bullet3/examples/RenderingExamples/TinyVRGui.h
erwincoumans ab8f16961e Code-style consistency improvement:
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files.
make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type.
This commit contains no other changes aside from adding and applying clang-format-all.sh
2018-09-23 14:17:31 -07:00

23 lines
547 B
C++

#ifndef TINY_VR_GUI_H
#define TINY_VR_GUI_H
#include "Bullet3Common/b3Transform.h"
class TinyVRGui
{
struct TinyVRGuiInternalData* m_data;
public:
TinyVRGui(struct ComboBoxParams& params, struct CommonRenderInterface* renderer);
virtual ~TinyVRGui();
bool init();
void tick(b3Scalar deltaTime, const b3Transform& guiWorldTransform);
void clearTextArea();
void grapicalPrintf(const char* str, int rasterposx, int rasterposy, unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha);
};
#endif //TINY_VR_GUI_H