bullet3/examples/Utils/b3Clock.cpp
2016-08-18 13:44:04 -07:00

249 lines
6.1 KiB
C++

#include "b3Clock.h"
template <class T>
const T& b3ClockMin(const T& a, const T& b)
{
return a < b ? a : b ;
}
#ifdef __CELLOS_LV2__
#include <sys/sys_time.h>
#include <sys/time_util.h>
#include <stdio.h>
#endif
#if defined (SUNOS) || defined (__SUNOS__)
#include <stdio.h>
#endif
#if defined(WIN32) || defined(_WIN32)
#define B3_USE_WINDOWS_TIMERS
#define WIN32_LEAN_AND_MEAN
#define NOWINRES
#define NOMCX
#define NOIME
#ifdef _XBOX
#include <Xtl.h>
#else //_XBOX
#include <windows.h>
#endif //_XBOX
#include <time.h>
#else //_WIN32
#include <sys/time.h>
#include <unistd.h>
#endif //_WIN32
struct b3ClockData
{
#ifdef B3_USE_WINDOWS_TIMERS
LARGE_INTEGER mClockFrequency;
DWORD mStartTick;
LONGLONG mPrevElapsedTime;
LARGE_INTEGER mStartTime;
#else
#ifdef __CELLOS_LV2__
uint64_t mStartTime;
#else
struct timeval mStartTime;
#endif
#endif //__CELLOS_LV2__
};
///The b3Clock is a portable basic clock that measures accurate time in seconds, use for profiling.
b3Clock::b3Clock()
{
m_data = new b3ClockData;
#ifdef B3_USE_WINDOWS_TIMERS
QueryPerformanceFrequency(&m_data->mClockFrequency);
#endif
reset();
}
b3Clock::~b3Clock()
{
delete m_data;
}
b3Clock::b3Clock(const b3Clock& other)
{
m_data = new b3ClockData;
*m_data = *other.m_data;
}
b3Clock& b3Clock::operator=(const b3Clock& other)
{
*m_data = *other.m_data;
return *this;
}
/// Resets the initial reference time.
void b3Clock::reset()
{
#ifdef B3_USE_WINDOWS_TIMERS
QueryPerformanceCounter(&m_data->mStartTime);
m_data->mStartTick = GetTickCount();
m_data->mPrevElapsedTime = 0;
#else
#ifdef __CELLOS_LV2__
typedef uint64_t ClockSize;
ClockSize newTime;
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
SYS_TIMEBASE_GET( newTime );
m_data->mStartTime = newTime;
#else
gettimeofday(&m_data->mStartTime, 0);
#endif
#endif
}
/// Returns the time in ms since the last call to reset or since
/// the b3Clock was created.
unsigned long int b3Clock::getTimeMilliseconds()
{
#ifdef B3_USE_WINDOWS_TIMERS
LARGE_INTEGER currentTime;
QueryPerformanceCounter(&currentTime);
LONGLONG elapsedTime = currentTime.QuadPart -
m_data->mStartTime.QuadPart;
// Compute the number of millisecond ticks elapsed.
unsigned long msecTicks = (unsigned long)(1000 * elapsedTime /
m_data->mClockFrequency.QuadPart);
// Check for unexpected leaps in the Win32 performance counter.
// (This is caused by unexpected data across the PCI to ISA
// bridge, aka south bridge. See Microsoft KB274323.)
unsigned long elapsedTicks = GetTickCount() - m_data->mStartTick;
signed long msecOff = (signed long)(msecTicks - elapsedTicks);
if (msecOff < -100 || msecOff > 100)
{
// Adjust the starting time forwards.
LONGLONG msecAdjustment = b3ClockMin(msecOff *
m_data->mClockFrequency.QuadPart / 1000, elapsedTime -
m_data->mPrevElapsedTime);
m_data->mStartTime.QuadPart += msecAdjustment;
elapsedTime -= msecAdjustment;
// Recompute the number of millisecond ticks elapsed.
msecTicks = (unsigned long)(1000 * elapsedTime /
m_data->mClockFrequency.QuadPart);
}
// Store the current elapsed time for adjustments next time.
m_data->mPrevElapsedTime = elapsedTime;
return msecTicks;
#else
#ifdef __CELLOS_LV2__
uint64_t freq=sys_time_get_timebase_frequency();
double dFreq=((double) freq) / 1000.0;
typedef uint64_t ClockSize;
ClockSize newTime;
SYS_TIMEBASE_GET( newTime );
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq);
#else
struct timeval currentTime;
gettimeofday(&currentTime, 0);
return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000 +
(currentTime.tv_usec - m_data->mStartTime.tv_usec) / 1000;
#endif //__CELLOS_LV2__
#endif
}
/// Returns the time in us since the last call to reset or since
/// the Clock was created.
unsigned long long int b3Clock::getTimeMicroseconds()
{
#ifdef B3_USE_WINDOWS_TIMERS
LARGE_INTEGER currentTime;
QueryPerformanceCounter(&currentTime);
LONGLONG elapsedTime = currentTime.QuadPart -
m_data->mStartTime.QuadPart;
// Compute the number of millisecond ticks elapsed.
unsigned long long msecTicks = (unsigned long long)(1000 * elapsedTime /
m_data->mClockFrequency.QuadPart);
// Check for unexpected leaps in the Win32 performance counter.
// (This is caused by unexpected data across the PCI to ISA
// bridge, aka south bridge. See Microsoft KB274323.)
unsigned long long elapsedTicks = GetTickCount() - m_data->mStartTick;
signed long long msecOff = (signed long)(msecTicks - elapsedTicks);
if (msecOff < -100 || msecOff > 100)
{
// Adjust the starting time forwards.
LONGLONG msecAdjustment = b3ClockMin(msecOff *
m_data->mClockFrequency.QuadPart / 1000, elapsedTime -
m_data->mPrevElapsedTime);
m_data->mStartTime.QuadPart += msecAdjustment;
elapsedTime -= msecAdjustment;
}
// Store the current elapsed time for adjustments next time.
m_data->mPrevElapsedTime = elapsedTime;
// Convert to microseconds.
unsigned long long usecTicks = (unsigned long)(1000000 * elapsedTime /
m_data->mClockFrequency.QuadPart);
return usecTicks;
#else
#ifdef __CELLOS_LV2__
uint64_t freq=sys_time_get_timebase_frequency();
double dFreq=((double) freq)/ 1000000.0;
typedef uint64_t ClockSize;
ClockSize newTime;
//__asm __volatile__( "mftb %0" : "=r" (newTime) : : "memory");
SYS_TIMEBASE_GET( newTime );
return (unsigned long int)((double(newTime-m_data->mStartTime)) / dFreq);
#else
struct timeval currentTime;
gettimeofday(&currentTime, 0);
return (currentTime.tv_sec - m_data->mStartTime.tv_sec) * 1000000 +
(currentTime.tv_usec - m_data->mStartTime.tv_usec);
#endif//__CELLOS_LV2__
#endif
}
double b3Clock::getTimeInSeconds()
{
return double(getTimeMicroseconds()/1.e6);
}
void b3Clock::usleep(int microSeconds)
{
#ifdef _WIN32
int millis = microSeconds/1000;
if (millis < 1)
{
millis = 1;
}
Sleep(millis);
#else
::usleep(microSeconds);
//struct timeval tv;
//tv.tv_sec = microSeconds/1000000L;
//tv.tv_usec = microSeconds%1000000L;
//return select(0, 0, 0, 0, &tv);
#endif
}