bullet3/examples/ExampleBrowser/GwenGUISupport/gwenUserInterface.cpp

598 lines
15 KiB
C++

#include "gwenUserInterface.h"
#include "gwenInternalData.h"
#include "Gwen/Controls/ImagePanel.h"
#include "Gwen/Controls/ColorPicker.h"
//#include "Gwen/Controls/HSVColorPicker.h"
class MyGraphWindow* graphWindow = 0;
GwenUserInterface::GwenUserInterface()
{
m_data = new GwenInternalData();
m_data->m_toggleButtonCallback = 0;
m_data->m_comboBoxCallback = 0;
}
class MyMenuItems : public Gwen::Controls::Base
{
public:
b3FileOpenCallback m_fileOpenCallback;
b3QuitCallback m_quitCallback;
MyMenuItems() : Gwen::Controls::Base(0), m_fileOpenCallback(0)
{
}
void myQuitApp(Gwen::Controls::Base* pControl)
{
if (m_quitCallback)
{
(*m_quitCallback)();
}
}
void fileOpen(Gwen::Controls::Base* pControl)
{
if (m_fileOpenCallback)
{
(*m_fileOpenCallback)();
}
}
};
struct MyTestMenuBar : public Gwen::Controls::MenuStrip
{
Gwen::Controls::MenuItem* m_fileMenu;
Gwen::Controls::MenuItem* m_viewMenu;
MyMenuItems* m_menuItems;
MyTestMenuBar(Gwen::Controls::Base* pParent)
: Gwen::Controls::MenuStrip(pParent)
{
// Gwen::Controls::MenuStrip* menu = new Gwen::Controls::MenuStrip( pParent );
{
m_menuItems = new MyMenuItems();
m_menuItems->m_fileOpenCallback = 0;
m_menuItems->m_quitCallback = 0;
m_fileMenu = AddItem(L"File");
m_fileMenu->GetMenu()->AddItem(L"Open", m_menuItems, (Gwen::Event::Handler::Function)&MyMenuItems::fileOpen);
m_fileMenu->GetMenu()->AddItem(L"Quit", m_menuItems, (Gwen::Event::Handler::Function)&MyMenuItems::myQuitApp);
m_viewMenu = AddItem(L"View");
}
}
virtual ~MyTestMenuBar()
{
delete m_menuItems;
}
};
void GwenUserInterface::exit()
{
//m_data->m_menubar->RemoveAllChildren();
delete m_data->m_tab;
delete m_data->m_windowRight;
delete m_data->m_leftStatusBar;
delete m_data->m_TextOutput;
delete m_data->m_rightStatusBar;
delete m_data->m_bar;
delete m_data->m_menubar;
m_data->m_menubar = 0;
delete m_data->pCanvas;
m_data->pCanvas = 0;
}
GwenUserInterface::~GwenUserInterface()
{
for (int i = 0; i < m_data->m_handlers.size(); i++)
{
delete m_data->m_handlers[i];
}
m_data->m_handlers.clear();
delete m_data;
}
void GwenUserInterface::resize(int width, int height)
{
m_data->pCanvas->SetSize(width, height);
}
struct MyComboBoxHander : public Gwen::Event::Handler
{
GwenInternalData* m_data;
int m_buttonId;
MyComboBoxHander(GwenInternalData* data, int buttonId)
: m_data(data),
m_buttonId(buttonId)
{
}
void onSelect(Gwen::Controls::Base* pControl)
{
Gwen::Controls::ComboBox* but = (Gwen::Controls::ComboBox*)pControl;
Gwen::String str = Gwen::Utility::UnicodeToString(but->GetSelectedItem()->GetText());
if (m_data->m_comboBoxCallback)
(*m_data->m_comboBoxCallback)(m_buttonId, str.c_str());
}
};
struct MyButtonHander : public Gwen::Event::Handler
{
GwenInternalData* m_data;
int m_buttonId;
MyButtonHander(GwenInternalData* data, int buttonId)
: m_data(data),
m_buttonId(buttonId)
{
}
void onButtonA(Gwen::Controls::Base* pControl)
{
Gwen::Controls::Button* but = (Gwen::Controls::Button*)pControl;
// int dep = but->IsDepressed();
int tog = but->GetToggleState();
if (m_data->m_toggleButtonCallback)
(*m_data->m_toggleButtonCallback)(m_buttonId, tog);
}
};
void GwenUserInterface::textOutput(const char* message)
{
Gwen::UnicodeString msg = Gwen::Utility::StringToUnicode(message);
m_data->m_TextOutput->AddItem(msg);
m_data->m_TextOutput->Scroller()->ScrollToBottom();
}
void GwenUserInterface::setExampleDescription(const char* message)
{
//Gwen apparently doesn't have text/word wrap, so do rudimentary brute-force implementation here.
std::string wrapmessage = message;
int startPos = 0;
std::string lastFit = "";
bool hasSpace = false;
std::string lastFitSpace = "";
int spacePos = 0;
m_data->m_exampleInfoTextOutput->Clear();
int fixedWidth = m_data->m_exampleInfoTextOutput->GetBounds().w - 25;
int wrapLen = int(wrapmessage.length());
for (int endPos = 0; endPos <= wrapLen; endPos++)
{
std::string sub = wrapmessage.substr(startPos, (endPos - startPos));
Gwen::Point pt = m_data->pRenderer->MeasureText(m_data->pCanvas->GetSkin()->GetDefaultFont(), sub);
if (pt.x <= fixedWidth)
{
lastFit = sub;
if (message[endPos] == ' ' || message[endPos] == '.' || message[endPos] == ',')
{
hasSpace = true;
lastFitSpace = sub;
spacePos = endPos;
}
}
else
{
//submit and
if (hasSpace)
{
endPos = spacePos + 1;
hasSpace = false;
lastFit = lastFitSpace;
startPos = endPos;
}
else
{
startPos = endPos - 1;
}
Gwen::UnicodeString msg = Gwen::Utility::StringToUnicode(lastFit);
m_data->m_exampleInfoTextOutput->AddItem(msg);
m_data->m_exampleInfoTextOutput->Scroller()->ScrollToBottom();
}
}
if (lastFit.length())
{
Gwen::UnicodeString msg = Gwen::Utility::StringToUnicode(lastFit);
m_data->m_exampleInfoTextOutput->AddItem(msg);
m_data->m_exampleInfoTextOutput->Scroller()->ScrollToBottom();
}
}
void GwenUserInterface::setStatusBarMessage(const char* message, bool isLeft)
{
Gwen::UnicodeString msg = Gwen::Utility::StringToUnicode(message);
if (isLeft)
{
m_data->m_leftStatusBar->SetText(msg);
}
else
{
m_data->m_rightStatusBar->SetText(msg);
}
}
void GwenUserInterface::registerFileOpenCallback(b3FileOpenCallback callback)
{
m_data->m_menuItems->m_fileOpenCallback = callback;
}
void GwenUserInterface::registerQuitCallback(b3QuitCallback callback)
{
m_data->m_menuItems->m_quitCallback = callback;
}
void GwenUserInterface::init(int width, int height, Gwen::Renderer::Base* renderer, float retinaScale)
{
m_data->m_curYposition = 20;
//m_data->m_primRenderer = new GLPrimitiveRenderer(width,height);
m_data->pRenderer = renderer; //new GwenOpenGL3CoreRenderer(m_data->m_primRenderer,stash,width,height,retinaScale);
m_data->skin.SetRender(m_data->pRenderer);
m_data->pCanvas = new Gwen::Controls::Canvas(&m_data->skin);
m_data->pCanvas->SetSize(width, height);
m_data->pCanvas->SetDrawBackground(false);
m_data->pCanvas->SetBackgroundColor(Gwen::Color(150, 170, 170, 255));
MyTestMenuBar* menubar = new MyTestMenuBar(m_data->pCanvas);
m_data->m_viewMenu = menubar->m_viewMenu;
m_data->m_menuItems = menubar->m_menuItems;
m_data->m_menubar = menubar;
Gwen::Controls::StatusBar* bar = new Gwen::Controls::StatusBar(m_data->pCanvas);
m_data->m_bar = bar;
m_data->m_rightStatusBar = new Gwen::Controls::Label(bar);
m_data->m_rightStatusBar->SetWidth(width / 2);
//m_data->m_rightStatusBar->SetText( L"Label Added to Right" );
bar->AddControl(m_data->m_rightStatusBar, true);
m_data->m_TextOutput = new Gwen::Controls::ListBox(m_data->pCanvas);
m_data->m_TextOutput->Dock(Gwen::Pos::Bottom);
m_data->m_TextOutput->SetHeight(100);
m_data->m_leftStatusBar = new Gwen::Controls::Label(bar);
//m_data->m_leftStatusBar->SetText( L"Label Added to Left" );
m_data->m_leftStatusBar->SetWidth(width / 2);
bar->AddControl(m_data->m_leftStatusBar, false);
//Gwen::KeyboardFocus
/*Gwen::Controls::GroupBox* box = new Gwen::Controls::GroupBox(m_data->pCanvas);
box->SetText("text");
box->SetName("name");
box->SetHeight(500);
*/
Gwen::Controls::ScrollControl* windowRight = new Gwen::Controls::ScrollControl(m_data->pCanvas);
windowRight->Dock(Gwen::Pos::Right);
windowRight->SetWidth(250);
windowRight->SetHeight(250);
windowRight->SetScroll(false, true);
m_data->m_windowRight = windowRight;
//windowLeft->SetSkin(
Gwen::Controls::TabControl* tab = new Gwen::Controls::TabControl(windowRight);
m_data->m_tab = tab;
//tab->SetHeight(300);
tab->SetWidth(240);
tab->SetHeight(13250);
//tab->Dock(Gwen::Pos::Left);
tab->Dock(Gwen::Pos::Fill);
//tab->SetMargin( Gwen::Margin( 2, 2, 2, 2 ) );
Gwen::UnicodeString str1(L"Params");
m_data->m_demoPage = tab->AddPage(str1);
// Gwen::UnicodeString str2(L"OpenCL");
// tab->AddPage(str2);
//Gwen::UnicodeString str3(L"page3");
// tab->AddPage(str3);
//but->onPress.Add(handler, &MyHander::onButtonA);
//box->Dock(Gwen::Pos::Left);
/*Gwen::Controls::WindowControl* windowBottom = new Gwen::Controls::WindowControl(m_data->pCanvas);
windowBottom->SetHeight(100);
windowBottom->Dock(Gwen::Pos::Bottom);
windowBottom->SetTitle("bottom");
*/
// Gwen::Controls::Property::Text* prop = new Gwen::Controls::Property::Text(m_data->pCanvas);
//prop->Dock(Gwen::Pos::Bottom);
/*Gwen::Controls::SplitterBar* split = new Gwen::Controls::SplitterBar(m_data->pCanvas);
split->Dock(Gwen::Pos::Center);
split->SetHeight(300);
split->SetWidth(300);
*/
/*
*/
Gwen::Controls::ScrollControl* windowLeft = new Gwen::Controls::ScrollControl(m_data->pCanvas);
windowLeft->Dock(Gwen::Pos::Left);
// windowLeft->SetTitle("title");
windowLeft->SetScroll(false, false);
windowLeft->SetWidth(250);
windowLeft->SetPos(50, 50);
windowLeft->SetHeight(500);
//windowLeft->SetClosable(false);
// windowLeft->SetShouldDrawBackground(true);
windowLeft->SetTabable(true);
Gwen::Controls::TabControl* explorerTab = new Gwen::Controls::TabControl(windowLeft);
//tab->SetHeight(300);
// explorerTab->SetWidth(230);
explorerTab->SetHeight(250);
//tab->Dock(Gwen::Pos::Left);
explorerTab->Dock(Gwen::Pos::Fill);
//m_data->m_exampleInfoTextOutput->SetBounds(2, 10, 236, 400);
//windowRight
Gwen::UnicodeString explorerStr1(L"Explorer");
m_data->m_explorerPage = explorerTab->AddPage(explorerStr1);
Gwen::UnicodeString shapesStr1(L"Test");
Gwen::Controls::TabButton* shapes = explorerTab->AddPage(shapesStr1);
///todo(erwincoumans) figure out why the HSV color picker is extremely slow
//Gwen::Controls::HSVColorPicker* color = new Gwen::Controls::HSVColorPicker(shapes->GetPage());
Gwen::Controls::ColorPicker* color = new Gwen::Controls::ColorPicker(shapes->GetPage());
color->SetKeyboardInputEnabled(true);
Gwen::Controls::TreeControl* ctrl = new Gwen::Controls::TreeControl(m_data->m_explorerPage->GetPage());
m_data->m_explorerTreeCtrl = ctrl;
ctrl->SetKeyboardInputEnabled(true);
ctrl->Focus();
ctrl->SetBounds(2, 10, 236, 300);
m_data->m_exampleInfoGroupBox = new Gwen::Controls::Label(m_data->m_explorerPage->GetPage());
m_data->m_exampleInfoGroupBox->SetPos(2, 314);
m_data->m_exampleInfoGroupBox->SetHeight(15);
m_data->m_exampleInfoGroupBox->SetWidth(234);
m_data->m_exampleInfoGroupBox->SetText("Example Description");
m_data->m_exampleInfoTextOutput = new Gwen::Controls::ListBox(m_data->m_explorerPage->GetPage());
//m_data->m_exampleInfoTextOutput->Dock( Gwen::Pos::Bottom );
m_data->m_exampleInfoTextOutput->SetPos(2, 332);
m_data->m_exampleInfoTextOutput->SetHeight(150);
m_data->m_exampleInfoTextOutput->SetWidth(233);
}
void GwenUserInterface::forceUpdateScrollBars()
{
b3Assert(m_data);
b3Assert(m_data->m_explorerTreeCtrl);
if (m_data && m_data->m_explorerTreeCtrl)
{
m_data->m_explorerTreeCtrl->ForceUpdateScrollBars();
}
}
void GwenUserInterface::setFocus()
{
b3Assert(m_data);
b3Assert(m_data->m_explorerTreeCtrl);
if (m_data && m_data->m_explorerTreeCtrl)
{
m_data->m_explorerTreeCtrl->Focus();
}
}
b3ToggleButtonCallback GwenUserInterface::getToggleButtonCallback()
{
return m_data->m_toggleButtonCallback;
}
void GwenUserInterface::setToggleButtonCallback(b3ToggleButtonCallback callback)
{
m_data->m_toggleButtonCallback = callback;
}
void GwenUserInterface::registerToggleButton2(int buttonId, const char* name)
{
assert(m_data);
assert(m_data->m_demoPage);
Gwen::Controls::Button* but = new Gwen::Controls::Button(m_data->m_demoPage->GetPage());
///some heuristic to find the button location
int ypos = m_data->m_curYposition;
but->SetPos(10, ypos);
but->SetWidth(200);
//but->SetBounds( 200, 30, 300, 200 );
MyButtonHander* handler = new MyButtonHander(m_data, buttonId);
m_data->m_handlers.push_back(handler);
m_data->m_curYposition += 22;
but->onToggle.Add(handler, &MyButtonHander::onButtonA);
but->SetIsToggle(true);
but->SetToggleState(false);
but->SetText(name);
}
void GwenUserInterface::setComboBoxCallback(b3ComboBoxCallback callback)
{
m_data->m_comboBoxCallback = callback;
}
b3ComboBoxCallback GwenUserInterface::getComboBoxCallback()
{
return m_data->m_comboBoxCallback;
}
void GwenUserInterface::registerComboBox2(int comboboxId, int numItems, const char** items, int startItem)
{
Gwen::Controls::ComboBox* combobox = new Gwen::Controls::ComboBox(m_data->m_demoPage->GetPage());
MyComboBoxHander* handler = new MyComboBoxHander(m_data, comboboxId);
m_data->m_handlers.push_back(handler);
combobox->onSelection.Add(handler, &MyComboBoxHander::onSelect);
int ypos = m_data->m_curYposition;
combobox->SetPos(10, ypos);
combobox->SetWidth(100);
//box->SetPos(120,130);
for (int i = 0; i < numItems; i++)
{
Gwen::Controls::MenuItem* item = combobox->AddItem(Gwen::Utility::StringToUnicode(items[i]));
if (i == startItem)
combobox->OnItemSelected(item);
}
m_data->m_curYposition += 22;
}
void GwenUserInterface::draw(int width, int height)
{
// printf("width = %d, height=%d\n", width,height);
if (m_data->pCanvas)
{
m_data->pCanvas->SetSize(width, height);
//m_data->m_primRenderer->setScreenSize(width,height);
m_data->pRenderer->Resize(width, height);
m_data->pCanvas->RenderCanvas();
//restoreOpenGLState();
}
}
bool GwenUserInterface::mouseMoveCallback(float x, float y)
{
bool handled = false;
static int m_lastmousepos[2] = {0, 0};
static bool isInitialized = false;
if (m_data->pCanvas)
{
if (!isInitialized)
{
isInitialized = true;
m_lastmousepos[0] = x + 1;
m_lastmousepos[1] = y + 1;
}
handled = m_data->pCanvas->InputMouseMoved(x, y, m_lastmousepos[0], m_lastmousepos[1]);
}
return handled;
}
#include "../CommonInterfaces/CommonWindowInterface.h"
bool GwenUserInterface::keyboardCallback(int bulletKey, int state)
{
int gwenKey = -1;
if (m_data->pCanvas)
{
//convert 'Bullet' keys into 'Gwen' keys
switch (bulletKey)
{
case B3G_RETURN:
{
gwenKey = Gwen::Key::Return;
break;
}
case B3G_LEFT_ARROW:
{
gwenKey = Gwen::Key::Left;
break;
}
case B3G_RIGHT_ARROW:
{
gwenKey = Gwen::Key::Right;
break;
}
case B3G_UP_ARROW:
{
gwenKey = Gwen::Key::Up;
break;
}
case B3G_DOWN_ARROW:
{
gwenKey = Gwen::Key::Down;
break;
}
case B3G_BACKSPACE:
{
gwenKey = Gwen::Key::Backspace;
break;
}
case B3G_DELETE:
{
gwenKey = Gwen::Key::Delete;
break;
}
case B3G_HOME:
{
gwenKey = Gwen::Key::Home;
break;
}
case B3G_END:
{
gwenKey = Gwen::Key::End;
break;
}
case B3G_SHIFT:
{
gwenKey = Gwen::Key::Shift;
break;
}
case B3G_CONTROL:
{
gwenKey = Gwen::Key::Control;
break;
}
default:
{
}
};
if (gwenKey >= 0)
{
return m_data->pCanvas->InputKey(gwenKey, state == 1);
}
else
{
if (bulletKey < 256 && state)
{
Gwen::UnicodeChar c = (Gwen::UnicodeChar)bulletKey;
return m_data->pCanvas->InputCharacter(c);
}
}
}
return false;
}
bool GwenUserInterface::mouseButtonCallback(int button, int state, float x, float y)
{
bool handled = false;
if (m_data->pCanvas)
{
handled = m_data->pCanvas->InputMouseMoved(x, y, x, y);
if (button >= 0)
{
handled = m_data->pCanvas->InputMouseButton(button, (bool)state);
if (handled)
{
//if (!state)
// return false;
}
}
}
return handled;
}