bullet3/Extras/MayaPlugin
2008-10-20 10:43:18 +00:00
..
doc added install.bat used for the Windows release, and updated docs to add instruction videos and link to the forums for support. 2008-09-12 21:22:30 +00:00
icons First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
mvl fixed rotation and translation issues for mesh and hull collision shapes 2008-09-22 18:07:39 +00:00
scenes Added documentation and sample scenes for MayaPlugin 2008-09-06 00:41:46 +00:00
scripts Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
box_shape_impl.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
box_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
bt_box_shape.h fixed the compilation errors due to GIMPACT directory move 2008-10-13 17:26:31 +00:00
bt_collision_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
bt_constraint.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
bt_convex_hull_shape.h fixed the compilation errors due to GIMPACT directory move 2008-10-13 17:26:31 +00:00
bt_mesh_shape.h fixed rotation and translation issues for mesh and hull collision shapes 2008-09-22 18:07:39 +00:00
bt_nail_constraint.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
bt_plane_shape.h fixed the compilation errors due to GIMPACT directory move 2008-10-13 17:26:31 +00:00
bt_rigid_body.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
bt_solver.cpp added COLLADA Physics export. import will follow soon. 2008-09-19 07:14:48 +00:00
bt_solver.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
bt_sphere_shape.h make MayaPlugin work under Mac OSX (intel/x86), build/install: 2008-09-19 00:47:56 +00:00
bullet.nsi Add Dynamica Bullet installer script for NSIS Nullscript scriptable install system 2.39 for Windows. 2008-09-22 02:01:09 +00:00
BulletDynamica.6_module Add Dynamica Bullet installer script for NSIS Nullscript scriptable install system 2.39 for Windows. 2008-09-22 02:01:09 +00:00
BulletMayaPlugin.sln Added ReleaseDll and DebugDll configurations for MSVC projectfiles. 2008-09-20 00:47:04 +00:00
BulletMayaPlugin.vcproj Update MayaPlugin projectfiles, to compile for Maya 8.5, when available. If multiple Maya versions are installed, the include path order is Maya 2008 -> 8.5 -> 8.0 2008-10-02 01:29:10 +00:00
colladaExport.cpp added COLLADA Physics export. import will follow soon. 2008-09-19 07:14:48 +00:00
colladaExport.h added COLLADA Physics export. import will follow soon. 2008-09-19 07:14:48 +00:00
collision_shape_impl.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
collision_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
collisionShapeNode.cpp 2008-09-20 10:25:30 +00:00
collisionShapeNode.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
constraint_impl.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
constraint.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
convex_hull_shape_impl.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
convex_hull_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dNailConstraintCmd.cpp Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
dNailConstraintCmd.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
drawUtils.cpp fixed the compilation errors due to GIMPACT directory move 2008-10-13 17:26:31 +00:00
drawUtils.h 2008-09-17 11:54:59 +00:00
dRigidBodyArrayCmd.cpp First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dRigidBodyArrayCmd.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dRigidBodyCmd.cpp Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
dRigidBodyCmd.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dSolverCmd.cpp fixed the bug were the first object created was translated back to the 2008-09-24 12:40:15 +00:00
dSolverCmd.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
dSolverNode.cpp fixed the bug were the first object created was translated back to the 2008-09-24 12:40:15 +00:00
dSolverNode.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
install.bat added install.bat used for the Windows release, and updated docs to add instruction videos and link to the forums for support. 2008-09-12 21:22:30 +00:00
Jamfile 2008-09-02 09:44:59 +00:00
Makefile Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
Makefile.mac changed order in link libraries, math should go last 2008-09-22 14:33:39 +00:00
mathUtils.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
mayaUtils.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
mesh_shape_impl.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
mesh_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
nail_constraint_impl.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
nail_constraint.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
nailConstraintNode.cpp Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
nailConstraintNode.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
pdbIO.cpp First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
pdbIO.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
plane_shape_impl.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
plane_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
pluginMain.cpp Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
README Added MSVC 2005 project and solution. Removed glutInit/GLUT dependency. Fixed minor bug (return of non-existing variable c) 2008-09-04 22:35:08 +00:00
rigid_body_impl.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
rigid_body.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
rigidBodyArrayNode.cpp FIX: use btScalar instead of float, otherwise double precision build breaks 2008-10-02 01:17:18 +00:00
rigidBodyArrayNode.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
rigidBodyNode.cpp FIX: use btScalar instead of float, otherwise double precision build breaks 2008-10-02 01:17:18 +00:00
rigidBodyNode.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
shared_ptr.h fixed rotation and translation issues for mesh and hull collision shapes 2008-09-22 18:07:39 +00:00
solver_impl.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
solver.cpp Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
solver.h Added constraint framework, and the nail contraint 2008-10-20 10:43:18 +00:00
sphere_shape_impl.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00
sphere_shape.h First MayaPlugin, still need to fix the makefiles and get unique ids for 2008-08-25 15:11:33 +00:00

Bullet Maya Plugin


How to build in linux:

Please check the beginning of the Makefile to make sure that the variables are correct.
Then do:

make install


-------------------------

How to build under Windows, using Microsoft Visual Studio 2005 or later:

Open BulletMayaPlugin.sln and select Debug or Release configuration and compile.

Maya 2008 is assumed at the default location C:\Program Files\Autodesk\Maya2008\include
Otherwise change the include path in the project settings.

Installation:

copy the folder 'icons', 'mvl' and 'scripts' into C:\Program Files\Autodesk\Maya2008