mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-16 22:50:04 +00:00
660 lines
16 KiB
C
660 lines
16 KiB
C
/*
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* Copyright 1993-2002 Christopher Seiwald and Perforce Software, Inc.
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*
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* This file is part of Jam - see jam.c for Copyright information.
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*/
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/*
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* make1.c - execute command to bring targets up to date
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*
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* This module contains make1(), the entry point called by make() to
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* recursively decend the dependency graph executing update actions as
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* marked by make0().
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*
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* External routines:
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*
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* make1() - execute commands to update a TARGET and all its dependents
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*
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* Internal routines, the recursive/asynchronous command executors:
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*
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* make1a() - recursively traverse target tree, calling make1b()
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* make1b() - dependents of target built, now build target with make1c()
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* make1c() - launch target's next command, call make1b() when done
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* make1d() - handle command execution completion and call back make1c()
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*
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* Internal support routines:
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*
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* make1cmds() - turn ACTIONS into CMDs, grouping, splitting, etc
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* make1list() - turn a list of targets into a LIST, for $(<) and $(>)
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* make1settings() - for vars that get bound, build up replacement lists
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* make1bind() - bind targets that weren't bound in dependency analysis
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*
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* 04/16/94 (seiwald) - Split from make.c.
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* 04/21/94 (seiwald) - Handle empty "updated" actions.
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* 05/04/94 (seiwald) - async multiprocess (-j) support
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* 06/01/94 (seiwald) - new 'actions existing' does existing sources
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* 12/20/94 (seiwald) - NOTIME renamed NOTFILE.
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* 01/19/95 (seiwald) - distinguish between CANTFIND/CANTMAKE targets.
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* 01/22/94 (seiwald) - pass per-target JAMSHELL down to execcmd().
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* 02/28/95 (seiwald) - Handle empty "existing" actions.
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* 03/10/95 (seiwald) - Fancy counts.
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* 02/07/01 (seiwald) - Fix jam -d0 return status.
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* 01/21/02 (seiwald) - new -q to quit quickly on build failure
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* 02/28/02 (seiwald) - don't delete 'actions updated' targets on failure
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* 02/28/02 (seiwald) - merge EXEC_xxx flags in with RULE_xxx
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* 07/17/02 (seiwald) - TEMPORARY sources for headers now get built
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* 09/23/02 (seiwald) - "...using temp..." only displayed on -da now.
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* 10/22/02 (seiwald) - list_new() now does its own newstr()/copystr()
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* 11/04/02 (seiwald) - const-ing for string literals
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* 12/03/02 (seiwald) - fix odd includes support by grafting them onto depends
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*/
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# include "jam.h"
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# include "lists.h"
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# include "parse.h"
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# include "variable.h"
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# include "rules.h"
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# include "search.h"
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# include "newstr.h"
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# include "make.h"
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# include "command.h"
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# include "execcmd.h"
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static void make1a( TARGET *t, TARGET *parent );
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static void make1b( TARGET *t );
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static void make1c( TARGET *t );
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static void make1d( void *closure, int status );
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static CMD *make1cmds( ACTIONS *a0 );
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static LIST *make1list( LIST *l, TARGETS *targets, int flags );
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static SETTINGS *make1settings( LIST *vars );
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static void make1bind( TARGET *t, int warn );
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/* Ugly static - it's too hard to carry it through the callbacks. */
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static struct {
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int failed;
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int skipped;
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int total;
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int made;
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} counts[1] ;
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/*
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* make1() - execute commands to update a TARGET and all its dependents
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*/
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static int intr = 0;
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int
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make1( TARGET *t )
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{
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memset( (char *)counts, 0, sizeof( *counts ) );
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/* Recursively make the target and its dependents */
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make1a( t, (TARGET *)0 );
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/* Wait for any outstanding commands to finish running. */
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while( execwait() )
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;
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/* Talk about it */
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if( DEBUG_MAKE && counts->failed )
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printf( "...failed updating %d target(s)...\n", counts->failed );
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if( DEBUG_MAKE && counts->skipped )
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printf( "...skipped %d target(s)...\n", counts->skipped );
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if( DEBUG_MAKE && counts->made )
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printf( "...updated %d target(s)...\n", counts->made );
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return counts->total != counts->made;
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}
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/*
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* make1a() - recursively traverse target tree, calling make1b()
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*/
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static void
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make1a(
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TARGET *t,
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TARGET *parent )
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{
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TARGETS *c;
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/* If the parent is the first to try to build this target */
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/* or this target is in the make1c() quagmire, arrange for the */
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/* parent to be notified when this target is built. */
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if( parent )
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switch( t->progress )
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{
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case T_MAKE_INIT:
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case T_MAKE_ACTIVE:
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case T_MAKE_RUNNING:
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t->parents = targetentry( t->parents, parent );
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parent->asynccnt++;
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}
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if( t->progress != T_MAKE_INIT )
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return;
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/* Asynccnt counts the dependents preventing this target from */
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/* proceeding to make1b() for actual building. We start off with */
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/* a count of 1 to prevent anything from happening until we can */
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/* call all dependents. This 1 is accounted for when we call */
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/* make1b() ourselves, below. */
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t->asynccnt = 1;
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/* Recurse on our dependents, manipulating progress to guard */
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/* against circular dependency. */
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t->progress = T_MAKE_ONSTACK;
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for( c = t->depends; c && !intr; c = c->next )
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make1a( c->target, t );
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t->progress = T_MAKE_ACTIVE;
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/* Now that all dependents have bumped asynccnt, we now allow */
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/* decrement our reference to asynccnt. */
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make1b( t );
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}
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/*
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* make1b() - dependents of target built, now build target with make1c()
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*/
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static void
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make1b( TARGET *t )
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{
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TARGETS *c;
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const char *failed = "dependents";
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/* If any dependents are still outstanding, wait until they */
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/* call make1b() to signal their completion. */
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if( --t->asynccnt )
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return;
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/* Now ready to build target 't'... if dependents built ok. */
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/* Collect status from dependents */
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for( c = t->depends; c; c = c->next )
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if( c->target->status > t->status )
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{
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failed = c->target->name;
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t->status = c->target->status;
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}
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/* If actions on deps have failed, bail. */
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/* Otherwise, execute all actions to make target */
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if( t->status == EXEC_CMD_FAIL && t->actions )
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{
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++counts->skipped;
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printf( "...skipped %s for lack of %s...\n", t->name, failed );
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}
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if( t->status == EXEC_CMD_OK )
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switch( t->fate )
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{
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case T_FATE_INIT:
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case T_FATE_MAKING:
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/* shouldn't happen */
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case T_FATE_STABLE:
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case T_FATE_NEWER:
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break;
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case T_FATE_CANTFIND:
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case T_FATE_CANTMAKE:
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t->status = EXEC_CMD_FAIL;
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break;
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case T_FATE_ISTMP:
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if( DEBUG_MAKEQ )
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printf( "...using %s...\n", t->name );
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break;
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case T_FATE_TOUCHED:
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case T_FATE_MISSING:
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case T_FATE_NEEDTMP:
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case T_FATE_OUTDATED:
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case T_FATE_UPDATE:
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/* Set "on target" vars, build actions, unset vars */
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/* Set "progress" so that make1c() counts this target among */
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/* the successes/failures. */
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if( t->actions )
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{
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++counts->total;
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if( DEBUG_MAKE && !( counts->total % 100 ) )
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printf( "...on %dth target...\n", counts->total );
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pushsettings( t->settings );
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t->cmds = (char *)make1cmds( t->actions );
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popsettings( t->settings );
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t->progress = T_MAKE_RUNNING;
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}
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break;
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}
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/* Call make1c() to begin the execution of the chain of commands */
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/* needed to build target. If we're not going to build target */
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/* (because of dependency failures or because no commands need to */
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/* be run) the chain will be empty and make1c() will directly */
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/* signal the completion of target. */
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make1c( t );
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}
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/*
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* make1c() - launch target's next command, call make1b() when done
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*/
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static void
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make1c( TARGET *t )
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{
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CMD *cmd = (CMD *)t->cmds;
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/* If there are (more) commands to run to build this target */
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/* (and we haven't hit an error running earlier comands) we */
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/* launch the command with execcmd(). */
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/* If there are no more commands to run, we collect the status */
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/* from all the actions then report our completion to all the */
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/* parents. */
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if( cmd && t->status == EXEC_CMD_OK )
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{
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if( DEBUG_MAKE )
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if( DEBUG_MAKEQ || ! ( cmd->rule->flags & RULE_QUIETLY ) )
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{
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printf( "%s ", cmd->rule->name );
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list_print( lol_get( &cmd->args, 0 ) );
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printf( "\n" );
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}
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if( DEBUG_EXEC )
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printf( "%s\n", cmd->buf );
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if( globs.cmdout )
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fprintf( globs.cmdout, "%s", cmd->buf );
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if( globs.noexec )
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{
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make1d( t, EXEC_CMD_OK );
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}
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else
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{
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fflush( stdout );
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execcmd( cmd->buf, make1d, t, cmd->shell );
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}
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}
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else
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{
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TARGETS *c;
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ACTIONS *actions;
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/* Collect status from actions, and distribute it as well */
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for( actions = t->actions; actions; actions = actions->next )
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if( actions->action->status > t->status )
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t->status = actions->action->status;
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for( actions = t->actions; actions; actions = actions->next )
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if( t->status > actions->action->status )
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actions->action->status = t->status;
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/* Tally success/failure for those we tried to update. */
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if( t->progress == T_MAKE_RUNNING )
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switch( t->status )
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{
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case EXEC_CMD_OK:
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++counts->made;
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break;
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case EXEC_CMD_FAIL:
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++counts->failed;
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break;
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}
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/* Tell parents dependent has been built */
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t->progress = T_MAKE_DONE;
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for( c = t->parents; c; c = c->next )
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make1b( c->target );
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}
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}
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/*
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* make1d() - handle command execution completion and call back make1c()
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*/
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static void
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make1d(
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void *closure,
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int status )
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{
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TARGET *t = (TARGET *)closure;
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CMD *cmd = (CMD *)t->cmds;
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/* Execcmd() has completed. All we need to do is fiddle with the */
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/* status and signal our completion so make1c() can run the next */
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/* command. On interrupts, we bail heavily. */
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if( status == EXEC_CMD_FAIL && ( cmd->rule->flags & RULE_IGNORE ) )
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status = EXEC_CMD_OK;
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/* On interrupt, set intr so _everything_ fails */
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if( status == EXEC_CMD_INTR )
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++intr;
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if( status == EXEC_CMD_FAIL && DEBUG_MAKE )
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{
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/* Print command text on failure */
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if( !DEBUG_EXEC )
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printf( "%s\n", cmd->buf );
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printf( "...failed %s ", cmd->rule->name );
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list_print( lol_get( &cmd->args, 0 ) );
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printf( "...\n" );
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if( globs.quitquick ) ++intr;
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}
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/* If the command was interrupted or failed and the target */
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/* is not "precious", remove the targets. */
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/* Precious == 'actions updated' -- the target maintains state. */
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if( status != EXEC_CMD_OK && !( cmd->rule->flags & RULE_UPDATED ) )
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{
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LIST *targets = lol_get( &cmd->args, 0 );
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for( ; targets; targets = list_next( targets ) )
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if( !unlink( targets->string ) )
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printf( "...removing %s\n", targets->string );
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}
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/* Free this command and call make1c() to move onto next command. */
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t->status = status;
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t->cmds = (char *)cmd_next( cmd );
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cmd_free( cmd );
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make1c( t );
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}
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/*
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* make1cmds() - turn ACTIONS into CMDs, grouping, splitting, etc
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*
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* Essentially copies a chain of ACTIONs to a chain of CMDs,
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* grouping RULE_TOGETHER actions, splitting RULE_PIECEMEAL actions,
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* and handling RULE_UPDATED actions. The result is a chain of
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* CMDs which can be expanded by var_string() and executed with
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* execcmd().
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*/
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static CMD *
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make1cmds( ACTIONS *a0 )
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{
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CMD *cmds = 0;
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LIST *shell = var_get( "JAMSHELL" ); /* shell is per-target */
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/* Step through actions */
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/* Actions may be shared with other targets or grouped with */
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/* RULE_TOGETHER, so actions already seen are skipped. */
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for( ; a0; a0 = a0->next )
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{
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RULE *rule = a0->action->rule;
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SETTINGS *boundvars;
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LIST *nt, *ns;
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ACTIONS *a1;
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CMD *cmd;
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int start, chunk, length, maxline;
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/* Only do rules with commands to execute. */
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/* If this action has already been executed, use saved status */
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if( !rule->actions || a0->action->running )
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continue;
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a0->action->running = 1;
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/* Make LISTS of targets and sources */
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/* If `execute together` has been specified for this rule, tack */
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/* on sources from each instance of this rule for this target. */
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nt = make1list( L0, a0->action->targets, 0 );
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ns = make1list( L0, a0->action->sources, rule->flags );
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if( rule->flags & RULE_TOGETHER )
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for( a1 = a0->next; a1; a1 = a1->next )
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if( a1->action->rule == rule && !a1->action->running )
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{
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ns = make1list( ns, a1->action->sources, rule->flags );
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a1->action->running = 1;
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}
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/* If doing only updated (or existing) sources, but none have */
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/* been updated (or exist), skip this action. */
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if( !ns && ( rule->flags & ( RULE_UPDATED | RULE_EXISTING ) ) )
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{
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list_free( nt );
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continue;
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}
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/* If we had 'actions xxx bind vars' we bind the vars now */
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boundvars = make1settings( rule->bindlist );
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pushsettings( boundvars );
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/*
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* Build command, starting with all source args.
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*
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* If cmd_new returns 0, it's because the resulting command
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* length is > MAXLINE. In this case, we'll slowly reduce
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* the number of source arguments presented until it does
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* fit. This only applies to actions that allow PIECEMEAL
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* commands.
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*
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* While reducing slowly takes a bit of compute time to get
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* things just right, it's worth it to get as close to MAXLINE
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* as possible, because launching the commands we're executing
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* is likely to be much more compute intensive!
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*
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* Note we loop through at least once, for sourceless actions.
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*
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* Max line length is the action specific maxline or, if not
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* given or bigger than MAXLINE, MAXLINE.
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*/
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start = 0;
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chunk = length = list_length( ns );
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maxline = rule->flags / RULE_MAXLINE;
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maxline = maxline && maxline < MAXLINE ? maxline : MAXLINE;
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do
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{
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/* Build cmd: cmd_new consumes its lists. */
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CMD *cmd = cmd_new( rule,
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list_copy( L0, nt ),
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list_sublist( ns, start, chunk ),
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list_copy( L0, shell ),
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maxline );
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if( cmd )
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{
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/* It fit: chain it up. */
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if( !cmds ) cmds = cmd;
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else cmds->tail->next = cmd;
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cmds->tail = cmd;
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start += chunk;
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}
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else if( ( rule->flags & RULE_PIECEMEAL ) && chunk > 1 )
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{
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/* Reduce chunk size slowly. */
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chunk = chunk * 9 / 10;
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}
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else
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{
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/* Too long and not splittable. */
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printf( "%s actions too long (max %d)!\n",
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rule->name, maxline );
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exit( EXITBAD );
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}
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}
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while( start < length );
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/* These were always copied when used. */
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list_free( nt );
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list_free( ns );
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/* Free the variables whose values were bound by */
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/* 'actions xxx bind vars' */
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popsettings( boundvars );
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freesettings( boundvars );
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}
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return cmds;
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}
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/*
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* make1list() - turn a list of targets into a LIST, for $(<) and $(>)
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*/
|
|
|
|
static LIST *
|
|
make1list(
|
|
LIST *l,
|
|
TARGETS *targets,
|
|
int flags )
|
|
{
|
|
for( ; targets; targets = targets->next )
|
|
{
|
|
TARGET *t = targets->target;
|
|
|
|
/* Sources to 'actions existing' are never in the dependency */
|
|
/* graph (if they were, they'd get built and 'existing' would */
|
|
/* be superfluous, so throttle warning message about independent */
|
|
/* targets. */
|
|
|
|
if( t->binding == T_BIND_UNBOUND )
|
|
make1bind( t, !( flags & RULE_EXISTING ) );
|
|
|
|
if( ( flags & RULE_EXISTING ) && t->binding != T_BIND_EXISTS )
|
|
continue;
|
|
|
|
if( ( flags & RULE_UPDATED ) && t->fate <= T_FATE_STABLE )
|
|
continue;
|
|
|
|
/* Prohibit duplicates for RULE_TOGETHER */
|
|
|
|
if( flags & RULE_TOGETHER )
|
|
{
|
|
LIST *m;
|
|
|
|
for( m = l; m; m = m->next )
|
|
if( !strcmp( m->string, t->boundname ) )
|
|
break;
|
|
|
|
if( m )
|
|
continue;
|
|
}
|
|
|
|
/* Build new list */
|
|
|
|
l = list_new( l, t->boundname, 1 );
|
|
}
|
|
|
|
return l;
|
|
}
|
|
|
|
/*
|
|
* make1settings() - for vars that get bound values, build up replacement lists
|
|
*/
|
|
|
|
static SETTINGS *
|
|
make1settings( LIST *vars )
|
|
{
|
|
SETTINGS *settings = 0;
|
|
|
|
for( ; vars; vars = list_next( vars ) )
|
|
{
|
|
LIST *l = var_get( vars->string );
|
|
LIST *nl = 0;
|
|
|
|
for( ; l; l = list_next( l ) )
|
|
{
|
|
TARGET *t = bindtarget( l->string );
|
|
|
|
/* Make sure the target is bound, warning if it is not in the */
|
|
/* dependency graph. */
|
|
|
|
if( t->binding == T_BIND_UNBOUND )
|
|
make1bind( t, 1 );
|
|
|
|
/* Build new list */
|
|
|
|
nl = list_new( nl, t->boundname, 1 );
|
|
}
|
|
|
|
/* Add to settings chain */
|
|
|
|
settings = addsettings( settings, 0, vars->string, nl );
|
|
}
|
|
|
|
return settings;
|
|
}
|
|
|
|
/*
|
|
* make1bind() - bind targets that weren't bound in dependency analysis
|
|
*
|
|
* Spot the kludge! If a target is not in the dependency tree, it didn't
|
|
* get bound by make0(), so we have to do it here. Ugly.
|
|
*/
|
|
|
|
static void
|
|
make1bind(
|
|
TARGET *t,
|
|
int warn )
|
|
{
|
|
if( t->flags & T_FLAG_NOTFILE )
|
|
return;
|
|
|
|
/* Sources to 'actions existing' are never in the dependency */
|
|
/* graph (if they were, they'd get built and 'existing' would */
|
|
/* be superfluous, so throttle warning message about independent */
|
|
/* targets. */
|
|
|
|
if( warn )
|
|
printf( "warning: using independent target %s\n", t->name );
|
|
|
|
pushsettings( t->settings );
|
|
t->boundname = search( t->name, &t->time );
|
|
t->binding = t->time ? T_BIND_EXISTS : T_BIND_MISSING;
|
|
popsettings( t->settings );
|
|
}
|