mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
6c9ce344ea
remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
47 lines
1.1 KiB
Lua
47 lines
1.1 KiB
Lua
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project "Test_BulletCollision"
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kind "ConsoleApp"
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-- defines { }
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includedirs
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{
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".",
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"../../src",
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"../gtest-1.7.0/include"
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}
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if os.is("Windows") then
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--see http://stackoverflow.com/questions/12558327/google-test-in-visual-studio-2012
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defines {"_VARIADIC_MAX=10"}
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end
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links {"LinearMath", "gtest"}
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files {
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"**.cpp",
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"**.h",
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"../../src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp",
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"../../src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h",
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-- the *Shape.* files are not strictly necessary if you provide your own 'support' function
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"../../src/BulletCollision/CollisionShapes/btSphereShape.cpp",
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"../../src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp",
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"../../src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp",
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"../../src/BulletCollision/CollisionShapes/btConvexShape.cpp",
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"../../src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp",
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"../../src/BulletCollision/CollisionShapes/btCollisionShape.cpp",
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"../../src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp",
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}
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if os.is("Linux") then
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links {"pthread"}
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end
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