bullet3/examples/SharedMemory/plugins/tinyRendererPlugin
2018-07-08 11:23:12 +02:00
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premake4.lua upgrade from tinyxml to tinyxml2 2018-04-12 00:09:44 -07:00
tinyRendererPlugin.cpp Update tinyRendererPlugin.cpp 2018-01-17 12:53:00 -08:00
tinyRendererPlugin.h PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin. 2018-01-17 12:48:48 -08:00
TinyRendererVisualShapeConverter.cpp expose texture unique id after loading URD file, so you can restore to the original texture after changing it to a custom texture. See also getTextureUid.py example. 2018-07-08 11:23:12 +02:00
TinyRendererVisualShapeConverter.h minor clarification in UrdfRenderingInterface 2018-01-21 11:15:35 -08:00