mirror of
https://github.com/bulletphysics/bullet3
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6c9ce344ea
remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
17 lines
194 B
Lua
17 lines
194 B
Lua
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project ("Test_b3DynamicBvhBroadphase_test")
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language "C++"
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kind "ConsoleApp"
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includedirs {"../../src"}
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links {"Bullet3Common", "Bullet3Collision"}
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files {
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"main.cpp",
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}
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