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https://github.com/bulletphysics/bullet3
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ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
123 lines
3.5 KiB
C++
123 lines
3.5 KiB
C++
#include "GyroscopicSetup.h"
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#include "../CommonInterfaces/CommonRigidBodyBase.h"
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struct GyroscopicSetup : public CommonRigidBodyBase
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{
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GyroscopicSetup(struct GUIHelperInterface* helper);
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virtual ~GyroscopicSetup()
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{
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}
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virtual void initPhysics();
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virtual void physicsDebugDraw(int debugFlags);
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void resetCamera()
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{
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float dist = 20;
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float pitch = -16;
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float yaw = 180;
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float targetPos[3] = {-2.4, 0.4, -0.24};
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m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]);
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}
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};
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static int gyroflags[4] = {
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0, //none, no gyroscopic term
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BT_ENABLE_GYROSCOPIC_FORCE_EXPLICIT,
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BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_WORLD,
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BT_ENABLE_GYROSCOPIC_FORCE_IMPLICIT_BODY};
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static const char* gyroNames[4] = {
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"No Gyroscopic",
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"Explicit",
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"Implicit (World)",
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"Implicit (Body)"};
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GyroscopicSetup::GyroscopicSetup(struct GUIHelperInterface* helper)
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: CommonRigidBodyBase(helper)
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{
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}
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void GyroscopicSetup::initPhysics()
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{
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m_guiHelper->setUpAxis(1);
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createEmptyDynamicsWorld();
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m_dynamicsWorld->setGravity(btVector3(0, 0, 0));
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m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
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btVector3 positions[4] = {
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btVector3(-10, 8, 4),
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btVector3(-5, 8, 4),
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btVector3(0, 8, 4),
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btVector3(5, 8, 4),
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};
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for (int i = 0; i < 4; i++)
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{
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btCylinderShapeZ* pin = new btCylinderShapeZ(btVector3(0.1, 0.1, 0.2));
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btBoxShape* box = new btBoxShape(btVector3(1, 0.1, 0.1));
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box->setMargin(0.01);
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pin->setMargin(0.01);
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btCompoundShape* compound = new btCompoundShape();
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compound->addChildShape(btTransform::getIdentity(), pin);
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btTransform offsetBox(btMatrix3x3::getIdentity(), btVector3(0, 0, 0.2));
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compound->addChildShape(offsetBox, box);
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btScalar masses[2] = {0.3, 0.1};
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btVector3 localInertia;
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btTransform principal;
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compound->calculatePrincipalAxisTransform(masses, principal, localInertia);
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btRigidBody* body = new btRigidBody(1, 0, compound, localInertia);
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btTransform tr;
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tr.setIdentity();
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tr.setOrigin(positions[i]);
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body->setCenterOfMassTransform(tr);
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body->setAngularVelocity(btVector3(0, 0.1, 10)); //51));
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//body->setLinearVelocity(btVector3(3, 0, 0));
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body->setFriction(btSqrt(1));
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m_dynamicsWorld->addRigidBody(body);
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body->setFlags(gyroflags[i]);
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m_dynamicsWorld->getSolverInfo().m_maxGyroscopicForce = 10.f;
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body->setDamping(0.0000f, 0.000f);
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}
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{
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//btCollisionShape* groundShape = new btBoxShape(btVector3(btScalar(50.),btScalar(50.),btScalar(0.5)));
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btCollisionShape* groundShape = new btStaticPlaneShape(btVector3(0, 1, 0), 0);
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m_collisionShapes.push_back(groundShape);
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btTransform groundTransform;
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groundTransform.setIdentity();
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groundTransform.setOrigin(btVector3(0, 0, 0));
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btRigidBody* groundBody;
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groundBody = createRigidBody(0, groundTransform, groundShape);
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groundBody->setFriction(btSqrt(2));
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}
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m_guiHelper->autogenerateGraphicsObjects(m_dynamicsWorld);
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}
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void GyroscopicSetup::physicsDebugDraw(int debugFlags)
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{
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CommonRigidBodyBase::physicsDebugDraw(debugFlags);
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//render method names above objects
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for (int i = 0; i < m_dynamicsWorld->getNumCollisionObjects(); i++)
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{
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btRigidBody* body = btRigidBody::upcast(m_dynamicsWorld->getCollisionObjectArray()[i]);
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if (body && body->getInvMass() > 0)
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{
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btTransform tr = body->getWorldTransform();
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btVector3 pos = tr.getOrigin() + btVector3(0, 0, 2);
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btScalar size = 1;
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m_guiHelper->drawText3D(gyroNames[i], pos.x(), pos.y(), pos.z(), size);
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}
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}
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}
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class CommonExampleInterface* GyroscopicCreateFunc(CommonExampleOptions& options)
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{
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return new GyroscopicSetup(options.m_guiHelper);
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}
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