bullet3/Demos3
erwincoumans 906415429c added (and stripped) a simple C/C++ preprocessor (written in Lua), so the stringifier can handle the #include directive,
and embed the included files directly in the stringified files.
We need this, because we start sharing struct definitions and code between C/C++ and OpenCL (and potentially other languages)
preprocessor is from http://github.com/willsteel/lcpp
2013-08-01 21:05:19 -07:00
..
BasicDemo fix bug in assignment of contact constraints to solver grid (always use dynamic body to determine constraint assignment, otherwise write conflicts can occur) 2013-05-02 09:49:16 -07:00
BasicGpuDemo fix b3GpuDynamicsWorld 2013-07-11 11:02:10 -07:00
donttouch reorder files, in preparation for Bullet 3 -> Bullet 2 merge 2013-04-29 19:04:08 -07:00
GpuDemos added (and stripped) a simple C/C++ preprocessor (written in Lua), so the stringifier can handle the #include directive, 2013-08-01 21:05:19 -07:00
GpuGuiInitialize move shaders to .glsl files and stringify to .h file. 2013-06-28 14:10:23 -07:00
Wavefront don't load missing test files 2013-07-18 16:31:26 -07:00
premake4.lua move binary to bin folder 2013-06-19 15:03:29 -07:00