bullet3/Extras/BulletMultiThreaded/PlatformDefinitions.h

75 lines
1.2 KiB
C

#ifndef TYPE_DEFINITIONS_H
#define TYPE_DEFINITIONS_H
///This file provides some platform/compiler checks for common definitions
#ifdef WIN32
typedef union
{
unsigned int u;
void *p;
} addr64;
#if defined(__MINGW32__) || defined(__CYGWIN__) || (defined (_MSC_VER) && _MSC_VER < 1300)
#else
#endif //__MINGW32__
typedef unsigned char uint8_t;
typedef unsigned long int uint64_t;
typedef unsigned int uint32_t;
typedef unsigned short uint16_t;
#include <malloc.h>
#define memalign(alignment, size) malloc(size);
#include <string.h> //memcpy
#define USE_WIN32_THREADING 1
#include <stdio.h>
#define spu_printf printf
#else
#include <stdint.h>
#include <stdlib.h>
#include <string.h> //for memcpy
#if defined (__CELLOS_LV2__)
// Playstation 3 Cell SDK
#include <spu_printf.h>
#else
// posix system
#define USE_PTHREADS
#ifdef USE_LIBSPE2
#include <stdio.h>
#define spu_printf printf
#define DWORD unsigned int
typedef union
{
unsigned long long ull;
unsigned int ui[2];
void *p;
} addr64;
#endif // USE_LIBSPE2
#endif //__CELLOS_LV2__
#endif
/* Included here because we need uint*_t typedefs */
#include "PpuAddressSpace.h"
#endif //TYPE_DEFINITIONS_H