..
b3ADSR.cpp
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
2017-05-01 11:14:09 -07:00
b3ADSR.h
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
2017-05-01 11:14:09 -07:00
b3AudioListener.cpp
Add C++ version VRGloveSimulatorMain example, using the serial library.
2017-05-01 22:35:33 -07:00
b3AudioListener.h
disable keyboard repeat on Windows
2017-04-26 21:31:01 -07:00
b3ReadWavFile.cpp
TinyAudio fixes for OSX etc.
2017-04-27 12:07:31 -07:00
b3ReadWavFile.h
TinyAudio fixes for OSX etc.
2017-04-27 12:07:31 -07:00
b3Sound_C_Api.h
move work on TinyAudio.
2017-04-28 11:35:00 -07:00
b3SoundEngine.cpp
Add C++ version VRGloveSimulatorMain example, using the serial library.
2017-05-01 22:35:33 -07:00
b3SoundEngine.h
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
2017-05-01 11:14:09 -07:00
b3SoundSource.cpp
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
2017-05-01 11:14:09 -07:00
b3SoundSource.h
plumb URDF/SDF audio_source into PhysicsServerCommandProcessor, allow to play sounds on collision !
2017-05-01 11:14:09 -07:00
b3SwapUtils.h
disable keyboard repeat on Windows
2017-04-26 21:31:01 -07:00
b3WriteWavFile.cpp
remove the goto's from the source code (came from http://github.com/thestk/stk toolkit)
2017-04-27 08:39:57 -07:00
b3WriteWavFile.h
Update b3WriteWavFile.h
2017-04-26 21:34:43 -07:00
premake4.lua
TinyAudio fixes for OSX etc.
2017-04-27 12:07:31 -07:00
RtAudio.cpp
create basic audio, towards sound sensors etc.
2017-04-14 12:22:38 -07:00
RtAudio.h
create basic audio, towards sound sensors etc.
2017-04-14 12:22:38 -07:00
TinyAudioExample.cpp
add soft-clipping of mixed sounds using tanh
2017-04-28 12:39:51 -07:00
TinyAudioExample.h
create basic audio, towards sound sensors etc.
2017-04-14 12:22:38 -07:00