bullet3/examples/ExampleBrowser/CMakeLists.txt

406 lines
15 KiB
CMake

INCLUDE_DIRECTORIES(
.
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
)
FILE(GLOB GwenGUISupport_SRCS "GwenGUISupport/*" )
FILE(GLOB GwenGUISupport_HDRS "GwenGUISupport/*" )
IF (WIN32)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
ADD_DEFINITIONS(-DGLEW_STATIC)
ELSE(WIN32)
IF(APPLE)
find_library(COCOA NAMES Cocoa)
ELSE(APPLE)
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew )
ENDIF(APPLE)
ENDIF(WIN32)
ADD_LIBRARY(BulletExampleBrowserLib
OpenGLExampleBrowser.cpp
OpenGLGuiHelper.cpp
GL_ShapeDrawer.cpp
CollisionShape2TriangleMesh.cpp
CollisionShape2TriangleMesh.h
../Utils/b3Clock.cpp
../Utils/b3Clock.h
../Utils/b3ResourcePath.cpp
../Utils/b3ResourcePath.h
../Utils/b3ERPCFMHelper.hpp
../Utils/b3ReferenceFrameHelper.hpp
${GwenGUISupport_SRCS}
${GwenGUISupport_HDRS}
)
SET_TARGET_PROPERTIES(BulletExampleBrowserLib PROPERTIES VERSION ${BULLET_VERSION})
SET_TARGET_PROPERTIES(BulletExampleBrowserLib PROPERTIES SOVERSION ${BULLET_VERSION})
IF (BUILD_SHARED_LIBS)
IF (WIN32)
TARGET_LINK_LIBRARIES(
BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils
BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK
${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
)
ELSE(WIN32)
IF(APPLE)
TARGET_LINK_LIBRARIES(
BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils
BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK
${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
)
ELSE(APPLE)
TARGET_LINK_LIBRARIES(
BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils
BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK
pthread dl
)
ENDIF(APPLE)
ENDIF(WIN32)
ENDIF(BUILD_SHARED_LIBS)
####################
#
# Bullet Example Browser main app
#
####################
INCLUDE_DIRECTORIES(
.
${BULLET_PHYSICS_SOURCE_DIR}/src
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs
)
LINK_LIBRARIES(
BulletExampleBrowserLib Bullet3Common BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK
)
IF (WIN32)
INCLUDE_DIRECTORIES(
${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew
)
LINK_LIBRARIES(
${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}
)
ADD_DEFINITIONS(-DGLEW_STATIC)
ELSE(WIN32)
IF(APPLE)
find_library(COCOA NAMES Cocoa)
MESSAGE(${COCOA})
link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY})
ELSE(APPLE)
ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1")
ADD_DEFINITIONS("-DGLEW_STATIC")
ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1")
INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/Glew )
LINK_LIBRARIES( pthread dl)
ENDIF(APPLE)
ENDIF(WIN32)
IF (BULLET2_MULTITHREADED_OPEN_MP_DEMO)
ADD_DEFINITIONS("-DBT_USE_OPENMP=1")
IF (MSVC)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /openmp")
ELSE (MSVC)
# GCC, Clang
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fopenmp")
ENDIF (MSVC)
ENDIF (BULLET2_MULTITHREADED_OPEN_MP_DEMO)
IF (BULLET2_MULTITHREADED_PPL_DEMO)
ADD_DEFINITIONS("-DBT_USE_PPL=1")
ENDIF (BULLET2_MULTITHREADED_PPL_DEMO)
IF (BULLET2_MULTITHREADED_TBB_DEMO)
SET (BULLET2_TBB_INCLUDE_DIR "not found" CACHE PATH "Directory for Intel TBB includes.")
SET (BULLET2_TBB_LIB_DIR "not found" CACHE PATH "Directory for Intel TBB libraries.")
find_library(TBB_LIBRARY tbb PATHS ${BULLET2_TBB_LIB_DIR})
find_library(TBBMALLOC_LIBRARY tbbmalloc PATHS ${BULLET2_TBB_LIB_DIR})
ADD_DEFINITIONS("-DBT_USE_TBB=1")
INCLUDE_DIRECTORIES( ${BULLET2_TBB_INCLUDE_DIR} )
LINK_LIBRARIES( ${TBB_LIBRARY} ${TBBMALLOC_LIBRARY} )
ENDIF (BULLET2_MULTITHREADED_TBB_DEMO)
SET(ExtendedTutorialsSources
../ExtendedTutorials/Chain.cpp
../ExtendedTutorials/Chain.h
../ExtendedTutorials/Bridge.cpp
../ExtendedTutorials/Bridge.h
../ExtendedTutorials/RigidBodyFromObj.cpp
../ExtendedTutorials/RigidBodyFromObj.h
../ExtendedTutorials/SimpleBox.cpp
../ExtendedTutorials/SimpleBox.h
../ExtendedTutorials/MultipleBoxes.cpp
../ExtendedTutorials/MultipleBoxes.h
../ExtendedTutorials/SimpleCloth.cpp
../ExtendedTutorials/SimpleCloth.h
../ExtendedTutorials/SimpleJoint.cpp
../ExtendedTutorials/SimpleJoint.h
../ExtendedTutorials/NewtonsCradle.cpp
../ExtendedTutorials/NewtonsCradle.h
../ExtendedTutorials/InclinedPlane.cpp
../ExtendedTutorials/InclinedPlane.h
../ExtendedTutorials/MultiPendulum.cpp
../ExtendedTutorials/MultiPendulum.h
)
SET(BulletExampleBrowser_SRCS
../TinyRenderer/geometry.cpp
../TinyRenderer/model.cpp
../TinyRenderer/tgaimage.cpp
../TinyRenderer/our_gl.cpp
../TinyRenderer/TinyRenderer.cpp
../SharedMemory/TinyRendererVisualShapeConverter.cpp
../SharedMemory/TinyRendererVisualShapeConverter.h
../SharedMemory/IKTrajectoryHelper.cpp
../SharedMemory/IKTrajectoryHelper.h
../SharedMemory/PhysicsServer.cpp
../SharedMemory/PhysicsClientSharedMemory.cpp
../SharedMemory/PhysicsClientSharedMemory_C_API.cpp
../SharedMemory/PhysicsClient.cpp
../SharedMemory/PhysicsClientC_API.cpp
../SharedMemory/PhysicsServerExample.cpp
../SharedMemory/PhysicsClientExample.cpp
../SharedMemory/PosixSharedMemory.cpp
../SharedMemory/Win32SharedMemory.cpp
../SharedMemory/InProcessMemory.cpp
../SharedMemory/PhysicsServerSharedMemory.cpp
../SharedMemory/PhysicsDirect.cpp
../SharedMemory/PhysicsDirect.h
../SharedMemory/PhysicsDirectC_API.cpp
../SharedMemory/PhysicsDirectC_API.h
../SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp
../SharedMemory/PhysicsLoopBack.cpp
../SharedMemory/PhysicsLoopBack.h
../SharedMemory/PhysicsLoopBackC_API.cpp
../SharedMemory/PhysicsLoopBackC_API.h
../SharedMemory/PhysicsServerCommandProcessor.cpp
../SharedMemory/PhysicsServerCommandProcessor.h
../BasicDemo/BasicExample.cpp
../BasicDemo/BasicExample.h
../InverseDynamics/InverseDynamicsExample.cpp
../InverseDynamics/InverseDynamicsExample.h
../InverseKinematics/InverseKinematicsExample.cpp
../InverseKinematics/InverseKinematicsExample.h
../ForkLift/ForkLiftDemo.cpp
../ForkLift/ForkLiftDemo.h
../MultiThreadedDemo/MultiThreadedDemo.cpp
../MultiThreadedDemo/MultiThreadedDemo.h
../MultiThreadedDemo/CommonRigidBodyMTBase.cpp
../MultiThreadedDemo/CommonRigidBodyMTBase.h
../MultiThreadedDemo/ParallelFor.h
../Tutorial/Tutorial.cpp
../Tutorial/Tutorial.h
../Tutorial/Dof6ConstraintTutorial.cpp
../Tutorial/Dof6ConstraintTutorial.h
../Evolution/NN3DWalkers.cpp
../Evolution/NN3DWalkers.h
../Evolution/NN3DWalkersTimeWarpBase.h
../ExtendedTutorials/NewtonsRopeCradle.cpp
../ExtendedTutorials/NewtonsRopeCradle.h
../Collision/CollisionSdkC_Api.cpp
../Collision/CollisionSdkC_Api.h
../Collision/CollisionTutorialBullet2.cpp
../Collision/CollisionTutorialBullet2.h
../Collision/Internal/Bullet2CollisionSdk.cpp
../Collision/Internal/Bullet2CollisionSdk.h
../Collision/Internal/CollisionSdkInterface.h
../Collision/Internal/RealTimeBullet3CollisionSdk.cpp
../Collision/Internal/RealTimeBullet3CollisionSdk.h
../GyroscopicDemo/GyroscopicSetup.cpp
../GyroscopicDemo/GyroscopicSetup.h
../Planar2D/Planar2D.cpp
../Planar2D/Planar2D.h
../RollingFrictionDemo/RollingFrictionDemo.cpp
../RollingFrictionDemo/RollingFrictionDemo.h
../FractureDemo/FractureDemo.cpp
../FractureDemo/btFractureBody.cpp
../FractureDemo/btFractureDynamicsWorld.cpp
../FractureDemo/FractureDemo.h
../FractureDemo/btFractureBody.h
../FractureDemo/btFractureDynamicsWorld.h
../DynamicControlDemo/MotorDemo.cpp
../DynamicControlDemo/MotorDemo.h
../MultiThreading/MultiThreadingExample.cpp
../MultiThreading/b3PosixThreadSupport.cpp
../MultiThreading/b3Win32ThreadSupport.cpp
../MultiThreading/b3ThreadSupportInterface.cpp
../RenderingExamples/TinyRendererSetup.cpp
../RenderingExamples/TimeSeriesCanvas.cpp
../RenderingExamples/TimeSeriesCanvas.h
../RenderingExamples/TimeSeriesFontData.cpp
../RenderingExamples/TimeSeriesFontData.h
../RenderingExamples/DynamicTexturedCubeDemo.cpp
../RenderingExamples/DynamicTexturedCubeDemo.h
../RenderingExamples/TinyVRGui.cpp
../RenderingExamples/TinyVRGui.h
../RoboticsLearning/GripperGraspExample.cpp
../RoboticsLearning/GripperGraspExample.h
../RoboticsLearning/b3RobotSimAPI.cpp
../RoboticsLearning/b3RobotSimAPI.h
../RoboticsLearning/R2D2GraspExample.cpp
../RoboticsLearning/R2D2GraspExample.h
../RoboticsLearning/KukaGraspExample.cpp
../RoboticsLearning/KukaGraspExample.h
../RenderingExamples/CoordinateSystemDemo.cpp
../RenderingExamples/CoordinateSystemDemo.h
../RenderingExamples/RaytracerSetup.cpp
../RenderingExamples/RaytracerSetup.h
../RenderingExamples/RenderInstancingDemo.cpp
../RenderingExamples/RenderInstancingDemo.h
../RenderingExamples/TimeSeriesExample.cpp
../Benchmarks/BenchmarkDemo.cpp
../Benchmarks/BenchmarkDemo.h
../Benchmarks/landscapeData.h
../Benchmarks/TaruData
../Raycast/RaytestDemo.cpp
../Importers/ImportBsp/BspConverter.h
../Importers/ImportBullet/SerializeSetup.cpp
../Importers/ImportBullet/SerializeSetup.h
../Importers/ImportMeshUtility/b3ImportMeshUtility.cpp
../Importers/ImportMeshUtility/b3ImportMeshUtility.h
../../Extras/Serialize/BulletWorldImporter/btWorldImporter.cpp
../../Extras/Serialize/BulletWorldImporter/btBulletWorldImporter.cpp
../../Extras/Serialize/BulletFileLoader/bChunk.cpp
../../Extras/Serialize/BulletFileLoader/bFile.cpp
../../Extras/Serialize/BulletFileLoader/bDNA.cpp
../../Extras/Serialize/BulletFileLoader/btBulletFile.cpp
../Importers/ImportBsp/BspLoader.h
../Importers/ImportBsp/ImportBspExample.h
../Importers/ImportColladaDemo/btMatrix4x4.h
../Importers/ImportColladaDemo/ColladaGraphicsInstance.h
../Importers/ImportColladaDemo/ImportColladaSetup.h
../Importers/ImportColladaDemo/LoadMeshFromCollada.h
../Importers/ImportObjDemo/ImportObjExample.h
../Importers/ImportObjDemo/LoadMeshFromObj.h
../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.h
../Importers/ImportSTLDemo/ImportSTLSetup.h
../Importers/ImportSTLDemo/LoadMeshFromSTL.h
../Importers/ImportURDFDemo/ConvertRigidBodies2MultiBody.h
../Importers/ImportURDFDemo/ImportURDFSetup.h
../Importers/ImportURDFDemo/URDF2Bullet.h
../Importers/ImportURDFDemo/urdf_samples.h
../Importers/ImportURDFDemo/urdf_samples.h
../Importers/ImportMJCFDemo/BulletMJCFImporter.cpp
../Importers/ImportMJCFDemo/BulletMJCFImporter.h
../Importers/ImportMJCFDemo/ImportMJCFSetup.cpp
../Importers/ImportMJCFDemo/ImportMJCFSetup.h
../Importers/ImportBsp/BspConverter.cpp
../Importers/ImportBsp/BspLoader.cpp
../Importers/ImportBsp/ImportBspExample.cpp
../Importers/ImportColladaDemo/ImportColladaSetup.cpp
../Importers/ImportColladaDemo/LoadMeshFromCollada.cpp
../Importers/ImportObjDemo/ImportObjExample.cpp
../Importers/ImportObjDemo/LoadMeshFromObj.cpp
../Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp
../Importers/ImportSTLDemo/ImportSTLSetup.cpp
../Importers/ImportSDFDemo/ImportSDFSetup.cpp
../Importers/ImportURDFDemo/ImportURDFSetup.cpp
../Importers/ImportURDFDemo/URDF2Bullet.cpp
../Importers/ImportURDFDemo/MyMultiBodyCreator.cpp
../Importers/ImportURDFDemo/MyMultiBodyCreator.h
../Importers/ImportURDFDemo/UrdfParser.cpp
../Importers/ImportURDFDemo/urdfStringSplit.cpp
../Importers/ImportURDFDemo/urdfStringSplit.h
../Importers/ImportURDFDemo/BulletUrdfImporter.cpp
../Importers/ImportURDFDemo/BulletUrdfImporter.h
../VoronoiFracture/VoronoiFractureDemo.cpp
../VoronoiFracture/VoronoiFractureDemo.h
../VoronoiFracture/btConvexConvexMprAlgorithm.cpp
../VoronoiFracture/btConvexConvexMprAlgorithm.h
../Vehicles/Hinge2Vehicle.cpp
../Vehicles/Hinge2Vehicle.h
../MultiBody/Pendulum.cpp
../MultiBody/MultiBodySoftContact.cpp
../MultiBody/TestJointTorqueSetup.cpp
../MultiBody/TestJointTorqueSetup.h
../MultiBody/InvertedPendulumPDControl.cpp
../MultiBody/InvertedPendulumPDControl.h
../MultiBody/MultiBodyConstraintFeedback.cpp
../MultiBody/MultiDofDemo.cpp
../MultiBody/MultiDofDemo.h
../RigidBody/RigidBodySoftContact.cpp
../Constraints/TestHingeTorque.cpp
../Constraints/TestHingeTorque.h
../Constraints/ConstraintDemo.cpp
../Constraints/ConstraintDemo.h
../Constraints/Dof6Spring2Setup.cpp
../Constraints/Dof6Spring2Setup.h
../Constraints/ConstraintPhysicsSetup.cpp
../Constraints/ConstraintPhysicsSetup.h
../ThirdPartyLibs/stb_image/stb_image.cpp
../ThirdPartyLibs/stb_image/stb_image.h
../ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp
../ThirdPartyLibs/tinyxml/tinystr.cpp
../ThirdPartyLibs/tinyxml/tinyxml.cpp
../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp
../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp
../ThirdPartyLibs/tinyxml/tinystr.cpp
../ThirdPartyLibs/tinyxml/tinyxml.cpp
../ThirdPartyLibs/tinyxml/tinyxmlerror.cpp
../ThirdPartyLibs/tinyxml/tinyxmlparser.cpp
InProcessExampleBrowser.cpp
${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc
)
ADD_EXECUTABLE(App_ExampleBrowser
main.cpp
ExampleEntries.cpp
ExampleEntries.h
${ExtendedTutorialsSources}
${BulletExampleBrowser_SRCS}
)
FILE( MAKE_DIRECTORY "${PROJECT_BINARY_DIR}/data" )
ADD_CUSTOM_COMMAND(
TARGET App_ExampleBrowser
POST_BUILD
COMMAND ${CMAKE_COMMAND} ARGS -E copy_directory ${BULLET_PHYSICS_SOURCE_DIR}/data ${PROJECT_BINARY_DIR}/data
)
IF (BULLET2_MULTITHREADED_TBB_DEMO AND WIN32)
# add a post build command to copy some dlls to the executable directory
set(TBB_VC_VER "vc12")
set(TBB_VC_ARCH "ia32")
# assume 32-bit build in VC12 for now
# checks can be added here at a later time
ADD_CUSTOM_COMMAND(TARGET App_ExampleBrowser POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${BULLET2_TBB_INCLUDE_DIR}/../bin/${TBB_VC_ARCH}/${TBB_VC_VER}/tbb.dll"
$<TARGET_FILE_DIR:App_ExampleBrowser>)
ADD_CUSTOM_COMMAND(TARGET App_ExampleBrowser POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${BULLET2_TBB_INCLUDE_DIR}/../bin/${TBB_VC_ARCH}/${TBB_VC_VER}/tbbmalloc.dll"
$<TARGET_FILE_DIR:App_ExampleBrowser>)
ENDIF (BULLET2_MULTITHREADED_TBB_DEMO AND WIN32)
IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)
SET_TARGET_PROPERTIES(App_ExampleBrowser PROPERTIES DEBUG_POSTFIX "_Debug")
SET_TARGET_PROPERTIES(App_ExampleBrowser PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel")
SET_TARGET_PROPERTIES(App_ExampleBrowser PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo")
ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)