bullet3/examples/RobotSimulator
Erwin Coumans 0b017b0f53 fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp)
implement friction anchors, position friction correction, disabled by default. Use colObj->setCollisionFlag(flag | CF_HAS_FRICTION_ANCHOR); See test/RobotClientAPI/SlopeFrictionMain.cpp. In URDF or SDF, add <friction_anchor/> in <contact> section of <link> to enable.
PhysicsServer: properly restore old activation state after releasing picked object
btMultiBodyConstraintSolver: disable flip/flop of contact/friction constraint solving by default (it breaks some internal flaky unit tests)
2017-03-20 10:58:07 -07:00
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b3RobotSimulatorClientAPI.cpp fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp) 2017-03-20 10:58:07 -07:00
b3RobotSimulatorClientAPI.h Merge branch 'master' of https://github.com/erwincoumans/bullet3 2017-03-16 09:13:55 -07:00
CMakeLists.txt Make it compile on Linux. 2017-03-14 22:08:55 +01:00
MinitaurSetup.cpp update RobotSimulator/MinitaurSetup to use data/quadruped/minitaur.urdf 2017-03-15 17:09:17 -07:00
MinitaurSetup.h tweak Minitaur/RobotSimulator, fix target value from int to double 2017-02-24 21:40:43 -08:00
premake4.lua expose timeout in pybullet/shared memory API 2017-02-24 15:34:11 -08:00
RobotSimulatorMain.cpp fix issue with btMultiBody friction in combination with soft contacts (friction should not re-use normal contact cfm/erp) 2017-03-20 10:58:07 -07:00