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https://github.com/bulletphysics/bullet3
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27227e5e4a
add example description for all examples (with word-wrap) add the VoronoiFractureDemo, note that the collision are disabled after breaking constraints. add optional GwenOpenGLTest, to make it easier to see Gwen user interface features.
79 lines
2.0 KiB
C++
79 lines
2.0 KiB
C++
#include "UnitTest.h"
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#include "Gwen/Controls/TextBox.h"
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using namespace Gwen;
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class TextBox : public GUnit
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{
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public:
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GWEN_CONTROL_INLINE( TextBox, GUnit )
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{
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{
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Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
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label->SetText( "" );
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label->SetPos( 10, 10 );
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label->onTextChanged.Add( this, &ThisClass::OnEdit );
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label->onReturnPressed.Add( this, &ThisClass::OnSubmit );
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}
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{
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Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
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label->SetText( "Normal Everyday Label" );
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label->SetPos( 10, 10 + 25 );
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}
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{
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Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
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label->SetText( "Select All Text On Focus" );
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label->SetPos( 10, 10 + 25 * 2 );
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label->SetSelectAllOnFocus( true );
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}
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{
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Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
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label->SetText( L"Different Coloured Text, for some reason" );
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label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
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label->SetPos( 10, 10 + 25 * 3 );
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}
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{
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Gwen::Controls::TextBoxNumeric* label = new Gwen::Controls::TextBoxNumeric( this );
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label->SetText( L"2004" );
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label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
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label->SetPos( 10, 10 + 25 * 4 );
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}
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{
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m_Font.facename = L"Impact";
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m_Font.size = 50;
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Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
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label->SetText( L"Different Font" );
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label->SetPos( 10, 10 + 25 * 5 );
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label->SetFont( &m_Font );
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label->SetSize( 200, 55 );
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}
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}
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void OnEdit( Gwen::Controls::Base* pControl )
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{
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Gwen::Controls::TextBox* textbox = (Gwen::Controls::TextBox*) (pControl);
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UnitPrint( Utility::Format( L"Textbox Edit: [%s]\n", textbox->GetText().c_str() ) );
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}
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void OnSubmit( Gwen::Controls::Base* pControl )
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{
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Gwen::Controls::TextBox* textbox = (Gwen::Controls::TextBox*) (pControl);
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UnitPrint( Utility::Format( L"Textbox Submit: [%s]\n", textbox->GetText().c_str() ) );
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}
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Gwen::Font m_Font;
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};
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DEFINE_UNIT_TEST( TextBox, L"TextBox" ); |