mirror of
https://github.com/bulletphysics/bullet3
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84a136534a
add SimpleOpenGL3 example and show how to override keyboard, mouse, wheel, resize callbacks
8 lines
201 B
Makefile
8 lines
201 B
Makefile
APP_MODULES := libBullet
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APP_ABI := armeabi-v7a
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APP_OPTIM := release
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#We only need STL for placement new (#include <new>)
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#We don't use STL in Bullet
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APP_STL := stlport_static
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