mirror of
https://github.com/bulletphysics/bullet3
synced 2025-01-05 15:21:06 +00:00
dc491936a2
fix some relative path issues for loading assets
23 lines
552 B
C++
23 lines
552 B
C++
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#include "MultiMaterialDemo.h"
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#include "GlutStuff.h"
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#include "GlutStuff.h"
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#include "GLDebugDrawer.h"
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#include "btBulletDynamicsCommon.h"
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GLDebugDrawer gDebugDrawer;
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int main(int argc,char** argv)
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{
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MultiMaterialDemo* multiMaterialDemo = new MultiMaterialDemo();
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multiMaterialDemo->initPhysics();
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multiMaterialDemo->setCameraDistance(30.f);
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multiMaterialDemo->getDynamicsWorld()->setDebugDrawer(&gDebugDrawer);
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return glutmain(argc, argv,640,480,"Multimaterial Mesh Demo",multiMaterialDemo);
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}
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