mirror of
https://github.com/bulletphysics/bullet3
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46b32f17bb
Add physics time scale in VR mode Fix compound collision margin in physics server Enable visuals for rigid body (non-multi-body) URDF/SDF loading in physics server.
31 lines
763 B
XML
31 lines
763 B
XML
<?xml version="0.0" ?>
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<robot name="urdf_robot">
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<link name="base_link">
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<contact>
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<rolling_friction value="0.001"/>
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<spinning_friction value="0.001"/>
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</contact>
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<inertial>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<mass value=".1"/>
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<inertia ixx="1" ixy="0" ixz="0" iyy="1" iyz="0" izz="1"/>
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</inertial>
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<visual>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<mesh filename="textured_sphere_smooth.obj" scale="0.03 0.03 0.03"/>
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</geometry>
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<material name="white">
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<color rgba="1 1 1 1"/>
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</material>
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</visual>
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<collision>
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<origin rpy="0 0 0" xyz="0 0 0"/>
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<geometry>
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<sphere radius="0.03"/>
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</geometry>
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</collision>
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</link>
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</robot>
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