bullet3/examples/BasicDemo
erwin coumans 0d50d8c73b Preliminary working version of TinyRenderer for standalone demos,
it works without OpenGL dependency now, so it runs in the cloud :-)
Add scaling support for TinyRenderer, remove some un-used normal mapping in TinyRenderer shader, expose light_dir_world,
remove accidental hard-coded path in tga write_tga_file,
Fix InverseDynamicsExampleCreateFunc, enum has to start at 0
2016-05-26 17:36:01 -07:00
..
BasicExample.cpp move 'main' functions into a separate folder, to make it easier to create standalone demos (console app without gui, or opengl app, and possibly even other versions, like a software renderer, producing pictures in the cloud) 2016-05-01 14:52:27 -07:00
BasicExample.h enable URDF loading throught the 'File/Open' menu 2015-05-01 11:42:14 -07:00
CMakeLists.txt Remove unused ROS urdf (was replaced by Bullet UrdfParser. 2016-05-12 23:03:12 -07:00
main.cpp move 'main' functions into a separate folder, to make it easier to create standalone demos (console app without gui, or opengl app, and possibly even other versions, like a software renderer, producing pictures in the cloud) 2016-05-01 14:52:27 -07:00
premake4.lua Preliminary working version of TinyRenderer for standalone demos, 2016-05-26 17:36:01 -07:00