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BasicDemo
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
Benchmarks
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Merge remote-tracking branch 'upstream/master'
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2017-06-02 18:26:04 -07:00 |
Collision
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Add pybullet transparent.py example, transparency with global per-object sort in GLInstancingRenderer
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2017-06-24 19:38:31 -07:00 |
CommonInterfaces
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pybullet: allow to replace existing text, to avoid flickering (remove/add)
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2017-10-25 08:15:01 -07:00 |
Constraints
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
DynamicControlDemo
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
Evolution
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revert due to crashes on windows, when simulation speed is increased
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2017-06-05 14:15:51 -07:00 |
ExampleBrowser
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premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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2017-10-25 10:00:45 -07:00 |
Experiments/ImplicitCloth
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
ExtendedTutorials
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add new example for btCompoundShape
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2017-10-03 01:38:20 +05:30 |
ForkLift
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
FractureDemo
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
GyroscopicDemo
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
HelloWorld
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Fix for issue 1007
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2017-03-13 11:00:56 -07:00 |
Importers
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premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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2017-10-25 10:00:45 -07:00 |
InverseDynamics
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Expose optional "globalScaling" factor to pybullet.loadURDF and pybullet.loadSDF. This will scale the visual, collision shapes and transform locations.
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2017-08-14 14:59:41 -07:00 |
InverseKinematics
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Implement first pass of transparent graphics object for GLInstancingRenderer
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2017-06-24 13:41:33 -07:00 |
LuaDemo
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fix Lua example
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2016-03-10 21:15:23 -08:00 |
MultiBody
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pybullet.createCollisionShape, createVisualShape, createMultiBody, programmatic creation using ProgrammaticUrdfInterface
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2017-06-03 10:57:56 -07:00 |
MultiThreadedDemo
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MultiThreadedDemo: make it possible to dial in a single large island, and
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2017-07-02 21:05:51 -07:00 |
MultiThreading
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Implement first pass of transparent graphics object for GLInstancingRenderer
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2017-06-24 13:41:33 -07:00 |
OpenCL
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
OpenGLWindow
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Fix missing DWORD variable (lost in merge port)
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2017-10-28 14:50:44 -07:00 |
Planar2D
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
pybullet
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fix pybullet and bump up version to 1.6.4
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2017-11-07 21:11:16 -08:00 |
Raycast
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
RenderingExamples
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premake4 add option --enable_static_vr_plugin to statically link the VR sync plugin
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2017-10-25 10:00:45 -07:00 |
RigidBody
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
RoboticsLearning
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Implement first pass of transparent graphics object for GLInstancingRenderer
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2017-06-24 13:41:33 -07:00 |
RobotSimulator
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catch invalid mass/inertia instead of division by zero/nan. also, avoid indexing <0
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2017-11-07 19:25:14 -08:00 |
RollingFrictionDemo
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Remove debug code.
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2017-06-02 17:40:50 -07:00 |
SharedMemory
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Initialize TinyRenderer's depth buffer properly.
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2017-11-17 14:59:24 +01:00 |
SimpleOpenGL3
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pybullet: allow to replace existing text, to avoid flickering (remove/add)
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2017-10-25 08:15:01 -07:00 |
SoftDemo
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
StandaloneMain
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fix signal handling in ExampleBrowser on linux/mac on termination
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2017-10-05 12:59:58 -07:00 |
ThirdPartyLibs
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obj2sdf, add option to merge shapes with same materials, add support for transparent objects
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2017-11-04 19:17:20 -07:00 |
TinyAudio
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Add C++ version VRGloveSimulatorMain example, using the serial library.
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2017-05-01 22:35:33 -07:00 |
TinyRenderer
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Fix error discarding fragments in our_gl
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2017-11-17 14:49:12 +01:00 |
Tutorial
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Add pybullet transparent.py example, transparency with global per-object sort in GLInstancingRenderer
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2017-06-24 19:38:31 -07:00 |
Utils
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more fixes in pybullet_gym envs/data.
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2017-08-27 19:34:00 -07:00 |
Vehicles
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
VoronoiFracture
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Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.
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2017-06-01 15:30:37 -07:00 |
CMakeLists.txt
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trigger travis
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2017-09-07 17:24:17 -07:00 |