..
BulletUrdfImporter.cpp
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
BulletUrdfImporter.h
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
ConvertRigidBodies2MultiBody.h
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
ImportURDFSetup.cpp
premake build system fixes
2018-01-09 12:23:25 -08:00
ImportURDFSetup.h
enable URDF loading throught the 'File/Open' menu
2015-05-01 11:42:14 -07:00
MultiBodyCreationInterface.h
implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
2017-06-01 12:32:44 -07:00
MyMultiBodyCreator.cpp
fix minitaur.urdf: move lower-leg inertia to center, add missing collision for one of the motors, add contact parameters for friction_anchor, spinning friction, compliance (stiffness/damping)
2017-09-02 01:05:42 -07:00
MyMultiBodyCreator.h
implement specular, URDF non-standard specular part (see sphere2.urdf) and SDF specular support.
2017-06-01 12:32:44 -07:00
SDFAudioTypes.h
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
URDF2Bullet.cpp
PyBullet: expose internal edge utility, to adjust edge normals to prevent object penetrating along triangle edges of concave triangle meshes
2018-02-16 19:44:33 -08:00
URDF2Bullet.h
allow to use colors from MJCF file as option (default to random Google colors), use p.loadMJCF(filename, flags=p.URDF_MJCF_COLORS_FROM_FILE
2018-01-11 21:04:08 -08:00
urdf_samples.h
add initial examples, replacing the 'Demos/Demos3'. Will make it work cross-platform, OpenGL3/OpenGL2 and add more examples to it.
2015-04-16 09:55:32 -07:00
URDFImporterInterface.h
further work on urdfEditor.py, fix some serialization issues
2018-01-08 12:25:56 -08:00
URDFJointTypes.h
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
urdfLexicalCast.h
add alternative URDF parser that doens't use ROS urdf
2015-06-28 14:09:21 -07:00
UrdfParser.cpp
parse plane geom for URDF files (not just SDF)
2018-01-13 13:41:46 -08:00
UrdfParser.h
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
UrdfRenderingInterface.h
minor clarification in UrdfRenderingInterface
2018-01-21 11:15:35 -08:00
urdfStringSplit.cpp
Removed many memoryleaks in Example Browser, reducing some technical debt.
2016-07-16 00:55:56 -07:00
urdfStringSplit.h
preliminary work towards saveState/restoreState and saveRestoreState.py example (not implemented yet)
2017-12-28 10:05:51 -08:00