bullet3/test/GwenOpenGLTest/TextBox.cpp
erwin coumans 27227e5e4a add SoftDemo examples
add example description for all examples (with word-wrap)
add the VoronoiFractureDemo, note that the collision are disabled after breaking constraints.
add optional GwenOpenGLTest, to make it easier to see Gwen user interface features.
2015-04-27 18:35:07 -07:00

79 lines
2.0 KiB
C++

#include "UnitTest.h"
#include "Gwen/Controls/TextBox.h"
using namespace Gwen;
class TextBox : public GUnit
{
public:
GWEN_CONTROL_INLINE( TextBox, GUnit )
{
{
Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
label->SetText( "" );
label->SetPos( 10, 10 );
label->onTextChanged.Add( this, &ThisClass::OnEdit );
label->onReturnPressed.Add( this, &ThisClass::OnSubmit );
}
{
Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
label->SetText( "Normal Everyday Label" );
label->SetPos( 10, 10 + 25 );
}
{
Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
label->SetText( "Select All Text On Focus" );
label->SetPos( 10, 10 + 25 * 2 );
label->SetSelectAllOnFocus( true );
}
{
Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
label->SetText( L"Different Coloured Text, for some reason" );
label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
label->SetPos( 10, 10 + 25 * 3 );
}
{
Gwen::Controls::TextBoxNumeric* label = new Gwen::Controls::TextBoxNumeric( this );
label->SetText( L"2004" );
label->SetTextColor( Gwen::Color( 255, 0, 255, 255 ) );
label->SetPos( 10, 10 + 25 * 4 );
}
{
m_Font.facename = L"Impact";
m_Font.size = 50;
Gwen::Controls::TextBox* label = new Gwen::Controls::TextBox( this );
label->SetText( L"Different Font" );
label->SetPos( 10, 10 + 25 * 5 );
label->SetFont( &m_Font );
label->SetSize( 200, 55 );
}
}
void OnEdit( Gwen::Controls::Base* pControl )
{
Gwen::Controls::TextBox* textbox = (Gwen::Controls::TextBox*) (pControl);
UnitPrint( Utility::Format( L"Textbox Edit: [%s]\n", textbox->GetText().c_str() ) );
}
void OnSubmit( Gwen::Controls::Base* pControl )
{
Gwen::Controls::TextBox* textbox = (Gwen::Controls::TextBox*) (pControl);
UnitPrint( Utility::Format( L"Textbox Submit: [%s]\n", textbox->GetText().c_str() ) );
}
Gwen::Font m_Font;
};
DEFINE_UNIT_TEST( TextBox, L"TextBox" );