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ec56a978f7
Misc property fixes.
166 lines
5.1 KiB
Plaintext
166 lines
5.1 KiB
Plaintext
#============================================================================
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# Rules for flex and bison
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# Copyright (C)2003 by Matze Braun <matzebraun@users.sourceforge.net>
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#
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# This library is free software; you can redistribute it and/or modify it
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# under the terms of the GNU Library General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or (at your
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# option) any later version.
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#
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# This library is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
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# License for more details.
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#
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# You should have received a copy of the GNU Library General Public License
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# along with this library; if not, write to the Free Software Foundation,
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# Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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#
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#============================================================================
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if $(CMD.FLEX)
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{
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# Some versions of Flex-generated files want to include <unistd.h> which is
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# not normally available on Windows, so we need to protect it. We also
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# filter out CVS `Header' keywords in order to prevent CVS from thinking that
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# the file has changed simply because the Header information is different.
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FLEX.SED_SCRIPT =
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"'s/\\([ ]*#[ ]*include[ ][ ]*<unistd.h>\\)/#ifndef WIN32\\
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\\1\\
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#endif/;/\$Header:/d'" ;
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# Compilers such as MSVC do not like #line directives. Since the generated
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# file might get stored in CVS and used by MSVC users (even if generated on
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# Unix, for instance), we want to suppress #line directives in all cases.
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FLEX.FLAGS += -L ;
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rule FlexRule
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{
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local object ;
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local cfile = [ DoObjectGrist $(<:S=.c) ] ;
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MakeLocate $(cfile) : $(LOCATE_TARGET) ;
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SEARCH on $(cfile) = $(LOCATE_TARGET) ;
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Flex $(cfile) : $(<) ;
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object = [ CompileObjects $(cfile) : $(>) ] ;
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return $(object) ;
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}
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RegisterFileType FlexRule : .l ;
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rule Flex++Rule
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{
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local object ;
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local cppfile = [ DoObjectGrist $(<:S=.cpp) ] ;
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MakeLocate $(cppfile) : $(LOCATE_TARGET) ;
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SEARCH on $(cppfile) = $(LOCATE_TARGET) ;
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Flex $(cppfile) : $(<) ;
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object = [ CompileObjects $(cppfile) : $(>) ] ;
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return $(object) ;
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}
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RegisterFileType Flex++Rule : .ll ;
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rule Flex
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{
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Depends $(<) : $(>) ;
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FLEX.FLAGS on $(<) += $(FLEX.FLAGS) ;
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}
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# Use -t and output redirection to avoid flex choosing undesirable names for
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# its output files. Also apply FLEX.SED_SCRIPT.
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actions Flex
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{
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$(CMD.FLEX) -t $(FLEX.FLAGS) $(>) | $(SED) $(FLEX.SED_SCRIPT) > $(<)
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}
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}
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if $(CMD.BISON)
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{
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rule BisonRule
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{
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local object ;
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local cfile = [ DoObjectGrist $(<:S=.c) ] ;
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local headerfile = [ DoObjectGrist $(<:S=.h) ] ;
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# Jam's header file scannning doesn't use grist so we have to workaround
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# this here.
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Includes $(headerfile:G=$(SOURCE_GRIST:E)!$(SUBVARIANT:J=!)) : $(headerfile) ;
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MakeLocate $(cfile) $(headerfile) : $(LOCATE_TARGET) ;
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BISON.FLAGS on $(cfile) =
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[ on [ DoSourceGrist $(<:S=.c) ] GetVar BISON.FLAGS ] ;
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Bison $(cfile) : $(<) ;
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# Work around for jam warning about independant target when we put both
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# headerfile and cppfile in the bison line...
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Includes $(cppfile) : $(headerfile) ;
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object = [ CompileObjects $(cfile) : $(>) ] ;
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SEARCH on $(cfile) = $(LOCATE_TARGET) ;
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SEARCH on $(headerfile) = $(LOCATE_TARGET) ;
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return $(object) ;
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}
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RegisterFileType BisonRule : .y ;
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rule Bison++Rule
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{
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local object ;
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local cppfile = [ DoObjectGrist $(<:S=.cpp) ] ;
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local headerfile = [ DoObjectGrist $(<:S=.hpp) ] ;
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# Jam's header file scannning doesn't use grist so we have to workaround
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# this here.
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Includes $(headerfile:G=$(SOURCE_GRIST:E)!$(SUBVARIANT:J=!)) : $(headerfile) ;
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MakeLocate $(cppfile) : $(LOCATE_TARGET) ;
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MakeLocate $(headerfile) : $(LOCATE_TARGET) ;
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BISON.FLAGS on $(cppfile) =
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[ on [ DoSourceGrist $(<:S=.cpp) ] GetVar BISON.FLAGS ] ;
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Bison $(cppfile) : $(<) ;
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# Work around for jam warning about independant target when we put both
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# headerfile and cppfile in the bison line...
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Includes $(cppfile) : $(headerfile) ;
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object = [ CompileObjects $(cppfile) : $(>) ] ;
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SEARCH on $(cppfile) = $(LOCATE_TARGET) ;
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SEARCH on $(headerfile) = $(LOCATE_TARGET) ;
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return $(object) ;
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}
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RegisterFileType Bison++Rule : .yy ;
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rule Bison
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{
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Depends $(<) : $(>) ;
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BISON.FLAGS on $(<) += $(BISON.FLAGS) ;
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}
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rule BisonFlags
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{
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local target ;
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if $(<:S) = .yy
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{
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target = [ DoSourceGrist $(<:S=.cpp) $(<:S=.hpp) ] ;
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}
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else
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{
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target = [ DoSourceGrist $(<:S=.c) $(<:S=.h) ] ;
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}
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BISON.FLAGS on $(target) += $(>) ;
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}
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# Compilers such as MSVC do not like #line directives. Since the generated
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# file might get stored in CVS and used by MSVC users (even if generated on
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# Unix, for instance), we want to suppress #line directives in all cases.
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BISON.FLAGS += --no-lines ;
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actions Bison
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{
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$(CMD.BISON) -d $(BISON.FLAGS) -o $(<[1]) $(>)
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}
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}
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