mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
8517e85b21
add b3ResourcePath utility, to locate resources relative to executable
158 lines
4.8 KiB
C++
158 lines
4.8 KiB
C++
/*
|
|
Bullet Collision Detection and Physics Library http://bulletphysics.org
|
|
This file is Copyright (c) 2014 Google Inc.
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
|
|
//original author: Erwin Coumans
|
|
*/
|
|
|
|
|
|
#ifndef MATRIX4x4_H
|
|
#define MATRIX4x4_H
|
|
|
|
#include "LinearMath/btVector3.h"
|
|
#include "LinearMath/btQuaternion.h"
|
|
|
|
///This 4x4 matrix class is extremely limited, just created for the purpose of accumulating transform matrices in COLLADA .dae files
|
|
ATTRIBUTE_ALIGNED16(class) btMatrix4x4
|
|
{
|
|
btVector4 m_el[4];
|
|
public:
|
|
|
|
btMatrix4x4()
|
|
{
|
|
}
|
|
btMatrix4x4(const btScalar& xx, const btScalar& xy, const btScalar& xz,const btScalar& xw,
|
|
const btScalar& yx, const btScalar& yy, const btScalar& yz,const btScalar& yw,
|
|
const btScalar& zx, const btScalar& zy, const btScalar& zz, const btScalar& zw,
|
|
const btScalar& wx, const btScalar& wy, const btScalar& wz, const btScalar& ww)
|
|
{
|
|
setValue(xx, xy, xz, xw,
|
|
yx, yy, yz, yw,
|
|
zx, zy, zz,zw,
|
|
wx, wy, wz,ww);
|
|
}
|
|
|
|
~btMatrix4x4()
|
|
{
|
|
}
|
|
|
|
inline void setValue(const btScalar& xx, const btScalar& xy, const btScalar& xz,const btScalar& xw,
|
|
const btScalar& yx, const btScalar& yy, const btScalar& yz,const btScalar& yw,
|
|
const btScalar& zx, const btScalar& zy, const btScalar& zz, const btScalar& zw,
|
|
const btScalar& wx, const btScalar& wy, const btScalar& wz, const btScalar& ww)
|
|
{
|
|
m_el[0].setValue(xx,xy,xz,xw);
|
|
m_el[1].setValue(yx,yy,yz,yw);
|
|
m_el[2].setValue(zx,zy,zz,zw);
|
|
m_el[3].setValue(wx,wy,wz,ww);
|
|
}
|
|
|
|
inline void setIdentity()
|
|
{
|
|
m_el[0].setValue(1,0,0,0);
|
|
m_el[1].setValue(0,1,0,0);
|
|
m_el[2].setValue(0,0,1,0);
|
|
m_el[3].setValue(0,0,0,1);
|
|
}
|
|
inline void setPureRotation(const btQuaternion& orn)
|
|
{
|
|
setIdentity();
|
|
|
|
btMatrix3x3 m3(orn);
|
|
for (int i=0;i<3;i++)
|
|
{
|
|
for (int j=0;j<3;j++)
|
|
{
|
|
m_el[i][j] = m3[i][j];
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void setPureScaling(const btVector3& scale)
|
|
{
|
|
m_el[0].setValue(scale[0],0,0,0);
|
|
m_el[1].setValue(0,scale[1],0,0);
|
|
m_el[2].setValue(0,0,scale[2],0);
|
|
m_el[3].setValue(0,0,0,1);
|
|
}
|
|
|
|
inline void setPureTranslation(const btVector3& pos)
|
|
{
|
|
m_el[0].setValue(1,0,0,pos[0]);
|
|
m_el[1].setValue(0,1,0,pos[1]);
|
|
m_el[2].setValue(0,0,1,pos[2]);
|
|
m_el[3].setValue(0,0,0,1);
|
|
|
|
}
|
|
SIMD_FORCE_INLINE const btVector4& operator[](int i) const
|
|
{
|
|
btFullAssert(0 <= i && i < 3);
|
|
return m_el[i];
|
|
}
|
|
|
|
SIMD_FORCE_INLINE btScalar tdotx(const btVector4& v) const
|
|
{
|
|
return m_el[0].x() * v.x() + m_el[1].x() * v.y() + m_el[2].x() * v.z() + m_el[3].x()* v.w();
|
|
}
|
|
SIMD_FORCE_INLINE btScalar tdoty(const btVector4& v) const
|
|
{
|
|
return m_el[0].y() * v.x() + m_el[1].y() * v.y() + m_el[2].y() * v.z() + m_el[3].y() * v.w();
|
|
}
|
|
SIMD_FORCE_INLINE btScalar tdotz(const btVector4& v) const
|
|
{
|
|
return m_el[0].z() * v.x() + m_el[1].z() * v.y() + m_el[2].z() * v.z() + m_el[3].z() * v.w();
|
|
}
|
|
SIMD_FORCE_INLINE btScalar tdotw(const btVector4& v) const
|
|
{
|
|
return m_el[0].w() * v.x() + m_el[1].w() * v.y() + m_el[2].w() * v.z() + m_el[3].w() * v.w();
|
|
}
|
|
|
|
SIMD_FORCE_INLINE btMatrix4x4 &
|
|
operator*=(const btMatrix4x4& m)
|
|
{
|
|
setValue(
|
|
m.tdotx(m_el[0]), m.tdoty(m_el[0]), m.tdotz(m_el[0]),m.tdotw(m_el[0]),
|
|
m.tdotx(m_el[1]), m.tdoty(m_el[1]), m.tdotz(m_el[1]),m.tdotw(m_el[1]),
|
|
m.tdotx(m_el[2]), m.tdoty(m_el[2]), m.tdotz(m_el[2]),m.tdotw(m_el[2]),
|
|
m.tdotx(m_el[3]), m.tdoty(m_el[3]), m.tdotz(m_el[3]),m.tdotw(m_el[3]));
|
|
return *this;
|
|
}
|
|
|
|
|
|
|
|
};
|
|
|
|
inline btScalar btDot4(const btVector4& v0, const btVector4& v1)
|
|
{
|
|
return v0.x()*v1.x()+v0.y()*v1.y()+v0.z()*v1.z()+v0.w()*v1.w();
|
|
}
|
|
SIMD_FORCE_INLINE btVector3
|
|
operator*(const btMatrix4x4& m, const btVector3& v1)
|
|
{
|
|
btVector4 v(v1[0],v1[1],v1[2],1);
|
|
return btVector3(btDot4(m[0],v), btDot4(m[1],v), btDot4(m[2],v));
|
|
}
|
|
|
|
SIMD_FORCE_INLINE btMatrix4x4
|
|
operator*(const btMatrix4x4& m1, btMatrix4x4& m2)
|
|
{
|
|
return btMatrix4x4(
|
|
m2.tdotx(m1[0]), m2.tdoty(m1[0]), m2.tdotz(m1[0]),m2.tdotw(m1[0]),
|
|
m2.tdotx(m1[1]), m2.tdoty(m1[1]), m2.tdotz(m1[1]),m2.tdotw(m1[1]),
|
|
m2.tdotx(m1[2]), m2.tdoty(m1[2]), m2.tdotz(m1[2]),m2.tdotw(m1[2]),
|
|
m2.tdotx(m1[3]), m2.tdoty(m1[3]), m2.tdotz(m1[3]),m2.tdotw(m1[3]));
|
|
}
|
|
|
|
|
|
#endif //MATRIX4x4_H
|