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https://github.com/bulletphysics/bullet3
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364e98c92d
The character literal overload is more efficient. |
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.. | ||
geometry.cpp | ||
geometry.h | ||
LICENSE.txt | ||
main.cpp | ||
model.cpp | ||
model.h | ||
our_gl.cpp | ||
our_gl.h | ||
premake4.lua | ||
tgaimage.cpp | ||
tgaimage.h | ||
TinyRenderer.cpp | ||
TinyRenderer.h |