bullet3/examples
erwin coumans d0f20eafd1 Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR.
Add option to have Z as up-axis for VR examples.
Add OpenVR LICENSE + README file
Don't crash VR app when no HMD is detected, just exit.
For now, don't request debug lines in client, it slows down physics server in VR mode too much.
2016-07-02 18:53:19 -07:00
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BasicDemo Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift, 2016-06-30 16:03:38 -07:00
Benchmarks add RollingFrictionDemo 2015-05-03 11:45:30 -07:00
Collision fixes in rendering 2016-05-13 18:45:56 -07:00
CommonInterfaces preparation to receive camera image data from physics server 2016-05-31 10:23:04 -07:00
Constraints add the option to shift the applied force/torque for a multibody joint (mobilizer) to the joint frame origin 2015-06-25 15:09:35 -07:00
DynamicControlDemo converted DynamicControlDemo/MotorDemo 2015-05-03 10:46:22 -07:00
ExampleBrowser Update CollisionShape2TriangleMesh.cpp 2016-06-14 07:53:15 -07:00
Experiments/ImplicitCloth enable URDF loading throught the 'File/Open' menu 2015-05-01 11:42:14 -07:00
ExtendedTutorials fix cmake and premake build systems, after adding texture support in SDF, 2016-06-19 17:35:25 -07:00
ForkLift add InProcessExampleBrowser to make it easy to instantiate the ExampleBrowser in its own thread 2016-03-02 18:01:33 -08:00
FractureDemo converted DynamicControlDemo/MotorDemo 2015-05-03 10:46:22 -07:00
GyroscopicDemo enable URDF loading throught the 'File/Open' menu 2015-05-01 11:42:14 -07:00
HelloWorld Improve HelloWorld 2016-05-01 15:48:03 +02:00
Importers fix bus error on Raspberry Pi, unaligned float access when loading STL files 2016-06-23 05:10:00 +00:00
InverseDynamics fix cmake and premake build systems, after adding texture support in SDF, 2016-06-19 17:35:25 -07:00
LuaDemo fix Lua example 2016-03-10 21:15:23 -08:00
MultiBody remove SimpleOpenGL3 demo, it breaks some builds 2016-03-17 16:11:53 -07:00
MultiThreading only enable Wavefront obj support for URDF when ENABLE_URDF_OBJ is defined. 2016-03-01 09:15:55 -08:00
OpenCL fixes in rendering 2016-05-13 18:45:56 -07:00
OpenGLWindow Add preliminary support for VR/OpenVR for HTC Vive and Oculus Rift, 2016-06-30 16:03:38 -07:00
Planar2D enable URDF loading throught the 'File/Open' menu 2015-05-01 11:42:14 -07:00
pybullet Merge pull request #669 from hellojas/loadURDF 2016-06-26 19:12:20 -07:00
Raycast Fix the Bullet Raycast sample. Closes #450. 2015-08-25 15:56:46 +02:00
RenderingExamples don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00
RigidBody remove SimpleOpenGL3 demo, it breaks some builds 2016-03-17 16:11:53 -07:00
RollingFrictionDemo fixes in shared memory: 2015-08-06 11:59:31 -07:00
SharedMemory Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00
SimpleOpenGL3 fix window resize/width bookkeeping bug in MacOpenGLWindow.mm 2016-06-04 21:51:21 -07:00
SoftDemo more example browser tweaks, mostly related to (debug) rendering 2015-05-02 11:40:06 -07:00
StandaloneMain Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00
ThirdPartyLibs Allow to build PhysicsServer in VR mode, to see the URDF/SDF robots in proper scale in VR. 2016-07-02 18:53:19 -07:00
TinyRenderer don't pass width/height into renderObject 2016-06-07 17:02:47 -07:00
Tutorial fixes in rendering 2016-05-13 18:45:56 -07:00
Utils expand b3ResourcePath automagic resource localization capability. 2016-06-20 12:40:08 -07:00
Vehicles allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3) 2015-05-06 10:35:14 -07:00
VoronoiFracture enable URDF loading throught the 'File/Open' menu 2015-05-01 11:42:14 -07:00
CMakeLists.txt tweak cmake, add option BUILD_PYBULLET 2016-05-03 23:42:19 -07:00