bullet3/data/gripper
2016-11-01 15:46:09 -07:00
..
meshes remove that odd triangle in the origin of samurai castle (VR) 2016-09-19 07:02:43 -07:00
wsg50_one_motor_gripper_free_base.sdf fixes in default VR setup 2016-09-28 16:07:55 -07:00
wsg50_one_motor_gripper_left_finger.urdf Grasp soft body with rigid fingers. 2016-11-01 15:46:09 -07:00
wsg50_one_motor_gripper_new_free_base.sdf Move object around to reset the scene in VR. 2016-09-30 11:57:30 -07:00
wsg50_one_motor_gripper_new.sdf Simulate bunny in grasp demo and set collision margin. 2016-10-12 15:34:45 -07:00
wsg50_one_motor_gripper_no_finger.sdf Grasp soft body with rigid fingers. 2016-11-01 15:46:09 -07:00
wsg50_one_motor_gripper_right_finger.urdf Grasp soft body with rigid fingers. 2016-11-01 15:46:09 -07:00
wsg50_one_motor_gripper.sdf Attach gripper to kuka arm. 2016-09-25 16:05:53 -07:00
wsg50_with_r2d2_gripper.sdf add robotics learning grasp contact example 2016-07-25 11:48:44 -07:00