mirror of
https://github.com/bulletphysics/bullet3
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ae8e83988b
Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering
28 lines
797 B
Plaintext
28 lines
797 B
Plaintext
// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2009 Gael Guennebaud <gael.guennebaud@inria.fr>
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// Copyright (C) 2009 Hauke Heibel <hauke.heibel@googlemail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef EIGEN_STDDEQUE_MODULE_H
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#define EIGEN_STDDEQUE_MODULE_H
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#include "Core"
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#include <deque>
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#if EIGEN_COMP_MSVC && EIGEN_OS_WIN64 && (EIGEN_MAX_STATIC_ALIGN_BYTES<=16) /* MSVC auto aligns up to 16 bytes in 64 bit builds */
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#define EIGEN_DEFINE_STL_DEQUE_SPECIALIZATION(...)
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#else
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#include "src/StlSupport/StdDeque.h"
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#endif
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#endif // EIGEN_STDDEQUE_MODULE_H
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