mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-15 14:10:11 +00:00
2329c00faa
update to OpenVR sdk 1.03 from https://github.com/ValveSoftware/openvr add camPosX/Y/Z and camRotZ to adjust relative camera/world transform for VR (so you can align virtual table with real table etc) tweak quadruped.py to move a bit add mouse picking to physics server |
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hellovr_opengl_main.cpp | ||
main_console_single_example.cpp | ||
main_opengl_single_example.cpp | ||
main_sw_tinyrenderer_single_example.cpp | ||
main_tinyrenderer_single_example.cpp |