bullet3/examples/RenderingExamples/TinyVRGui.cpp
2016-10-14 17:25:52 -07:00

219 lines
5.9 KiB
C++

#include "TinyVRGui.h"
#include "../CommonInterfaces/CommonGUIHelperInterface.h"
#include "../ExampleBrowser/GwenGUISupport/GraphingTexture.h"
#include "../CommonInterfaces/Common2dCanvasInterface.h"
#include "../RenderingExamples/TimeSeriesCanvas.h"
#include "../RenderingExamples/TimeSeriesFontData.h"
#include "../Importers/ImportMeshUtility/b3ImportMeshUtility.h"
#include "../OpenGLWindow/GLInstanceGraphicsShape.h"
#include "../CommonInterfaces/CommonRenderInterface.h"
#include "../CommonInterfaces/CommonParameterInterface.h"
struct TestCanvasInterface2 : public Common2dCanvasInterface
{
b3AlignedObjectArray<unsigned char>& m_texelsRGB;
int m_width;
int m_height;
TestCanvasInterface2(b3AlignedObjectArray<unsigned char>& texelsRGB, int width, int height)
:m_width(width),
m_height(height),
m_texelsRGB(texelsRGB)
{
}
virtual ~TestCanvasInterface2()
{}
virtual int createCanvas(const char* canvasName, int width, int height)
{
return 0;
}
virtual void destroyCanvas(int canvasId)
{
}
virtual void setPixel(int canvasId, int x, int y, unsigned char red, unsigned char green,unsigned char blue, unsigned char alpha)
{
if (x>=0 && x<m_width && y>=0 && y<m_height)
{
m_texelsRGB[(x+y*m_width)*3+0] = red;
m_texelsRGB[(x+y*m_width)*3+1] = green;
m_texelsRGB[(x+y*m_width)*3+2] = blue;
}
}
virtual void getPixel(int canvasId, int x, int y, unsigned char& red, unsigned char& green,unsigned char& blue, unsigned char& alpha)
{
if (x>=0 && x<m_width && y>=0 && y<m_height)
{
red = m_texelsRGB[(x+y*m_width)*3+0];
green = m_texelsRGB[(x+y*m_width)*3+1];
blue = m_texelsRGB[(x+y*m_width)*3+2];
}
}
virtual void refreshImageData(int canvasId)
{
}
};
struct TinyVRGuiInternalData
{
CommonRenderInterface* m_renderer;
b3AlignedObjectArray<unsigned char> m_texelsRGB;
TestCanvasInterface2* m_testCanvas;
TimeSeriesCanvas* m_timeSeries;
int m_src;
int m_textureId;
int m_gfxObjectId;
TinyVRGuiInternalData()
:m_renderer(0),
m_testCanvas(0),
m_timeSeries(0),
m_src(-1),
m_textureId(-1),
m_gfxObjectId(-1)
{
}
};
TinyVRGui::TinyVRGui(struct ComboBoxParams& params, struct CommonRenderInterface* renderer)
{
m_data = new TinyVRGuiInternalData;
m_data->m_renderer = renderer;
}
TinyVRGui::~TinyVRGui()
{
delete m_data->m_timeSeries;
delete m_data->m_testCanvas;
delete m_data;
}
bool TinyVRGui::init()
{
{
int width = 256;
int height = 256;
m_data->m_texelsRGB.resize(width*height*3);
for (int i=0;i<width;i++)
for (int j=0;j<height;j++)
{
m_data->m_texelsRGB[(i+j*width)*3+0] = 155;
m_data->m_texelsRGB[(i+j*width)*3+1] = 155;
m_data->m_texelsRGB[(i+j*width)*3+2] = 255;
}
m_data->m_testCanvas = new TestCanvasInterface2(m_data->m_texelsRGB,width,height);
m_data->m_timeSeries = new TimeSeriesCanvas(m_data->m_testCanvas,width,height,"time series");
bool clearCanvas = false;
m_data->m_timeSeries->setupTimeSeries(3,100, 0,clearCanvas);
m_data->m_timeSeries->addDataSource("Some sine wave", 255,0,0);
m_data->m_timeSeries->addDataSource("Some cosine wave", 0,255,0);
m_data->m_timeSeries->addDataSource("Delta Time (*10)", 0,0,255);
m_data->m_timeSeries->addDataSource("Tan", 255,0,255);
m_data->m_timeSeries->addDataSource("Some cosine wave2", 255,255,0);
m_data->m_timeSeries->addDataSource("Empty source2", 255,0,255);
m_data->m_textureId = m_data->m_renderer->registerTexture(&m_data->m_texelsRGB[0],width,height);
{
const char* fileName = "cube.obj";//"textured_sphere_smooth.obj";
//fileName = "cube.obj";
int shapeId = -1;
b3ImportMeshData meshData;
if (b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(fileName, meshData))
{
shapeId = m_data->m_renderer->registerShape(&meshData.m_gfxShape->m_vertices->at(0).xyzw[0],
meshData.m_gfxShape->m_numvertices,
&meshData.m_gfxShape->m_indices->at(0),
meshData.m_gfxShape->m_numIndices,
B3_GL_TRIANGLES,
m_data->m_textureId);
float position[4]={0,0,2,1};
float orn[4]={0,0,0,1};
float color[4]={1,1,1,1};
float scaling[4]={.1,.1,.1,1};
m_data->m_gfxObjectId = m_data->m_renderer->registerGraphicsInstance(shapeId,position,orn,color,scaling);
m_data->m_renderer->writeTransforms();
meshData.m_gfxShape->m_scaling[0] = scaling[0];
meshData.m_gfxShape->m_scaling[1] = scaling[1];
meshData.m_gfxShape->m_scaling[2] = scaling[2];
delete meshData.m_gfxShape;
delete meshData.m_textureImage;
}
}
}
m_data->m_renderer->writeTransforms();
return true;
}
void TinyVRGui::tick(b3Scalar deltaTime, const b3Transform& guiWorldTransform)
{
float time = m_data->m_timeSeries->getCurrentTime();
float v = sinf(time);
m_data->m_timeSeries->insertDataAtCurrentTime(v,0,true);
v = cosf(time);
m_data->m_timeSeries->insertDataAtCurrentTime(v,1,true);
v = tanf(time);
m_data->m_timeSeries->insertDataAtCurrentTime(v,3,true);
m_data->m_timeSeries->insertDataAtCurrentTime(deltaTime*10,2,true);
m_data->m_timeSeries->nextTick();
m_data->m_renderer->updateTexture(m_data->m_textureId,&m_data->m_texelsRGB[0]);
m_data->m_renderer->writeSingleInstanceTransformToCPU(guiWorldTransform.getOrigin(),guiWorldTransform.getRotation(),m_data->m_gfxObjectId);
m_data->m_renderer->writeTransforms();
}
void TinyVRGui::clearTextArea()
{
int width = 256;
int height = 50;
for (int i=0;i<width;i++)
for (int j=0;j<height;j++)
{
m_data->m_texelsRGB[(i+j*width)*3+0] = 155;
m_data->m_texelsRGB[(i+j*width)*3+1] = 155;
m_data->m_texelsRGB[(i+j*width)*3+2] = 255;
}
}
void TinyVRGui::grapicalPrintf(const char* str,int rasterposx,int rasterposy,unsigned char red, unsigned char green, unsigned char blue, unsigned char alpha)
{
m_data->m_timeSeries->grapicalPrintf(str,sTimeSeriesFontData,rasterposx,rasterposy,red,green,blue,alpha);
}