mirror of
https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
348 lines
12 KiB
C++
348 lines
12 KiB
C++
//VR Glove hand simulator is a C++ conversion from the Python pybullet vrhand_vive_tracker.py
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//For more details about the VR glove, see also https://docs.google.com/document/d/1_qwXJRBTGKmhktdBtVQ6zdOdxwud1K30jt0G5dkAr10/edit
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#include "b3RobotSimulatorClientAPI.h"
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#include "../Utils/b3Clock.h"
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#include "Bullet3Common/b3CommandLineArgs.h"
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#include <string.h>
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#include <stdio.h>
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#include <assert.h>
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#include "serial/serial.h"
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#include "../Importers/ImportURDFDemo/urdfStringSplit.h"
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double convertSensor(int inputV, int minV, int maxV)
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{
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b3Clamp(inputV, minV, maxV);
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double outVal = (double)inputV;
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double b = (outVal - (double)minV) / float(maxV - minV);
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return (b);
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}
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void setJointMotorPositionControl(b3RobotSimulatorClientAPI* sim, int obUid, int linkIndex, double targetPosition)
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{
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b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_POSITION_VELOCITY_PD);
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controlArgs.m_maxTorqueValue = 50.;
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controlArgs.m_targetPosition = targetPosition;
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controlArgs.m_targetVelocity = 0;
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sim->setJointMotorControl(obUid, linkIndex, controlArgs);
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}
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int main(int argc, char* argv[])
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{
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b3CommandLineArgs args(argc, argv);
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std::string port = "COM9";
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args.GetCmdLineArgument("port", port);
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int baud = 115200;
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args.GetCmdLineArgument("speed", baud);
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std::string mode = "SHARED_MEMORY";
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args.GetCmdLineArgument("mode", mode);
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int disableGui = 0;
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args.GetCmdLineArgument("disableGui", disableGui);
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int disableShadows = 0;
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args.GetCmdLineArgument("disableShadows", disableShadows);
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int useKitchen = 0;
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args.GetCmdLineArgument("useKitchen", useKitchen);
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int deviceTypeFilter = VR_DEVICE_GENERIC_TRACKER;
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args.GetCmdLineArgument("deviceTypeFilter", deviceTypeFilter);
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printf("port=%s, speed=%d, connection mode=%s\n", port.c_str(), baud, mode.c_str());
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b3RobotSimulatorClientAPI* sim = new b3RobotSimulatorClientAPI();
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//Can also use eCONNECT_UDP,eCONNECT_TCP, for example: sim->connect(eCONNECT_UDP, "localhost", 1234);
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if (mode == "GUI")
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{
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sim->connect(eCONNECT_GUI);
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}
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else
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{
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if (mode == "DIRECT")
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{
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sim->connect(eCONNECT_DIRECT);
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}
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else
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{
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sim->connect(eCONNECT_SHARED_MEMORY);
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}
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}
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sim->setRealTimeSimulation(true);
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sim->setInternalSimFlags(0);
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sim->resetSimulation();
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if (disableGui)
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{
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sim->configureDebugVisualizer(COV_ENABLE_GUI, 0);
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}
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if (disableShadows)
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{
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sim->configureDebugVisualizer(COV_ENABLE_SHADOWS, 0);
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}
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sim->setTimeOut(12345);
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//syncBodies is only needed when connecting to an existing physics server that has already some bodies
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sim->syncBodies();
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b3Scalar fixedTimeStep = 1. / 240.;
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sim->setTimeStep(fixedTimeStep);
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b3Quaternion q = sim->getQuaternionFromEuler(b3MakeVector3(0.1, 0.2, 0.3));
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b3Vector3 rpy;
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rpy = sim->getEulerFromQuaternion(q);
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sim->setGravity(b3MakeVector3(0, 0, -9.8));
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sim->setContactBreakingThreshold(0.001);
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if (useKitchen)
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{
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b3RobotSimulatorLoadFileResults res;
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sim->loadSDF("kitchens/1.sdf", res);
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}
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else
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{
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sim->loadURDF("plane_with_collision_audio.urdf");
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}
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int handUid = -1;
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b3RobotSimulatorLoadFileResults mjcfResults;
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const char* mjcfFileName = "MPL/mpl2.xml";
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if (sim->loadMJCF(mjcfFileName, mjcfResults))
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{
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printf("mjcfResults = %d\n", mjcfResults.m_uniqueObjectIds.size());
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if (mjcfResults.m_uniqueObjectIds.size() == 1)
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{
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handUid = mjcfResults.m_uniqueObjectIds[0];
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}
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}
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if (handUid < 0)
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{
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printf("Cannot load MJCF file %s\n", mjcfFileName);
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}
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#ifdef TOUCH
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b3Vector3 handPos = b3MakeVector3(-0.10, -0.03, 0.02);
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b3Vector3 rollPitchYaw = b3MakeVector3(0.5 * B3_PI, 0, 1.25 * B3_PI); //-B3_PI/2,0,B3_PI/2);
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handOrn = sim->getQuaternionFromEuler(rollPitchYaw);
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#else
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b3Quaternion handOrn = sim->getQuaternionFromEuler(b3MakeVector3(3.14, -3.14 / 2, 0));
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b3Vector3 handPos = b3MakeVector3(-0.05, 0, 0.02);
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#endif
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b3Vector3 handStartPosWorld = b3MakeVector3(0.500000, 0.300006, 0.900000);
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b3Quaternion handStartOrnWorld = b3Quaternion ::getIdentity();
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b3JointInfo jointInfo;
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jointInfo.m_jointType = eFixedType;
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printf("handStartOrnWorld=%f,%f,%f,%f\n", handStartOrnWorld[0], handStartOrnWorld[1], handStartOrnWorld[2], handStartOrnWorld[3]);
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jointInfo.m_childFrame[0] = handStartPosWorld[0];
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jointInfo.m_childFrame[1] = handStartPosWorld[1];
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jointInfo.m_childFrame[2] = handStartPosWorld[2];
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jointInfo.m_childFrame[3] = handStartOrnWorld[0];
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jointInfo.m_childFrame[4] = handStartOrnWorld[1];
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jointInfo.m_childFrame[5] = handStartOrnWorld[2];
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jointInfo.m_childFrame[6] = handStartOrnWorld[3];
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jointInfo.m_parentFrame[0] = handPos[0];
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jointInfo.m_parentFrame[1] = handPos[1];
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jointInfo.m_parentFrame[2] = handPos[2];
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jointInfo.m_parentFrame[3] = handOrn[0];
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jointInfo.m_parentFrame[4] = handOrn[1];
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jointInfo.m_parentFrame[5] = handOrn[2];
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jointInfo.m_parentFrame[6] = handOrn[3];
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sim->resetBasePositionAndOrientation(handUid, handStartPosWorld, handStartOrnWorld);
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int handConstraintId = sim->createConstraint(handUid, -1, -1, -1, &jointInfo);
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double maxFingerForce = 10;
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double maxArmForce = 1000;
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for (int j = 0; j < sim->getNumJoints(handUid); j++)
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{
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b3RobotSimulatorJointMotorArgs controlArgs(CONTROL_MODE_POSITION_VELOCITY_PD);
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controlArgs.m_maxTorqueValue = maxFingerForce;
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controlArgs.m_kp = 0.1;
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controlArgs.m_kd = 1;
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controlArgs.m_targetPosition = 0;
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controlArgs.m_targetVelocity = 0;
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sim->setJointMotorControl(handUid, j, controlArgs);
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}
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(1.300000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(1.200000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(1.100000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(1.000000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(0.900000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(0.800000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(0.700000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("jenga/jenga.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(0.600000, -0.700000, 0.750000), b3Quaternion(0.000000, 0.707107, 0.000000, 0.707107)));
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sim->loadURDF("table/table.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(1.000000, -0.200000, 0.000000), b3Quaternion(0.000000, 0.000000, 0.707107, 0.707107)));
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sim->loadURDF("cube_small.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(0.950000, -0.100000, 0.700000), b3Quaternion(0.000000, 0.000000, 0.707107, 0.707107)));
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sim->loadURDF("sphere_small.urdf", b3RobotSimulatorLoadUrdfFileArgs(b3MakeVector3(0.850000, -0.400000, 0.700000), b3Quaternion(0.000000, 0.000000, 0.707107, 0.707107)));
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b3Clock clock;
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double startTime = clock.getTimeInSeconds();
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double simWallClockSeconds = 20.;
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int vidLogId = -1;
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int minitaurLogId = -1;
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int rotateCamera = 0;
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serial::Serial my_serial;
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try
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{
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// port, baudrate, timeout in milliseconds
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my_serial.setBaudrate(baud);
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my_serial.setPort(port);
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my_serial.setBytesize(serial::sevenbits);
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my_serial.setParity(serial::parity_odd);
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my_serial.setStopbits(serial::stopbits_two);
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my_serial.setTimeout(serial::Timeout::simpleTimeout(0.01));
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my_serial.open();
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}
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catch (...)
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{
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printf("Cannot open port, use --port=PORTNAME\n");
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exit(0);
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}
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if (!my_serial.isOpen())
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{
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printf("Cannot open serial port\n");
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return -1;
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}
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my_serial.flush();
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while (sim->canSubmitCommand())
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{
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clock.usleep(1);
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b3VREventsData vrEvents;
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sim->getVREvents(&vrEvents, deviceTypeFilter);
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//instead of iterating over all vr events, we just take the most up-to-date one
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if (vrEvents.m_numControllerEvents)
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{
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int i = vrEvents.m_numControllerEvents - 1;
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b3VRControllerEvent& e = vrEvents.m_controllerEvents[i];
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// printf("e.pos=%f,%f,%f\n",e.m_pos[0],e.m_pos[1],e.m_pos[2]);
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b3JointInfo changeConstraintInfo;
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changeConstraintInfo.m_flags = 0;
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changeConstraintInfo.m_jointMaxForce = maxArmForce;
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changeConstraintInfo.m_flags |= eJointChangeMaxForce;
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changeConstraintInfo.m_childFrame[0] = e.m_pos[0];
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changeConstraintInfo.m_childFrame[1] = e.m_pos[1];
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changeConstraintInfo.m_childFrame[2] = e.m_pos[2];
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changeConstraintInfo.m_flags |= eJointChangeChildFramePosition;
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changeConstraintInfo.m_childFrame[3] = e.m_orn[0];
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changeConstraintInfo.m_childFrame[4] = e.m_orn[1];
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changeConstraintInfo.m_childFrame[5] = e.m_orn[2];
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changeConstraintInfo.m_childFrame[6] = e.m_orn[3];
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changeConstraintInfo.m_flags |= eJointChangeChildFrameOrientation;
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sim->changeConstraint(handConstraintId, &changeConstraintInfo);
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}
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//read the serial output from the hand, extract into parts
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std::string result;
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try
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{
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result = my_serial.readline();
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}
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catch (...)
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{
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}
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if (result.length())
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{
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my_serial.flush();
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int res = result.find("\n");
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while (res < 0)
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{
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result += my_serial.readline();
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res = result.find("\n");
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}
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btAlignedObjectArray<std::string> pieces;
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btAlignedObjectArray<std::string> separators;
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separators.push_back(",");
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urdfStringSplit(pieces, result, separators);
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//printf("serial: %s\n", result.c_str());
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if (pieces.size() == 6)
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{
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double pinkTarget = 0;
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double middleTarget = 0;
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double indexTarget = 0;
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double thumbTarget = 0;
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{
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int pink = atoi(pieces[1].c_str());
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int middle = atoi(pieces[2].c_str());
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int index = atoi(pieces[3].c_str());
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int thumb = atoi(pieces[4].c_str());
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pinkTarget = convertSensor(pink, 250, 400);
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middleTarget = convertSensor(middle, 250, 400);
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indexTarget = convertSensor(index, 250, 400);
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thumbTarget = convertSensor(thumb, 250, 400);
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}
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//printf("pink = %d, middle=%d, index=%d, thumb=%d\n", pink,middle,index,thumb);
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setJointMotorPositionControl(sim, handUid, 5, 1.3);
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setJointMotorPositionControl(sim, handUid, 7, thumbTarget);
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setJointMotorPositionControl(sim, handUid, 9, thumbTarget);
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setJointMotorPositionControl(sim, handUid, 11, thumbTarget);
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setJointMotorPositionControl(sim, handUid, 15, indexTarget);
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setJointMotorPositionControl(sim, handUid, 17, indexTarget);
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setJointMotorPositionControl(sim, handUid, 19, indexTarget);
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setJointMotorPositionControl(sim, handUid, 22, middleTarget);
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setJointMotorPositionControl(sim, handUid, 24, middleTarget);
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setJointMotorPositionControl(sim, handUid, 27, middleTarget);
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double ringTarget = 0.5f * (pinkTarget + middleTarget);
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setJointMotorPositionControl(sim, handUid, 30, ringTarget);
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setJointMotorPositionControl(sim, handUid, 32, ringTarget);
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setJointMotorPositionControl(sim, handUid, 34, ringTarget);
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setJointMotorPositionControl(sim, handUid, 38, pinkTarget);
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setJointMotorPositionControl(sim, handUid, 40, pinkTarget);
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setJointMotorPositionControl(sim, handUid, 42, pinkTarget);
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}
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}
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b3KeyboardEventsData keyEvents;
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sim->getKeyboardEvents(&keyEvents);
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//sim->stepSimulation();
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if (rotateCamera)
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{
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static double yaw = 0;
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double distance = 1;
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yaw += 0.1;
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b3Vector3 basePos;
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b3Quaternion baseOrn;
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// sim->getBasePositionAndOrientation(minitaurUid,basePos,baseOrn);
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// sim->resetDebugVisualizerCamera(distance,yaw,20,basePos);
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}
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//b3Clock::usleep(1000.*1000.*fixedTimeStep);
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}
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printf("serial.close()\n");
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my_serial.close();
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printf("sim->disconnect\n");
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sim->disconnect();
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printf("delete sim\n");
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delete sim;
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printf("exit\n");
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}
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