bullet3/examples/SharedMemory/RemoteGUIHelperTCP.cpp

648 lines
18 KiB
C++

#include "RemoteGUIHelperTCP.h"
#include "../CommonInterfaces/CommonExampleInterface.h"
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
#include "Bullet3Common/b3Logging.h"
#include "GraphicsSharedMemoryCommands.h"
#include "GraphicsSharedMemoryBlock.h"
#include "Bullet3Common/b3Scalar.h"
#include "LinearMath/btMinMax.h"
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
#include "BulletCollision/CollisionShapes/btCollisionShape.h"
#include "Bullet3Common/b3AlignedObjectArray.h"
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
#include "ActiveSocket.h"
#include <string>
static unsigned int b3DeserializeInt3(const unsigned char* input)
{
unsigned int tmp = (input[3] << 24) + (input[2] << 16) + (input[1] << 8) + input[0];
return tmp;
}
static bool gVerboseNetworkMessagesClient3 = true;//false;
const char* cmd2txt[]=
{
"GFX_CMD_INVALID",
"GFX_CMD_0",
"GFX_CMD_SET_VISUALIZER_FLAG",
"GFX_CMD_UPLOAD_DATA",
"GFX_CMD_REGISTER_TEXTURE",
"GFX_CMD_REGISTER_GRAPHICS_SHAPE",
"GFX_CMD_REGISTER_GRAPHICS_INSTANCE",
"GFX_CMD_SYNCHRONIZE_TRANSFORMS",
"GFX_CMD_REMOVE_ALL_GRAPHICS_INSTANCES",
"GFX_CMD_REMOVE_SINGLE_GRAPHICS_INSTANCE",
"GFX_CMD_CHANGE_RGBA_COLOR",
"GFX_CMD_GET_CAMERA_INFO",
//don't go beyond this command!
"GFX_CMD_MAX_CLIENT_COMMANDS",
};
struct RemoteGUIHelperTCPInternalData
{
// GUIHelperInterface* m_guiHelper;
bool m_waitingForServer;
std::string m_hostName;
int m_port;
GraphicsSharedMemoryStatus m_lastServerStatus;
CActiveSocket m_tcpSocket;
bool m_isConnected;
b3AlignedObjectArray<unsigned char> m_tempBuffer;
GraphicsSharedMemoryStatus m_lastStatus;
GraphicsSharedMemoryCommand m_command;
double m_timeOutInSeconds;
b3AlignedObjectArray<char> m_stream;
RemoteGUIHelperTCPInternalData(const char* hostName, int port)
: m_waitingForServer(false),
m_hostName(hostName),
m_port(port),
m_timeOutInSeconds(60.)
{
m_isConnected = false;
connect();
}
virtual ~RemoteGUIHelperTCPInternalData()
{
disconnect();
}
virtual bool isConnected()
{
return m_isConnected;
}
bool canSubmitCommand() const
{
if (m_isConnected && !m_waitingForServer)
{
return true;
}
return false;
}
struct GraphicsSharedMemoryCommand* getAvailableSharedMemoryCommand()
{
static int sequence = 0;
m_command.m_sequenceNumber = sequence++;
return &m_command;
}
bool submitClientCommand(const GraphicsSharedMemoryCommand& command)
{
if (gVerboseNetworkMessagesClient3)
printf("submitClientCommand: %d %s\n", command.m_type, cmd2txt[command.m_type]);
/// at the moment we allow a maximum of 1 outstanding command, so we check for this
// once the server processed the command and returns a status, we clear the flag
// "m_data->m_waitingForServer" and allow submitting the next command
btAssert(!m_waitingForServer);
if (!m_waitingForServer)
{
int sz = 0;
unsigned char* data = 0;
m_tempBuffer.clear();
sz = sizeof(GraphicsSharedMemoryCommand);
data = (unsigned char*)&command;
//printf("submit command of type %d\n", command.m_type);
m_tcpSocket.Send((const uint8*)data, sz);
m_waitingForServer = true;
return true;
}
return false;
}
const GraphicsSharedMemoryStatus* processServerStatus()
{
bool hasStatus = false;
//int serviceResult = enet_host_service(m_client, &m_event, 0);
int maxLen = 4 + sizeof(GraphicsSharedMemoryStatus) + GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE;
int rBytes = m_tcpSocket.Receive(maxLen);
if (rBytes <= 0)
return 0;
//append to tmp buffer
//recBytes
unsigned char* d2 = (unsigned char*)m_tcpSocket.GetData();
int curSize = m_tempBuffer.size();
m_tempBuffer.resize(curSize + rBytes);
for (int i = 0; i < rBytes; i++)
{
m_tempBuffer[curSize + i] = d2[i];
}
int packetSizeInBytes = -1;
if (m_tempBuffer.size() >= 4)
{
packetSizeInBytes = b3DeserializeInt3(&m_tempBuffer[0]);
}
if (m_tempBuffer.size() == packetSizeInBytes)
{
unsigned char* data = &m_tempBuffer[0];
if (gVerboseNetworkMessagesClient3)
{
printf("A packet of length %d bytes received\n", m_tempBuffer.size());
}
hasStatus = true;
GraphicsSharedMemoryStatus* statPtr = (GraphicsSharedMemoryStatus*)&data[4];
#if 0
if (statPtr->m_type == CMD_STEP_FORWARD_SIMULATION_COMPLETED)
{
GraphicsSharedMemoryStatus dummy;
dummy.m_type = CMD_STEP_FORWARD_SIMULATION_COMPLETED;
m_lastStatus = dummy;
m_stream.resize(0);
}
else
#endif
{
m_lastStatus = *statPtr;
int streamOffsetInBytes = 4 + sizeof(GraphicsSharedMemoryStatus);
int numStreamBytes = packetSizeInBytes - streamOffsetInBytes;
m_stream.resize(numStreamBytes);
for (int i = 0; i < numStreamBytes; i++)
{
m_stream[i] = data[i + streamOffsetInBytes];
}
}
m_tempBuffer.clear();
m_waitingForServer = false;
if (gVerboseNetworkMessagesClient3)
printf("processServerStatus: %d\n", m_lastStatus.m_type);
return &m_lastStatus;
}
return 0;
}
bool connect()
{
if (m_isConnected)
return true;
m_tcpSocket.Initialize();
m_isConnected = m_tcpSocket.Open(m_hostName.c_str(), m_port);
if (m_isConnected)
{
m_tcpSocket.SetSendTimeout(m_timeOutInSeconds, 0);
m_tcpSocket.SetReceiveTimeout(m_timeOutInSeconds, 0);
}
int key = GRAPHICS_SHARED_MEMORY_MAGIC_NUMBER;
m_tcpSocket.Send((uint8*)&key, 4);
m_tcpSocket.SetBlocking();
return m_isConnected;
}
void disconnect()
{
const char msg[16] = "disconnect";
m_tcpSocket.Send((const uint8*)msg, 10);
m_tcpSocket.Close();
m_isConnected = false;
}
};
RemoteGUIHelperTCP::RemoteGUIHelperTCP(const char* hostName, int port)
{
m_data = new RemoteGUIHelperTCPInternalData(hostName, port);
if (m_data->canSubmitCommand())
{
removeAllGraphicsInstances();
}
}
RemoteGUIHelperTCP::~RemoteGUIHelperTCP()
{
delete m_data;
}
void RemoteGUIHelperTCP::setVisualizerFlag(int flag, int enable)
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_updateFlags = 0;
cmd->m_visualizerFlagCommand.m_visualizerFlag = flag;
cmd->m_visualizerFlagCommand.m_enable = enable;
cmd->m_type = GFX_CMD_SET_VISUALIZER_FLAG;
m_data->submitClientCommand(*cmd);
}
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
}
void RemoteGUIHelperTCP::createRigidBodyGraphicsObject(btRigidBody* body, const btVector3& color)
{
printf("todo: createRigidBodyGraphicsObject\n");
}
bool RemoteGUIHelperTCP::getCameraInfo(int* width, int* height, float viewMatrix[16], float projectionMatrix[16], float camUp[3], float camForward[3], float hor[3], float vert[3], float* yaw, float* pitch, float* camDist, float camTarget[3]) const
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_updateFlags = 0;
cmd->m_type = GFX_CMD_GET_CAMERA_INFO;
m_data->submitClientCommand(*cmd);
}
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
if (status->m_type == GFX_CMD_GET_CAMERA_INFO_COMPLETED)
{
*width = status->m_getCameraInfoStatus.width;
*height = status->m_getCameraInfoStatus.height;
for (int i = 0; i < 16; i++)
{
viewMatrix[i] = status->m_getCameraInfoStatus.viewMatrix[i];
projectionMatrix[i] = status->m_getCameraInfoStatus.projectionMatrix[i];
}
for (int i = 0; i < 3; i++)
{
camUp[i] = status->m_getCameraInfoStatus.camUp[i];
camForward[i] = status->m_getCameraInfoStatus.camForward[i];
hor[i] = status->m_getCameraInfoStatus.hor[i];
vert[i] = status->m_getCameraInfoStatus.vert[i];
camTarget[i] = status->m_getCameraInfoStatus.camTarget[i];
}
*yaw = status->m_getCameraInfoStatus.yaw;
*pitch = status->m_getCameraInfoStatus.pitch;
*camDist = status->m_getCameraInfoStatus.camDist;
return true;
}
return false;
}
void RemoteGUIHelperTCP::createCollisionObjectGraphicsObject(btCollisionObject* body, const btVector3& color)
{
if (body->getUserIndex() < 0)
{
btCollisionShape* shape = body->getCollisionShape();
btTransform startTransform = body->getWorldTransform();
int graphicsShapeId = shape->getUserIndex();
if (graphicsShapeId >= 0)
{
// btAssert(graphicsShapeId >= 0);
//the graphics shape is already scaled
float localScaling[4] = {1.f, 1.f, 1.f, 1.f};
float colorRGBA[4] = {(float)color[0], (float)color[1], (float)color[2], (float)color[3]};
float pos[4] = {(float)startTransform.getOrigin()[0], (float)startTransform.getOrigin()[1], (float)startTransform.getOrigin()[2], (float)startTransform.getOrigin()[3]};
float orn[4] = {(float)startTransform.getRotation()[0], (float)startTransform.getRotation()[1], (float)startTransform.getRotation()[2], (float)startTransform.getRotation()[3]};
int graphicsInstanceId = registerGraphicsInstance(graphicsShapeId, pos, orn, colorRGBA, localScaling);
body->setUserIndex(graphicsInstanceId);
}
}
}
void RemoteGUIHelperTCP::createCollisionShapeGraphicsObject(btCollisionShape* collisionShape)
{
printf("todo; createCollisionShapeGraphicsObject\n");
}
void RemoteGUIHelperTCP::syncPhysicsToGraphics(const btDiscreteDynamicsWorld* rbWorld)
{
}
void RemoteGUIHelperTCP::syncPhysicsToGraphics2(const btDiscreteDynamicsWorld* rbWorld)
{
b3AlignedObjectArray<GUISyncPosition> updatedPositions;
int numCollisionObjects = rbWorld->getNumCollisionObjects();
{
B3_PROFILE("write all InstanceTransformToCPU2");
for (int i = 0; i < numCollisionObjects; i++)
{
//B3_PROFILE("writeSingleInstanceTransformToCPU");
btCollisionObject* colObj = rbWorld->getCollisionObjectArray()[i];
btCollisionShape* collisionShape = colObj->getCollisionShape();
btVector3 pos = colObj->getWorldTransform().getOrigin();
btQuaternion orn = colObj->getWorldTransform().getRotation();
int index = colObj->getUserIndex();
if (index >= 0)
{
GUISyncPosition p;
p.m_graphicsInstanceId = index;
for (int q = 0; q < 4; q++)
{
p.m_pos[q] = pos[q];
p.m_orn[q] = orn[q];
}
updatedPositions.push_back(p);
}
}
}
if (updatedPositions.size())
{
syncPhysicsToGraphics2(&updatedPositions[0], updatedPositions.size());
}
}
void RemoteGUIHelperTCP::syncPhysicsToGraphics2(const GUISyncPosition* positions, int numPositions)
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
uploadData((unsigned char*)positions, numPositions * sizeof(GUISyncPosition), 0);
cmd->m_updateFlags = 0;
cmd->m_syncTransformsCommand.m_numPositions = numPositions;
cmd->m_type = GFX_CMD_SYNCHRONIZE_TRANSFORMS;
m_data->submitClientCommand(*cmd);
}
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
}
void RemoteGUIHelperTCP::render(const btDiscreteDynamicsWorld* rbWorld)
{
}
void RemoteGUIHelperTCP::createPhysicsDebugDrawer(btDiscreteDynamicsWorld* rbWorld)
{
}
int RemoteGUIHelperTCP::uploadData(const unsigned char* data, int sizeInBytes, int slot)
{
int chunkSize = 1024;// GRAPHICS_SHARED_MEMORY_MAX_STREAM_CHUNK_SIZE;
int remainingBytes = sizeInBytes;
int offset = 0;
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
cmd->m_updateFlags = 0;
cmd->m_type = GFX_CMD_UPLOAD_DATA;
cmd->m_uploadDataCommand.m_numBytes = sizeInBytes;
cmd->m_uploadDataCommand.m_dataOffset = offset;
cmd->m_uploadDataCommand.m_dataSlot = slot;
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
while (remainingBytes > 0)
{
int curBytes = btMin(remainingBytes, chunkSize);
m_data->m_tcpSocket.Send((const uint8*)data+offset, curBytes);
if (gVerboseNetworkMessagesClient3)
printf("sending %d bytes\n", curBytes);
remainingBytes -= curBytes;
offset += curBytes;
}
if (gVerboseNetworkMessagesClient3)
printf("send all bytes!\n");
status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
return 0;
}
int RemoteGUIHelperTCP::registerTexture(const unsigned char* texels, int width, int height)
{
int textureId = -1;
//first upload all data
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
int sizeInBytes = width * height * 3; //rgb
uploadData(texels, sizeInBytes, 0);
cmd->m_updateFlags = 0;
cmd->m_type = GFX_CMD_REGISTER_TEXTURE;
cmd->m_registerTextureCommand.m_width = width;
cmd->m_registerTextureCommand.m_height = height;
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
if (status->m_type == GFX_CMD_REGISTER_TEXTURE_COMPLETED)
{
textureId = status->m_registerTextureStatus.m_textureId;
}
}
return textureId;
}
int RemoteGUIHelperTCP::registerGraphicsShape(const float* vertices, int numvertices, const int* indices, int numIndices, int primitiveType, int textureId)
{
int shapeId = -1;
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
uploadData((unsigned char*)vertices, numvertices * 9 * sizeof(float), 0);
uploadData((unsigned char*)indices, numIndices * sizeof(int), 1);
cmd->m_type = GFX_CMD_REGISTER_GRAPHICS_SHAPE;
cmd->m_updateFlags = 0;
cmd->m_registerGraphicsShapeCommand.m_numVertices = numvertices;
cmd->m_registerGraphicsShapeCommand.m_numIndices = numIndices;
cmd->m_registerGraphicsShapeCommand.m_primitiveType = primitiveType;
cmd->m_registerGraphicsShapeCommand.m_textureId = textureId;
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
if (status->m_type == GFX_CMD_REGISTER_GRAPHICS_SHAPE_COMPLETED)
{
shapeId = status->m_registerGraphicsShapeStatus.m_shapeId;
}
}
return shapeId;
}
int RemoteGUIHelperTCP::registerGraphicsInstance(int shapeIndex, const float* position, const float* quaternion, const float* color, const float* scaling)
{
int graphicsInstanceId = -1;
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_type = GFX_CMD_REGISTER_GRAPHICS_INSTANCE;
cmd->m_updateFlags = 0;
cmd->m_registerGraphicsInstanceCommand.m_shapeIndex = shapeIndex;
for (int i = 0; i < 4; i++)
{
cmd->m_registerGraphicsInstanceCommand.m_position[i] = position[i];
cmd->m_registerGraphicsInstanceCommand.m_quaternion[i] = quaternion[i];
cmd->m_registerGraphicsInstanceCommand.m_color[i] = color[i];
cmd->m_registerGraphicsInstanceCommand.m_scaling[i] = scaling[i];
}
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
if (status->m_type == GFX_CMD_REGISTER_GRAPHICS_INSTANCE_COMPLETED)
{
graphicsInstanceId = status->m_registerGraphicsInstanceStatus.m_graphicsInstanceId;
}
}
return graphicsInstanceId;
}
void RemoteGUIHelperTCP::removeAllGraphicsInstances()
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_updateFlags = 0;
cmd->m_type = GFX_CMD_REMOVE_ALL_GRAPHICS_INSTANCES;
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
}
}
void RemoteGUIHelperTCP::removeGraphicsInstance(int graphicsUid)
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_updateFlags = 0;
cmd->m_type = GFX_CMD_REMOVE_SINGLE_GRAPHICS_INSTANCE;
cmd->m_removeGraphicsInstanceCommand.m_graphicsUid = graphicsUid;
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
}
}
void RemoteGUIHelperTCP::changeRGBAColor(int instanceUid, const double rgbaColor[4])
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_updateFlags = 0;
cmd->m_type = GFX_CMD_CHANGE_RGBA_COLOR;
cmd->m_changeRGBAColorCommand.m_graphicsUid = instanceUid;
for (int i = 0; i < 4; i++)
{
cmd->m_changeRGBAColorCommand.m_rgbaColor[i] = rgbaColor[i];
}
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
}
}
Common2dCanvasInterface* RemoteGUIHelperTCP::get2dCanvasInterface()
{
return 0;
}
CommonParameterInterface* RemoteGUIHelperTCP::getParameterInterface()
{
return 0;
}
CommonRenderInterface* RemoteGUIHelperTCP::getRenderInterface()
{
return 0;
}
CommonGraphicsApp* RemoteGUIHelperTCP::getAppInterface()
{
return 0;
}
void RemoteGUIHelperTCP::setUpAxis(int axis)
{
GraphicsSharedMemoryCommand* cmd = m_data->getAvailableSharedMemoryCommand();
if (cmd)
{
cmd->m_updateFlags = 0;
cmd->m_upAxisYCommand.m_enableUpAxisY = axis == 1;
cmd->m_type = GFX_CMD_0;
m_data->submitClientCommand(*cmd);
const GraphicsSharedMemoryStatus* status = 0;
while ((status = m_data->processServerStatus()) == 0)
{
}
}
}
void RemoteGUIHelperTCP::resetCamera(float camDist, float yaw, float pitch, float camPosX, float camPosY, float camPosZ)
{
}
void RemoteGUIHelperTCP::copyCameraImageData(const float viewMatrix[16], const float projectionMatrix[16],
unsigned char* pixelsRGBA, int rgbaBufferSizeInPixels,
float* depthBuffer, int depthBufferSizeInPixels,
int* segmentationMaskBuffer, int segmentationMaskBufferSizeInPixels,
int startPixelIndex, int width, int height, int* numPixelsCopied)
{
if (numPixelsCopied)
*numPixelsCopied = 0;
}
void RemoteGUIHelperTCP::setProjectiveTextureMatrices(const float viewMatrix[16], const float projectionMatrix[16])
{
}
void RemoteGUIHelperTCP::setProjectiveTexture(bool useProjectiveTexture)
{
}
void RemoteGUIHelperTCP::autogenerateGraphicsObjects(btDiscreteDynamicsWorld* rbWorld)
{
}
void RemoteGUIHelperTCP::drawText3D(const char* txt, float posX, float posZY, float posZ, float size)
{
}
void RemoteGUIHelperTCP::drawText3D(const char* txt, float position[3], float orientation[4], float color[4], float size, int optionFlag)
{
}
int RemoteGUIHelperTCP::addUserDebugLine(const double debugLineFromXYZ[3], const double debugLineToXYZ[3], const double debugLineColorRGB[3], double lineWidth, double lifeTime, int trackingVisualShapeIndex, int replaceItemUid)
{
return -1;
}
void RemoteGUIHelperTCP::removeUserDebugItem(int debugItemUniqueId)
{
}
void RemoteGUIHelperTCP::removeAllUserDebugItems()
{
}