bullet3/examples/StandaloneMain
erwin coumans 02582e3a78 shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2
add test for VR HUD/sub-titles
fix issue in previous commit, partial string use %.8s not %8.s
use long long int in b3Clock
fix warning/error in pointer alignment in serialization
Fix pybullet Windows compilation.
(thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687)
2016-07-09 15:09:09 -07:00
..
hellovr_opengl_main.cpp shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2 2016-07-09 15:09:09 -07:00
main_console_single_example.cpp make standalone versions (console, tinyrender, opengl) of InverseDynamics/InverseDynamicsExample 2016-05-06 13:57:48 -07:00
main_opengl_single_example.cpp shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2 2016-07-09 15:09:09 -07:00
main_sw_tinyrenderer_single_example.cpp Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary) 2016-07-07 19:24:44 -07:00
main_tinyrenderer_single_example.cpp Physics runs in a separate thread from rendering in PhysicsServerExample (preliminary) 2016-07-07 19:24:44 -07:00