mirror of
https://github.com/bulletphysics/bullet3
synced 2024-12-14 13:50:04 +00:00
85fd7f560c
b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient); void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA); void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB); void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointData); Implemented for PhysicsClientSharedMemory, not for PhysicsDirect yet. Add btCollisionObject::setUserIndex2 |
||
---|---|---|
.. | ||
geometry.cpp | ||
geometry.h | ||
LICENSE.txt | ||
main.cpp | ||
model.cpp | ||
model.h | ||
our_gl.cpp | ||
our_gl.h | ||
premake4.lua | ||
tgaimage.cpp | ||
tgaimage.h | ||
TinyRenderer.cpp | ||
TinyRenderer.h |