mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 05:40:05 +00:00
191 lines
7.3 KiB
CMake
191 lines
7.3 KiB
CMake
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/src
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${BULLET_PHYSICS_SOURCE_DIR}/examples
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/enet/include
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${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/clsocket/src
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)
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SET(RobotSimulator_SRCS
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TwoJointMain.cpp
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../../examples/SharedMemory/plugins/collisionFilterPlugin/collisionFilterPlugin.cpp
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../../examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.cpp
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../../examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.h
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../../examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.cpp
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../../examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.h
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../../examples/SharedMemory/IKTrajectoryHelper.cpp
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../../examples/SharedMemory/IKTrajectoryHelper.h
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../../examples/ExampleBrowser/InProcessExampleBrowser.cpp
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../../examples/SharedMemory/plugins/tinyRendererPlugin/tinyRendererPlugin.cpp
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../../examples/SharedMemory/plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp
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../../examples/OpenGLWindow/SimpleCamera.cpp
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../../examples/OpenGLWindow/SimpleCamera.h
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../../examples/TinyRenderer/geometry.cpp
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../../examples/TinyRenderer/model.cpp
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../../examples/TinyRenderer/tgaimage.cpp
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../../examples/TinyRenderer/our_gl.cpp
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../../examples/TinyRenderer/TinyRenderer.cpp
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../../examples/SharedMemory/InProcessMemory.cpp
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../../examples/SharedMemory/PhysicsClient.cpp
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../../examples/SharedMemory/PhysicsClient.h
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../../examples/SharedMemory/PhysicsServer.cpp
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../../examples/SharedMemory/PhysicsServer.h
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../SharedMemory/GraphicsServerExample.cpp
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../SharedMemory/GraphicsClientExample.cpp
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../SharedMemory/RemoteGUIHelper.cpp
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../SharedMemory/RemoteGUIHelperTCP.cpp
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../SharedMemory/GraphicsServerExample.h
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../SharedMemory/GraphicsClientExample.h
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../SharedMemory/RemoteGUIHelper.h
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../SharedMemory/GraphicsSharedMemoryCommands.h
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../SharedMemory/GraphicsSharedMemoryPublic.h
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../../examples/SharedMemory/PhysicsServerExample.cpp
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../../examples/SharedMemory/PhysicsServerExampleBullet2.cpp
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../../examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp
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../../examples/SharedMemory/PhysicsServerSharedMemory.cpp
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../../examples/SharedMemory/PhysicsServerSharedMemory.h
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../../examples/SharedMemory/PhysicsDirect.cpp
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../../examples/SharedMemory/PhysicsDirect.h
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../../examples/SharedMemory/PhysicsDirectC_API.cpp
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../../examples/SharedMemory/PhysicsDirectC_API.h
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../../examples/SharedMemory/PhysicsServerCommandProcessor.cpp
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../../examples/SharedMemory/PhysicsServerCommandProcessor.h
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../../examples/SharedMemory/b3PluginManager.cpp
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../../examples/SharedMemory/PhysicsClientSharedMemory.cpp
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../../examples/SharedMemory/PhysicsClientSharedMemory.h
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../../examples/SharedMemory/PhysicsClientSharedMemory_C_API.cpp
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../../examples/SharedMemory/PhysicsClientSharedMemory_C_API.h
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../../examples/SharedMemory/PhysicsClientC_API.cpp
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../../examples/SharedMemory/PhysicsClientC_API.h
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../../examples/SharedMemory/Win32SharedMemory.cpp
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../../examples/SharedMemory/Win32SharedMemory.h
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../../examples/SharedMemory/PosixSharedMemory.cpp
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../../examples/SharedMemory/PosixSharedMemory.h
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../../examples/Utils/b3ResourcePath.cpp
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../../examples/Utils/b3ResourcePath.h
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../../examples/Utils/RobotLoggingUtil.cpp
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../../examples/Utils/RobotLoggingUtil.h
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../../examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp
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../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp
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../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.h
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../../examples/ThirdPartyLibs/stb_image/stb_image.cpp
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../../examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp
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../../examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp
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../../examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
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../../examples/Importers/ImportMJCFDemo/BulletMJCFImporter.cpp
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../../examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp
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../../examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp
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../../examples/Importers/ImportURDFDemo/URDF2Bullet.cpp
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../../examples/Importers/ImportURDFDemo/UrdfParser.cpp
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../../examples/Importers/ImportURDFDemo/urdfStringSplit.cpp
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../../examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
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../../examples/MultiThreading/b3PosixThreadSupport.cpp
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../../examples/MultiThreading/b3Win32ThreadSupport.cpp
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../../examples/MultiThreading/b3ThreadSupportInterface.cpp
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)
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IF(BUILD_CLSOCKET)
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ADD_DEFINITIONS(-DBT_ENABLE_CLSOCKET)
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ENDIF(BUILD_CLSOCKET)
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IF(WIN32)
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LINK_LIBRARIES(
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${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
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)
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IF(BUILD_ENET)
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ADD_DEFINITIONS(-DWIN32 -DBT_ENABLE_ENET)
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ENDIF(BUILD_ENET)
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IF(BUILD_CLSOCKET)
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ADD_DEFINITIONS(-DWIN32)
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ENDIF(BUILD_CLSOCKET)
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ELSE(WIN32)
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IF(BUILD_ENET)
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ADD_DEFINITIONS(-DHAS_SOCKLEN_T -DBT_ENABLE_ENET)
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ENDIF(BUILD_ENET)
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IF(BUILD_CLSOCKET)
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ADD_DEFINITIONS(${OSDEF})
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ENDIF(BUILD_CLSOCKET)
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ENDIF(WIN32)
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IF(BUILD_ENET)
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set(RobotSimulator_SRCS ${RobotSimulator_SRCS}
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../../examples/SharedMemory/PhysicsClientUDP.cpp
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../../examples/SharedMemory/PhysicsClientUDP_C_API.cpp
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../../examples/SharedMemory/PhysicsClientUDP.h
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../../examples/SharedMemory/PhysicsClientUDP_C_API.h
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../../examples/ThirdPartyLibs/enet/win32.c
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../../examples/ThirdPartyLibs/enet/unix.c
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../../examples/ThirdPartyLibs/enet/callbacks.c
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../../examples/ThirdPartyLibs/enet/compress.c
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../../examples/ThirdPartyLibs/enet/host.c
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../../examples/ThirdPartyLibs/enet/list.c
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../../examples/ThirdPartyLibs/enet/packet.c
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../../examples/ThirdPartyLibs/enet/peer.c
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../../examples/ThirdPartyLibs/enet/protocol.c
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)
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ENDIF(BUILD_ENET)
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IF(BUILD_CLSOCKET)
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set(RobotSimulator_SRCS ${RobotSimulator_SRCS}
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../../examples/SharedMemory/PhysicsClientTCP.cpp
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../../examples/SharedMemory/PhysicsClientTCP.h
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../../examples/SharedMemory/PhysicsClientTCP_C_API.cpp
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../../examples/SharedMemory/PhysicsClientTCP_C_API.h
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../../examples/ThirdPartyLibs/clsocket/src/SimpleSocket.cpp
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../../examples/ThirdPartyLibs/clsocket/src/ActiveSocket.cpp
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../../examples/ThirdPartyLibs/clsocket/src/PassiveSocket.cpp
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)
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ENDIF()
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#some code to support OpenGL and Glew cross platform
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IF (WIN32)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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ADD_DEFINITIONS(-DGLEW_STATIC)
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LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} )
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ELSE(WIN32)
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IF(APPLE)
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find_library(COCOA NAMES Cocoa)
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MESSAGE(${COCOA})
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link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
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ELSE(APPLE)
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INCLUDE_DIRECTORIES(
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${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows
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)
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ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
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ADD_DEFINITIONS("-DGLEW_STATIC")
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ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
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LINK_LIBRARIES( pthread ${DL} )
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ENDIF(APPLE)
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ENDIF(WIN32)
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ADD_EXECUTABLE(App_TwoJoint ${RobotSimulator_SRCS})
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SET_TARGET_PROPERTIES(App_TwoJoint PROPERTIES VERSION ${BULLET_VERSION})
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SET_TARGET_PROPERTIES(App_TwoJoint PROPERTIES DEBUG_POSTFIX "_d")
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IF(WIN32)
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IF(BUILD_ENET OR BUILD_CLSOCKET)
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TARGET_LINK_LIBRARIES(App_TwoJoint ws2_32 )
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ENDIF(BUILD_ENET OR BUILD_CLSOCKET)
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ENDIF(WIN32)
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TARGET_LINK_LIBRARIES(App_TwoJoint BulletExampleBrowserLib BulletFileLoader BulletWorldImporter BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK Bullet3Common)
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