mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
101 lines
2.3 KiB
C++
101 lines
2.3 KiB
C++
/*
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GWEN
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Copyright (c) 2010 Facepunch Studios
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See license in Gwen.h
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*/
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#include "Gwen/ToolTip.h"
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#include "Gwen/Utility.h"
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using namespace Gwen;
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#ifdef _MSC_VER
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#pragma warning(disable : 4267) // conversion from 'size_t' to 'int', possible loss of data
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#endif
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UnicodeString Gwen::Utility::Format(const wchar_t* fmt, ...)
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{
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wchar_t strOut[2048];
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va_list s;
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va_start(s, fmt);
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GwenUtil_VSWPrintFSafeSized(strOut, fmt, s);
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va_end(s);
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UnicodeString str = strOut;
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return str;
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}
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void Gwen::Utility::Strings::Split(const Gwen::String& str, const Gwen::String& seperator, Strings::List& outbits, bool bLeave)
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{
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int iOffset = 0;
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int iLength = str.length();
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int iSepLen = seperator.length();
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size_t i = str.find(seperator, 0);
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while (i != std::string::npos)
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{
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outbits.push_back(str.substr(iOffset, i - iOffset));
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iOffset = i + iSepLen;
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i = str.find(seperator, iOffset);
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if (bLeave) iOffset -= iSepLen;
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}
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outbits.push_back(str.substr(iOffset, iLength - iOffset));
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}
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void Gwen::Utility::Strings::Split(const Gwen::UnicodeString& str, const Gwen::UnicodeString& seperator, Strings::UnicodeList& outbits, bool bLeave)
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{
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int iOffset = 0;
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int iLength = str.length();
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int iSepLen = seperator.length();
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size_t i = str.find(seperator, 0);
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while (i != std::wstring::npos)
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{
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outbits.push_back(str.substr(iOffset, i - iOffset));
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iOffset = i + iSepLen;
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i = str.find(seperator, iOffset);
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if (bLeave) iOffset -= iSepLen;
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}
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outbits.push_back(str.substr(iOffset, iLength - iOffset));
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}
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int Gwen::Utility::Strings::To::Int(const Gwen::String& str)
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{
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if (str == "") return 0;
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return atoi(str.c_str());
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}
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float Gwen::Utility::Strings::To::Float(const Gwen::String& str)
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{
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if (str == "") return 0.0f;
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return (float)atof(str.c_str());
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}
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bool Gwen::Utility::Strings::To::Bool(const Gwen::String& str)
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{
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if (str.size() == 0) return false;
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if (str[0] == 'T' || str[0] == 't' || str[0] == 'y' || str[0] == 'Y') return true;
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if (str[0] == 'F' || str[0] == 'f' || str[0] == 'n' || str[0] == 'N') return false;
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if (str[0] == '0') return false;
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return true;
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}
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bool Gwen::Utility::Strings::To::Floats(const Gwen::String& str, float* f, size_t iCount)
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{
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Strings::List lst;
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Strings::Split(str, " ", lst);
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if (lst.size() != iCount) return false;
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for (size_t i = 0; i < iCount; i++)
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{
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f[i] = Strings::To::Float(lst[i]);
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}
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return true;
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}
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