.. |
BasicDemo
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don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
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2016-10-14 15:06:09 -07:00 |
Benchmarks
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[WIP] Suppress compiler warnings.
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2016-07-11 18:02:42 +08:00 |
Collision
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disable CProfileManager, might reduce some multi-threading conflicts
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2016-07-19 15:55:52 -07:00 |
CommonInterfaces
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don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
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2016-10-14 15:06:09 -07:00 |
Constraints
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add the option to shift the applied force/torque for a multibody joint (mobilizer) to the joint frame origin
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2015-06-25 15:09:35 -07:00 |
DynamicControlDemo
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converted DynamicControlDemo/MotorDemo
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2015-05-03 10:46:22 -07:00 |
ExampleBrowser
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don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
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2016-10-14 15:06:09 -07:00 |
Experiments/ImplicitCloth
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
ExtendedTutorials
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Merge remote-tracking branch 'upstream/master
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2016-07-11 23:31:49 +02:00 |
ForkLift
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add InProcessExampleBrowser to make it easy to instantiate the ExampleBrowser in its own thread
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2016-03-02 18:01:33 -08:00 |
FractureDemo
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converted DynamicControlDemo/MotorDemo
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2015-05-03 10:46:22 -07:00 |
GyroscopicDemo
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
HelloWorld
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Improve HelloWorld
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2016-05-01 15:48:03 +02:00 |
Importers
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avoid wavefront obj texture index out-of-bounds (most obj out-of-bounds are not checked)
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2016-10-04 08:53:59 -07:00 |
InverseDynamics
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Add inverse kinematics example with implementations by Sam Buss.
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2016-07-24 22:22:42 -07:00 |
InverseKinematics
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preparation for KUKA IK tracking example
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2016-08-30 14:44:11 -07:00 |
LuaDemo
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fix Lua example
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2016-03-10 21:15:23 -08:00 |
MultiBody
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export contact friction/damping through URDF and API
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2016-09-02 16:40:56 -07:00 |
MultiThreading
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fix one more multi-threading issue
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2016-07-20 12:48:01 -07:00 |
OpenCL
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fixes in rendering
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2016-05-13 18:45:56 -07:00 |
OpenGLWindow
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don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
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2016-10-14 15:06:09 -07:00 |
Planar2D
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
pybullet
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Add rudimentary 'saveWorld' command in shared memory API and pybullet, see examples/pybullet/saveWorld.py
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2016-10-12 23:03:36 -07:00 |
Raycast
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Fix the Bullet Raycast sample. Closes #450.
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2015-08-25 15:56:46 +02:00 |
RenderingExamples
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fix case in #include
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2016-10-14 17:25:52 -07:00 |
RigidBody
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export contact friction/damping through URDF and API
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2016-09-02 16:40:56 -07:00 |
RoboticsLearning
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Expose rest pose for null space task to API.
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2016-09-30 01:03:40 -07:00 |
RollingFrictionDemo
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[Working In Progress] Suppress compiler warnings.
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2016-07-10 23:18:03 +08:00 |
SharedMemory
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don't use GL_LINEAR_MIPMAP_LINEAR for shadow maps
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2016-10-14 15:06:09 -07:00 |
SimpleOpenGL3
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Removed many memoryleaks in Example Browser, reducing some technical debt.
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2016-07-16 00:55:56 -07:00 |
SoftDemo
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more example browser tweaks, mostly related to (debug) rendering
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2015-05-02 11:40:06 -07:00 |
StandaloneMain
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add check for #dof of KUKA in VR demo
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2016-10-09 21:48:56 -07:00 |
ThirdPartyLibs
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Add desired null space velocity computation.
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2016-09-29 22:45:31 -07:00 |
TinyRenderer
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Merge pull request #769 from iwilkes1/master
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2016-09-21 08:14:18 -07:00 |
Tutorial
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fixes in rendering
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2016-05-13 18:45:56 -07:00 |
Utils
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avoid infinite recursion in b3Clock::usleep
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2016-08-18 13:44:04 -07:00 |
Vehicles
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[Working In Progress] Suppress compiler warnings.
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2016-07-10 23:18:03 +08:00 |
VoronoiFracture
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enable URDF loading throught the 'File/Open' menu
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2015-05-01 11:42:14 -07:00 |
CMakeLists.txt
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Create project file for BussIK inverse kinematics library (premake, cmake)
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2016-09-08 15:15:58 -07:00 |