bullet3/examples/TinyRenderer
erwincoumans dba239fe8d First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00
..
geometry.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
geometry.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
LICENSE.txt add unmodified version of TinyRenderer, a 500 line software renderer with vertex and pixel shaders, texture mapping and Wavefront .obj support. 2016-04-26 20:47:10 -07:00
main.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
model.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
model.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
our_gl.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
our_gl.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
premake4.lua fix build, add premake4.lua 2016-04-26 21:08:02 -07:00
tgaimage.cpp Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
tgaimage.h Code-style consistency improvement: 2018-09-23 14:17:31 -07:00
TinyRenderer.cpp First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface. 2018-10-08 21:27:08 -07:00
TinyRenderer.h First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface. 2018-10-08 21:27:08 -07:00