bullet3/Extras/Serialize/HeaderGenerator/bulletGenerate.py
Erwin Coumans 7503418c72 Split Bullet/src/LinearMath/btSerializer.cpp into btSerializer64.cpp to make it easier to rebuild serialization structure.
Add several MSVC optimization flags to cmake.
Bump up VERSION because serialization format changed
Expose btScalar& jointMaxForce, btScalar& jointMaxVelocity to 'getJointInfo2' API, add backwards compatibility to examples\Importers\ImportURDFDemo\URDFImporterInterface::getJointInfo.

pybullet: expose 4 more fields to getJointInfo: jointLowerLimit/jointUpperLimit/jointMaxForce/jointMaxVelocity
fix performance issue in CMD_ACTUAL_STATE_UPDATE_COMPLETED
2017-03-26 13:06:46 -07:00

87 lines
2.2 KiB
Python

import sys
sys.path.append(".")
import dump
header = """/* Copyright (C) 2011 Erwin Coumans & Charlie C
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
// Auto generated from Bullet/Extras/HeaderGenerator/bulletGenerate.py
"""
dtList = dump.DataTypeList
out = "autogenerated/"
spaces = 4
def addSpaces(file, space):
for i in range(0, space):
file.write(" ")
def write(file, spaces, string):
addSpaces(file, spaces)
file.write(string)
###################################################################################
blender = open(out+"bullet.h", 'w')
blender.write(header)
blender.write("#ifndef __BULLET_H__\n")
blender.write("#define __BULLET_H__\n")
#for dt in dtList:
# blender.write("struct %s;\n"%dt.filename)
###################################################################################
blender.write("namespace Bullet {\n")
strUnRes = """
// put an empty struct in the case
typedef struct bInvalidHandle {
int unused;
}bInvalidHandle;
"""
blender.write(strUnRes)
for dt in dtList:
write(blender, 4, "class %s;\n"%dt.name)
for dt in dtList:
strUpper = dt.filename.upper()
blender.write("// -------------------------------------------------- //\n")
write(blender, 4, "class %s\n"%dt.name)
write(blender, 4, "{\n")
write(blender, 4, "public:\n")
for i in dt.dataTypes:
write(blender, 8, i+";\n")
write(blender, 4, "};\n")
blender.write("\n\n")
blender.write("}\n")
blender.write("#endif//__BULLET_H__")
blender.close()