mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
ab8f16961e
Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
46 lines
886 B
C++
46 lines
886 B
C++
#ifndef GPU_COMPOUND_SCENE_H
|
|
#define GPU_COMPOUND_SCENE_H
|
|
|
|
#include "GpuRigidBodyDemo.h"
|
|
|
|
class GpuCompoundScene : public GpuRigidBodyDemo
|
|
{
|
|
public:
|
|
GpuCompoundScene() {}
|
|
virtual ~GpuCompoundScene() {}
|
|
virtual const char* getName()
|
|
{
|
|
return "CompoundOnSphere";
|
|
}
|
|
|
|
static GpuDemo* MyCreateFunc()
|
|
{
|
|
GpuDemo* demo = new GpuCompoundScene;
|
|
return demo;
|
|
}
|
|
|
|
virtual void setupScene(const ConstructionInfo& ci);
|
|
|
|
virtual void createStaticEnvironment(const ConstructionInfo& ci);
|
|
};
|
|
|
|
class GpuCompoundPlaneScene : public GpuCompoundScene
|
|
{
|
|
public:
|
|
GpuCompoundPlaneScene() {}
|
|
virtual ~GpuCompoundPlaneScene() {}
|
|
virtual const char* getName()
|
|
{
|
|
return "CompoundOnPlane";
|
|
}
|
|
|
|
static GpuDemo* MyCreateFunc()
|
|
{
|
|
GpuDemo* demo = new GpuCompoundPlaneScene;
|
|
return demo;
|
|
}
|
|
|
|
virtual void createStaticEnvironment(const ConstructionInfo& ci);
|
|
};
|
|
#endif //GPU_COMPOUND_SCENE_H
|