bullet3/examples/Importers/ImportSDFDemo/ImportSDFSetup.cpp
erwincoumans dba239fe8d First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface.
A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory.
Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h
Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
2018-10-08 21:27:08 -07:00

302 lines
8.4 KiB
C++

#include "ImportSDFSetup.h"
#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h"
#include "BulletDynamics/Featherstone/btMultiBodyLinkCollider.h"
#include "Bullet3Common/b3FileUtils.h"
#include "BulletDynamics/Featherstone/btMultiBodyJointMotor.h"
#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
#include "../CommonInterfaces/CommonParameterInterface.h"
#include "../../Utils/b3ResourcePath.h"
#include "../ImportURDFDemo/BulletUrdfImporter.h"
#include "../ImportURDFDemo/URDF2Bullet.h"
//#include "urdf_samples.h"
#include "../CommonInterfaces/CommonMultiBodyBase.h"
#include "../ImportURDFDemo/MyMultiBodyCreator.h"
class ImportSDFSetup : public CommonMultiBodyBase
{
char m_fileName[1024];
struct ImportSDFInternalData* m_data;
bool m_useMultiBody;
//todo(erwincoumans) we need a name memory for each model
btAlignedObjectArray<std::string*> m_nameMemory;
public:
ImportSDFSetup(struct GUIHelperInterface* helper, int option, const char* fileName);
virtual ~ImportSDFSetup();
virtual void initPhysics();
virtual void stepSimulation(float deltaTime);
void setFileName(const char* urdfFileName);
virtual void resetCamera()
{
float dist = 3.5;
float pitch = -28;
float yaw = -136;
float targetPos[3] = {0.47, 0, -0.64};
m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]);
}
};
static btAlignedObjectArray<std::string> gFileNameArray;
#define MAX_NUM_MOTORS 1024
struct ImportSDFInternalData
{
ImportSDFInternalData()
: m_numMotors(0)
{
for (int i = 0; i < MAX_NUM_MOTORS; i++)
{
m_jointMotors[i] = 0;
m_generic6DofJointMotors[i] = 0;
}
}
btScalar m_motorTargetVelocities[MAX_NUM_MOTORS];
btMultiBodyJointMotor* m_jointMotors[MAX_NUM_MOTORS];
btGeneric6DofSpring2Constraint* m_generic6DofJointMotors[MAX_NUM_MOTORS];
int m_numMotors;
};
ImportSDFSetup::ImportSDFSetup(struct GUIHelperInterface* helper, int option, const char* fileName)
: CommonMultiBodyBase(helper)
{
m_data = new ImportSDFInternalData;
(void)option;
// if (option==1)
// {
m_useMultiBody = true;
//
// } else
// {
// m_useMultiBody = false;
// }
static int count = 0;
if (fileName)
{
setFileName(fileName);
}
else
{
gFileNameArray.clear();
//load additional urdf file names from file
FILE* f = fopen("sdf_files.txt", "r");
if (f)
{
int result;
//warning: we don't avoid string buffer overflow in this basic example in fscanf
char fileName[1024];
do
{
result = fscanf(f, "%s", fileName);
b3Printf("sdf_files.txt entry %s", fileName);
if (result == 1)
{
gFileNameArray.push_back(fileName);
}
} while (result == 1);
fclose(f);
}
if (gFileNameArray.size() == 0)
{
gFileNameArray.push_back("two_cubes.sdf");
}
int numFileNames = gFileNameArray.size();
if (count >= numFileNames)
{
count = 0;
}
sprintf(m_fileName, "%s", gFileNameArray[count++].c_str());
}
}
ImportSDFSetup::~ImportSDFSetup()
{
for (int i = 0; i < m_nameMemory.size(); i++)
{
delete m_nameMemory[i];
}
m_nameMemory.clear();
delete m_data;
}
void ImportSDFSetup::setFileName(const char* urdfFileName)
{
memcpy(m_fileName, urdfFileName, strlen(urdfFileName) + 1);
}
void ImportSDFSetup::initPhysics()
{
int upAxis = 2;
m_guiHelper->setUpAxis(upAxis);
this->createEmptyDynamicsWorld();
//m_dynamicsWorld->getSolverInfo().m_numIterations = 100;
m_guiHelper->createPhysicsDebugDrawer(m_dynamicsWorld);
m_dynamicsWorld->getDebugDrawer()->setDebugMode(
btIDebugDraw::DBG_DrawConstraints + btIDebugDraw::DBG_DrawContactPoints + btIDebugDraw::DBG_DrawAabb); //+btIDebugDraw::DBG_DrawConstraintLimits);
btVector3 gravity(0, 0, 0);
gravity[upAxis] = -9.8;
m_dynamicsWorld->setGravity(gravity);
BulletURDFImporter u2b(m_guiHelper, 0, 0, 1, 0);
bool loadOk = u2b.loadSDF(m_fileName);
if (loadOk)
{
//printTree(u2b,u2b.getRootLinkIndex());
//u2b.printTree();
btTransform rootTrans;
rootTrans.setIdentity();
for (int m = 0; m < u2b.getNumModels(); m++)
{
u2b.activateModel(m);
btMultiBody* mb = 0;
//todo: move these internal API called inside the 'ConvertURDF2Bullet' call, hidden from the user
//int rootLinkIndex = u2b.getRootLinkIndex();
//b3Printf("urdf root link index = %d\n",rootLinkIndex);
MyMultiBodyCreator creation(m_guiHelper);
u2b.getRootTransformInWorld(rootTrans);
ConvertURDF2Bullet(u2b, creation, rootTrans, m_dynamicsWorld, m_useMultiBody, u2b.getPathPrefix(), CUF_USE_SDF);
mb = creation.getBulletMultiBody();
if (m_useMultiBody && mb)
{
std::string* name = new std::string(u2b.getLinkName(u2b.getRootLinkIndex()));
m_nameMemory.push_back(name);
#ifdef TEST_MULTIBODY_SERIALIZATION
s->registerNameForPointer(name->c_str(), name->c_str());
#endif //TEST_MULTIBODY_SERIALIZATION
mb->setBaseName(name->c_str());
//create motors for each btMultiBody joint
int numLinks = mb->getNumLinks();
for (int i = 0; i < numLinks; i++)
{
int mbLinkIndex = i;
int urdfLinkIndex = creation.m_mb2urdfLink[mbLinkIndex];
std::string* jointName = new std::string(u2b.getJointName(urdfLinkIndex));
std::string* linkName = new std::string(u2b.getLinkName(urdfLinkIndex).c_str());
#ifdef TEST_MULTIBODY_SERIALIZATION
s->registerNameForPointer(jointName->c_str(), jointName->c_str());
s->registerNameForPointer(linkName->c_str(), linkName->c_str());
#endif //TEST_MULTIBODY_SERIALIZATION
m_nameMemory.push_back(jointName);
m_nameMemory.push_back(linkName);
mb->getLink(i).m_linkName = linkName->c_str();
mb->getLink(i).m_jointName = jointName->c_str();
if (mb->getLink(mbLinkIndex).m_jointType == btMultibodyLink::eRevolute || mb->getLink(mbLinkIndex).m_jointType == btMultibodyLink::ePrismatic)
{
if (m_data->m_numMotors < MAX_NUM_MOTORS)
{
char motorName[1024];
sprintf(motorName, "%s q'", jointName->c_str());
btScalar* motorVel = &m_data->m_motorTargetVelocities[m_data->m_numMotors];
*motorVel = 0.f;
SliderParams slider(motorName, motorVel);
slider.m_minVal = -4;
slider.m_maxVal = 4;
m_guiHelper->getParameterInterface()->registerSliderFloatParameter(slider);
float maxMotorImpulse = 10.1f;
btMultiBodyJointMotor* motor = new btMultiBodyJointMotor(mb, mbLinkIndex, 0, 0, maxMotorImpulse);
//motor->setMaxAppliedImpulse(0);
m_data->m_jointMotors[m_data->m_numMotors] = motor;
m_dynamicsWorld->addMultiBodyConstraint(motor);
m_data->m_numMotors++;
}
}
}
}
}
for (int i = 0; i < m_dynamicsWorld->getNumMultiBodyConstraints(); i++)
{
m_dynamicsWorld->getMultiBodyConstraint(i)->finalizeMultiDof();
}
bool createGround = true;
if (createGround)
{
btVector3 groundHalfExtents(20, 20, 20);
groundHalfExtents[upAxis] = 1.f;
btBoxShape* box = new btBoxShape(groundHalfExtents);
box->initializePolyhedralFeatures();
m_guiHelper->createCollisionShapeGraphicsObject(box);
btTransform start;
start.setIdentity();
btVector3 groundOrigin(0, 0, 0);
groundOrigin[upAxis] = -2.5;
start.setOrigin(groundOrigin);
btRigidBody* body = createRigidBody(0, start, box);
//m_dynamicsWorld->removeRigidBody(body);
// m_dynamicsWorld->addRigidBody(body,2,1);
btVector3 color(0.5, 0.5, 0.5);
m_guiHelper->createRigidBodyGraphicsObject(body, color);
}
///this extra stepSimulation call makes sure that all the btMultibody transforms are properly propagates.
m_dynamicsWorld->stepSimulation(1. / 240., 0); // 1., 10, 1. / 240.);
}
}
void ImportSDFSetup::stepSimulation(float deltaTime)
{
if (m_dynamicsWorld)
{
for (int i = 0; i < m_data->m_numMotors; i++)
{
if (m_data->m_jointMotors[i])
{
m_data->m_jointMotors[i]->setVelocityTarget(m_data->m_motorTargetVelocities[i]);
}
if (m_data->m_generic6DofJointMotors[i])
{
GenericConstraintUserInfo* jointInfo = (GenericConstraintUserInfo*)m_data->m_generic6DofJointMotors[i]->getUserConstraintPtr();
m_data->m_generic6DofJointMotors[i]->setTargetVelocity(jointInfo->m_jointAxisIndex, m_data->m_motorTargetVelocities[i]);
//jointInfo->
}
}
//the maximal coordinates/iterative MLCP solver requires a smallish timestep to converge
m_dynamicsWorld->stepSimulation(deltaTime, 10, 1. / 240.);
}
}
class CommonExampleInterface* ImportSDFCreateFunc(struct CommonExampleOptions& options)
{
return new ImportSDFSetup(options.m_guiHelper, options.m_option, options.m_fileName);
}