
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err = glGetError();
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assert(err==GL_NO_ERROR);
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// Load the remaining truetype fonts directly.
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sprintf(fullFontFileName,"%s%s",fontPath,"DroidSerif-Italic.ttf");
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if (!(droidItalic = sth_add_font(stash,fullFontFileName)))
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{
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assert(0);
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return 0;
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}
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sprintf(fullFontFileName,"%s%s",fontPath,"DroidSerif-Bold.ttf");
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if (!(droidBold = sth_add_font(stash,fullFontFileName)))
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{
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assert(0);
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return 0;
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}
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err = glGetError();
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assert(err==GL_NO_ERROR);
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sprintf(fullFontFileName,"%s%s",fontPath,"DroidSansJapanese.ttf");
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if (!(droidJapanese = sth_add_font(stash,fullFontFileName)))
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{
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assert(0);
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return 0;
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}
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#else//LOAD_FONT_FROM_FILE
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char* data2 = OpenSansData;
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unsigned char* data = (unsigned char*) data2;
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if (!(droidRegular = sth_add_font_from_memory(stash, data)))
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{
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printf("error!\n");
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}
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#endif//LOAD_FONT_FROM_FILE
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err = glGetError();
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assert(err==GL_NO_ERROR);
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return stash;
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}
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#include "OpenGLWindow/OpenGLInclude.h"
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#include "BulletCommon/CommandLineArgs.h"
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void Usage()
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{
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printf("\nprogram.exe [--cl_device=<int>] [--benchmark] [--disable_opencl] [--cl_platform=<int>] [--x_dim=<int>] [--y_dim=<num>] [--z_dim=<int>] [--x_gap=<float>] [--y_gap=<float>] [--z_gap=<float>] [--use_concave_mesh]\n");
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};
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void DumpSimulationTime(FILE* f)
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{
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CProfileIterator* profileIterator = CProfileManager::Get_Iterator();
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profileIterator->First();
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if (profileIterator->Is_Done())
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return;
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float accumulated_time=0,parent_time = profileIterator->Is_Root() ? CProfileManager::Get_Time_Since_Reset() : profileIterator->Get_Current_Parent_Total_Time();
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int i;
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int frames_since_reset = CProfileManager::Get_Frame_Count_Since_Reset();
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//fprintf(f,"%.3f,", parent_time );
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float totalTime = 0.f;
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static bool headersOnce = true;
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if (headersOnce)
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{
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headersOnce = false;
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fprintf(f,"root,");
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for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
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{
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float current_total_time = profileIterator->Get_Current_Total_Time();
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accumulated_time += current_total_time;
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float fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
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const char* name = profileIterator->Get_Current_Name();
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fprintf(f,"%s,",name);
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}
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fprintf(f,"\n");
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}
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fprintf(f,"%.3f,",parent_time);
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profileIterator->First();
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for (i = 0; !profileIterator->Is_Done(); i++,profileIterator->Next())
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{
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float current_total_time = profileIterator->Get_Current_Total_Time();
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accumulated_time += current_total_time;
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float fraction = parent_time > SIMD_EPSILON ? (current_total_time / parent_time) * 100 : 0.f;
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const char* name = profileIterator->Get_Current_Name();
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//if (!strcmp(name,"stepSimulation"))
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{
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fprintf(f,"%.3f,",current_total_time);
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}
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totalTime += current_total_time;
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//recurse into children
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}
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fprintf(f,"\n");
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CProfileManager::Release_Iterator(profileIterator);
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}
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///extern const char* g_deviceName;
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const char* g_deviceName = "blaat";
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int main(int argc, char* argv[])
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{
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printf("main start");
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CommandLineArgs args(argc,argv);
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ParticleDemo::ConstructionInfo ci;
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if (args.CheckCmdLineFlag("help"))
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{
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Usage();
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return 0;
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}
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bool benchmark=args.CheckCmdLineFlag("benchmark");
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dump_timings=args.CheckCmdLineFlag("dump_timings");
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ci.useOpenCL = !args.CheckCmdLineFlag("disable_opencl");
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ci.m_useConcaveMesh = true;//args.CheckCmdLineFlag("use_concave_mesh");
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if (ci.m_useConcaveMesh)
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{
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enableExperimentalCpuConcaveCollision = true;
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}
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args.GetCmdLineArgument("cl_device", ci.preferredOpenCLDeviceIndex);
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args.GetCmdLineArgument("cl_platform", ci.preferredOpenCLPlatformIndex);
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args.GetCmdLineArgument("x_dim", ci.arraySizeX);
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args.GetCmdLineArgument("y_dim", ci.arraySizeY);
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args.GetCmdLineArgument("z_dim", ci.arraySizeZ);
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args.GetCmdLineArgument("x_gap", ci.gapX);
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args.GetCmdLineArgument("y_gap", ci.gapY);
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args.GetCmdLineArgument("z_gap", ci.gapZ);
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printf("Demo settings:\n");
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printf("x_dim=%d, y_dim=%d, z_dim=%d\n",ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ);
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printf("x_gap=%f, y_gap=%f, z_gap=%f\n",ci.gapX,ci.gapY,ci.gapZ);
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printf("Preferred cl_device index %d\n", ci.preferredOpenCLDeviceIndex);
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printf("Preferred cl_platform index%d\n", ci.preferredOpenCLPlatformIndex);
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printf("-----------------------------------------------------\n");
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#ifndef BT_NO_PROFILE
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CProfileManager::Reset();
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#endif //BT_NO_PROFILE
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window = new btgDefaultOpenGLWindow();
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btgWindowConstructionInfo wci(g_OpenGLWidth,g_OpenGLHeight);
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window->createWindow(wci);
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window->setResizeCallback(MyResizeCallback);
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window->setMouseMoveCallback(MyMouseMoveCallback);
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window->setMouseButtonCallback(MyMouseButtonCallback);
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window->setKeyboardCallback(MyKeyboardCallback);
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window->setWindowTitle("MyTest");
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printf("-----------------------------------------------------\n");
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#ifndef __APPLE__
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glewInit();
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#endif
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gui = new GwenUserInterface();
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printf("started GwenUserInterface");
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GLPrimitiveRenderer prim(g_OpenGLWidth,g_OpenGLHeight);
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stash = initFont(&prim);
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gui->init(g_OpenGLWidth,g_OpenGLHeight,stash,window->getRetinaScale());
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printf("init fonts");
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gui->setToggleButtonCallback(MyButtonCallback);
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gui->registerToggleButton(MYPAUSE,"Pause");
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gui->registerToggleButton(MYPROFILE,"Profile");
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gui->registerToggleButton(MYRESET,"Reset");
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int numItems = sizeof(allDemos)/sizeof(ParticleDemo::CreateFunc*);
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demoNames.clear();
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for (int i=0;i<numItems;i++)
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{
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GpuDemo* demo = allDemos[i]();
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demoNames.push_back(demo->getName());
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delete demo;
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}
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gui->registerComboBox(MYCOMBOBOX1,numItems,&demoNames[0]);
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gui->setComboBoxCallback(MyComboBoxCallback);
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do
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{
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bool syncOnly = false;
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gReset = false;
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static bool once=true;
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glClearColor(1,0,0,1);
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glClear(GL_COLOR_BUFFER_BIT);
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{
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window->startRendering();
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glFinish();
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float color[4] = {1,1,1,1};
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prim.drawRect(0,0,200,200,color);
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float retinaScale = 1;
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float x = 10;
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float y=220;
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float dx=0;
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if (1)
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{
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BT_PROFILE("font sth_draw_text");
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glEnable(GL_BLEND);
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GLint err = glGetError();
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assert(err==GL_NO_ERROR);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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err = glGetError();
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assert(err==GL_NO_ERROR);
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glDisable(GL_DEPTH_TEST);
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err = glGetError();
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assert(err==GL_NO_ERROR);
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glDisable(GL_CULL_FACE);
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sth_begin_draw(stash);
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sth_flush_draw(stash);
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sth_draw_text(stash, droidRegular,20.f, x, y, "Non-retina font rendering !@#$", &dx,g_OpenGLWidth,g_OpenGLHeight,0,1);//retinaScale);
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if (retinaScale!=1.f)
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sth_draw_text(stash, droidRegular,20.f*retinaScale, x, y+20, "Retina font rendering!@#$", &dx,g_OpenGLWidth,g_OpenGLHeight,0,retinaScale);
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sth_flush_draw(stash);
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sth_end_draw(stash);
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}
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gui->draw(g_OpenGLWidth,g_OpenGLHeight);
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window->endRendering();
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glFinish();
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}
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once=false;
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// OpenGL3CoreRenderer render;
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glClearColor(0,1,0,1);
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glClear(GL_COLOR_BUFFER_BIT);
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window->endRendering();
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glFinish();
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window->setWheelCallback(btDefaultWheelCallback);
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{
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GpuDemo* demo = allDemos[selectedDemo]();
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// demo->myinit();
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bool useGpu = false;
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int maxObjectCapacity=128*1024;
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ci.m_instancingRenderer = new GLInstancingRenderer(maxObjectCapacity);//render.getInstancingRenderer();
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ci.m_window = window;
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ci.m_instancingRenderer->init();
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ci.m_instancingRenderer->InitShaders();
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// render.init();
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demo->initPhysics(ci);
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printf("-----------------------------------------------------\n");
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FILE* f = 0;
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if (benchmark)
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{
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gPause = false;
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char fileName[1024];
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#ifdef _WIN32
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SYSTEMTIME time;
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GetLocalTime(&time);
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char buf[1024];
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DWORD dwCompNameLen = 1024;
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if (0 != GetComputerName(buf, &dwCompNameLen))
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{
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printf("%s", buf);
|
|
} else
|
|
{
|
|
printf("unknown", buf);
|
|
}
|
|
sprintf(fileName,"%s_%s_%s_%d_%d_%d_date_%d-%d-%d_time_%d-%d-%d.csv",g_deviceName,buf,demoNames[selectedDemo],ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ,time.wDay,time.wMonth,time.wYear,time.wHour,time.wMinute,time.wSecond);
|
|
|
|
printf("Open file %s\n", fileName);
|
|
#else
|
|
sprintf(fileName,"%s_%d_%d_%d.csv",g_deviceName,ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ);
|
|
printf("Open file %s\n", fileName);
|
|
#endif
|
|
|
|
|
|
//GetSystemTime(&time2);
|
|
|
|
f=fopen(fileName,"w");
|
|
//if (f)
|
|
// fprintf(f,"%s (%dx%dx%d=%d),\n", g_deviceName,ci.arraySizeX,ci.arraySizeY,ci.arraySizeZ,ci.arraySizeX*ci.arraySizeY*ci.arraySizeZ);
|
|
}
|
|
|
|
printf("-----------------------------------------------------\n");
|
|
do
|
|
{
|
|
CProfileManager::Reset();
|
|
CProfileManager::Increment_Frame_Counter();
|
|
|
|
// render.reshape(g_OpenGLWidth,g_OpenGLHeight);
|
|
|
|
window->startRendering();
|
|
|
|
char msg[1024];
|
|
int numInstances = 0;//ci.m_instancingRenderer->getNumInstances();
|
|
sprintf(msg,"Num objects = %d",numInstances);
|
|
gui->setStatusBarMessage(msg,true);
|
|
|
|
glClearColor(0.6,0.6,0.6,1);
|
|
glClear(GL_COLOR_BUFFER_BIT| GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
|
|
glEnable(GL_DEPTH_TEST);
|
|
|
|
|
|
if (!gPause)
|
|
{
|
|
BT_PROFILE("clientMoveAndDisplay");
|
|
|
|
demo->clientMoveAndDisplay();
|
|
}
|
|
else
|
|
{
|
|
|
|
}
|
|
|
|
{
|
|
BT_PROFILE("renderScene");
|
|
demo->renderScene();
|
|
}
|
|
|
|
|
|
/*if (demo->getDynamicsWorld() && demo->getDynamicsWorld()->getNumCollisionObjects())
|
|
{
|
|
BT_PROFILE("renderPhysicsWorld");
|
|
btAlignedObjectArray<btCollisionObject*> arr = demo->getDynamicsWorld()->getCollisionObjectArray();
|
|
btCollisionObject** colObjArray = &arr[0];
|
|
|
|
render.renderPhysicsWorld(demo->getDynamicsWorld()->getNumCollisionObjects(),colObjArray, syncOnly);
|
|
syncOnly = true;
|
|
|
|
}
|
|
*/
|
|
{
|
|
BT_PROFILE("gui->draw");
|
|
gui->draw(g_OpenGLWidth,g_OpenGLHeight);
|
|
}
|
|
{
|
|
BT_PROFILE("window->endRendering");
|
|
window->endRendering();
|
|
}
|
|
{
|
|
BT_PROFILE("glFinish");
|
|
}
|
|
|
|
|
|
if (dump_timings)
|
|
CProfileManager::dumpAll();
|
|
|
|
if (f)
|
|
{
|
|
static int count=0;
|
|
|
|
if (count>2 && count<102)
|
|
{
|
|
DumpSimulationTime(f);
|
|
}
|
|
if (count>=102)
|
|
window->setRequestExit();
|
|
count++;
|
|
}
|
|
|
|
|
|
|
|
} while (!window->requestedExit() && !gReset);
|
|
|
|
|
|
demo->exitPhysics();
|
|
CProfileManager::CleanupMemory();
|
|
delete demo;
|
|
if (f)
|
|
fclose(f);
|
|
}
|
|
|
|
|
|
|
|
} while (gReset);
|
|
|
|
|
|
gui->setComboBoxCallback(0);
|
|
delete gui;
|
|
gui=0;
|
|
|
|
window->closeWindow();
|
|
delete window;
|
|
window = 0;
|
|
|
|
return 0;
|
|
}
|