.. |
Shaders
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Add kiva_shelf to prepare for picking/grasping task
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2016-07-14 00:05:57 -07:00 |
CMakeLists.txt
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add 'dl' target libs in cmake
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2016-05-03 21:48:28 -07:00 |
fontstash.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
fontstash.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLInstanceGraphicsShape.h
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fix some memory leaks in ImportURDF / PhysicsServerCommandProcessor
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2016-04-11 16:42:02 -07:00 |
GLInstanceRendererInternalData.h
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
GLInstancingRenderer.cpp
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OpenVR controller can pick/drag objects. Instructions, Windows only:
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2016-07-17 23:50:11 -07:00 |
GLInstancingRenderer.h
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shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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2016-07-09 15:09:09 -07:00 |
GLPrimInternalData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLPrimitiveRenderer.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
GLPrimitiveRenderer.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GLRenderToTexture.cpp
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
GLRenderToTexture.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
GwenOpenGL3CoreRenderer.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
LoadShader.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
LoadShader.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
MacOpenGLWindow.h
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fixes in Mac resizing example browser (if window size exceeds capability)
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2016-05-03 23:46:29 -07:00 |
MacOpenGLWindow.mm
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add .stl file support in 'File/Open' of example browser.
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2016-06-07 12:57:46 -07:00 |
OpenGL2Include.h
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fixes for Linux
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2015-04-16 16:58:42 -07:00 |
opengl_fontstashcallbacks.cpp
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add function to CommonRenderInterface to update/activate a texture
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2016-04-20 12:55:21 -07:00 |
opengl_fontstashcallbacks.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
OpenGLInclude.h
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allow to compile and run the ExampleBrowser on older Mac OSX versions (without OpenGL3)
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2015-05-06 10:35:14 -07:00 |
OpenSans.cpp
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
OpenSans.ttf
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
premake4.lua
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
ShapeData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
SimpleCamera.cpp
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shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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2016-07-09 15:09:09 -07:00 |
SimpleCamera.h
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shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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2016-07-09 15:09:09 -07:00 |
SimpleOpenGL2App.cpp
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improve usability of ExampleBrowser
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2015-08-04 18:24:30 -07:00 |
SimpleOpenGL2App.h
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work-in-progress tinyrenderer -> shared memory API synthetic camera image
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2016-05-17 23:57:19 -07:00 |
SimpleOpenGL2Renderer.cpp
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shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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2016-07-09 15:09:09 -07:00 |
SimpleOpenGL2Renderer.h
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shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
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2016-07-09 15:09:09 -07:00 |
SimpleOpenGL3App.cpp
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fix ffmpeg mp4 generation under Windows as well.
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2016-07-28 18:06:03 -07:00 |
SimpleOpenGL3App.h
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add option to use hardware OpenGL renderer for synthetic camera
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2016-07-12 18:16:13 -07:00 |
stb_image_write.h
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use multibody by default when using FILE/Open URDF (instead of maximal coordinate rigid body+typed constraints)
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2015-08-06 00:35:03 -07:00 |
stb_truetype.h
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update stb_truetype.h to latest from
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2015-07-23 23:17:58 -07:00 |
TwFonts.cpp
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Removed many memoryleaks in Example Browser, reducing some technical debt.
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2016-07-16 00:55:56 -07:00 |
TwFonts.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Win32InternalWindowData.h
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add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
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2015-04-16 09:55:32 -07:00 |
Win32OpenGLWindow.cpp
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windows fixes
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2016-05-04 00:16:53 -07:00 |
Win32OpenGLWindow.h
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windows fixes
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2016-05-04 00:16:53 -07:00 |
Win32Window.cpp
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[Working In Progress] Suppress compiler warnings.
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2016-07-10 23:18:03 +08:00 |
Win32Window.h
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more cmake support for examples
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2015-04-16 22:14:27 -07:00 |
X11OpenGLWindow.cpp
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fix screen width/height issue on Intel/Linux
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2016-07-26 15:36:21 -07:00 |
X11OpenGLWindow.h
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linux fixes
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2016-05-04 00:17:39 -07:00 |