mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 22:00:05 +00:00
216 lines
6.0 KiB
C++
216 lines
6.0 KiB
C++
/// obj2sdf will load a Wavefront .obj file that may contain many parts/materials
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/// it will split into separate obj files for each part/material and
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/// create an sdf file with visuals/collisions pointing to the new obj files
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/// this will make it easier to load complex obj files into pybullet
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/// see for example export in data/kitchens/fathirmutfak.sdf
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#include <string.h>
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#include <stdio.h>
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#include <assert.h>
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#define ASSERT_EQ(a,b) assert((a)==(b));
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#include"Wavefront/tiny_obj_loader.h"
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#include <vector>
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#include "Bullet3Common/b3FileUtils.h"
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#include "../Utils/b3ResourcePath.h"
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#include "Bullet3Common/b3CommandLineArgs.h"
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#define MAX_PATH_LEN 1024
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std::string StripExtension( const std::string & sPath )
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{
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for( std::string::const_reverse_iterator i = sPath.rbegin(); i != sPath.rend(); i++ )
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{
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if( *i == '.' )
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{
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return std::string( sPath.begin(), i.base() - 1 );
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}
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// if we find a slash there is no extension
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if( *i == '\\' || *i == '/' )
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break;
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}
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// we didn't find an extension
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return sPath;
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}
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int main(int argc, char* argv[])
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{
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b3CommandLineArgs args(argc,argv);
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char* fileName;
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args.GetCmdLineArgument("fileName",fileName);
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if (fileName==0)
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{
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printf("required --fileName=\"name\"");
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exit(0);
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}
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std::string matLibName = StripExtension(fileName);
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printf("fileName = %s\n", fileName);
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if (fileName==0)
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{
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printf("Please use --fileName=\"pathToObj\".");
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exit(0);
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}
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char fileNameWithPath[MAX_PATH_LEN];
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bool fileFound = (b3ResourcePath::findResourcePath(fileName,fileNameWithPath,MAX_PATH_LEN))>0;
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char materialPrefixPath[MAX_PATH_LEN];
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b3FileUtils::extractPath(fileNameWithPath,materialPrefixPath,MAX_PATH_LEN);
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std::vector<tinyobj::shape_t> shapes;
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std::string err = tinyobj::LoadObj(shapes, fileNameWithPath, materialPrefixPath);
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char sdfFileName[MAX_PATH_LEN];
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sprintf(sdfFileName,"%s%s.sdf",materialPrefixPath,"newsdf");
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FILE* sdfFile = fopen(sdfFileName,"w");
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if (sdfFile==0)
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{
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printf("Fatal error: cannot create sdf file %s\n",sdfFileName);
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exit(0);
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}
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fprintf(sdfFile, "<sdf version='1.6'>\n\t<world name='default'>\n\t<gravity>0 0 -9.8</gravity>\n");
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for (int s=0;s<(int)shapes.size();s++)
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{
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tinyobj::shape_t& shape = shapes[s];
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if (shape.name.length())
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{
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printf("object name = %s\n", shape.name.c_str());
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}
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char objFileName[MAX_PATH_LEN];
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if (strlen(materialPrefixPath)>0)
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{
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sprintf(objFileName,"%s/part%d.obj",materialPrefixPath,s);
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} else
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{
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sprintf(objFileName,"part%d.obj",s);
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}
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FILE* f = fopen(objFileName,"w");
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if (f==0)
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{
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printf("Fatal error: cannot create part obj file %s\n",objFileName);
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exit(0);
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}
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fprintf(f,"# Exported using automatic converter by Erwin Coumans\n");
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if (matLibName.length())
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{
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fprintf(f,"mtllib %s.mtl\n", matLibName.c_str());
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} else
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{
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fprintf(f,"mtllib bedroom.mtl\n");
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}
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int faceCount = shape.mesh.indices.size();
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int vertexCount = shape.mesh.positions.size();
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tinyobj::material_t mat = shape.material;
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if (shape.name.length())
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{
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const char* objName = shape.name.c_str();
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printf("mat.name = %s\n", objName);
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fprintf(f,"#object %s\n\n",objName);
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}
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for (int v=0;v<vertexCount/3;v++)
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{
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fprintf(f,"v %f %f %f\n",shape.mesh.positions[v*3+0],shape.mesh.positions[v*3+1],shape.mesh.positions[v*3+2]);
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}
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if (mat.name.length())
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{
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fprintf(f,"usemtl %s\n",mat.name.c_str());
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} else
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{
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fprintf(f,"usemtl wire_028089177\n");
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}
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fprintf(f,"\n");
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int numNormals = int(shape.mesh.normals.size());
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for (int vn = 0;vn<numNormals/3;vn++)
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{
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fprintf(f,"vn %f %f %f\n",shape.mesh.normals[vn*3+0],shape.mesh.normals[vn*3+1],shape.mesh.normals[vn*3+2]);
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}
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fprintf(f,"\n");
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int numTexCoords = int(shape.mesh.texcoords.size());
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for (int vt = 0;vt<numTexCoords/2;vt++)
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{
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fprintf(f,"vt %f %f\n",shape.mesh.texcoords[vt*2+0],shape.mesh.texcoords[vt*2+1]);
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}
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fprintf(f,"s off\n");
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for (int face=0;face<faceCount;face+=3)
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{
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if (face<0 && face>=int(shape.mesh.indices.size()))
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{
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continue;
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}
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fprintf(f,"f %d/%d/%d %d/%d/%d %d/%d/%d\n",
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shape.mesh.indices[face]+1,shape.mesh.indices[face]+1,shape.mesh.indices[face]+1,
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shape.mesh.indices[face+1]+1,shape.mesh.indices[face+1]+1,shape.mesh.indices[face+1]+1,
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shape.mesh.indices[face+2]+1,shape.mesh.indices[face+2]+1,shape.mesh.indices[face+2]+1);
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}
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fclose(f);
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float kdRed=mat.diffuse[0];
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float kdGreen=mat.diffuse[1];
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float kdBlue=mat.diffuse[2];
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char objSdfPartFileName[MAX_PATH_LEN];
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sprintf(objSdfPartFileName,"part%d.obj",s);
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fprintf(sdfFile,"\t\t<model name='%s'>\n"
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"\t\t\t<static>1</static>\n"
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"\t\t\t<pose frame=''>0 0 0 0 0 0</pose>\n"
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"\t\t\t<link name='link_d%d'>\n"
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"\t\t\t<inertial>\n"
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"\t\t\t<mass>0</mass>\n"
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"\t\t\t<inertia>\n"
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"\t\t\t<ixx>0.166667</ixx>\n"
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"\t\t\t<ixy>0</ixy>\n"
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"\t\t\t<ixz>0</ixz>\n"
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"\t\t\t<iyy>0.166667</iyy>\n"
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"\t\t\t<iyz>0</iyz>\n"
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"\t\t\t<izz>0.166667</izz>\n"
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"\t\t\t</inertia>\n"
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"\t\t\t</inertial>\n"
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"\t\t\t<collision name='collision_%d'>\n"
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"\t\t\t<geometry>\n"
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"\t\t\t<mesh>\n"
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"\t\t\t<scale>1 1 1</scale>\n"
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"\t\t\t\t<uri>%s</uri>\n"
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"\t\t\t</mesh>\n"
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"\t\t\t</geometry>\n"
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"\t\t\t </collision>\n"
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"\t\t\t<visual name='visual'>\n"
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"\t\t\t\t<geometry>\n"
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"\t\t\t\t<mesh>\n"
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"\t\t\t\t\t<scale>1 1 1</scale>\n"
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"\t\t\t\t\t<uri>%s</uri>\n"
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"\t\t\t\t</mesh>\n"
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"\t\t\t\t</geometry>\n"
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"\t\t\t<material>\n"
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"\t\t\t\t<ambient>1 0 0 1</ambient>\n"
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"\t\t\t\t<diffuse>%f %f %f 1</diffuse>\n"
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"\t\t\t\t<specular>0.1 0.1 0.1 1</specular>\n"
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"\t\t\t\t<emissive>0 0 0 0</emissive>\n"
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"\t\t\t </material>\n"
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"\t\t\t </visual>\n"
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"\t\t\t </link>\n"
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"\t\t\t</model>\n",objSdfPartFileName,s,s,
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objSdfPartFileName,objSdfPartFileName,
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kdRed, kdGreen, kdBlue);
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}
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fprintf(sdfFile,"\t</world>\n</sdf>\n");
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fclose(sdfFile);
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return 0;
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} |