bullet3/Demos/CollisionInterfaceDemo
2007-11-17 17:25:38 +00:00
..
CollisionInterfaceDemo.cpp refreshContactPoints() is not needed anymore, it is already done inside collisionWorld->performDiscreteCollisionDetection(); 2007-11-17 17:25:38 +00:00
CollisionInterfaceDemo.h merged most of the changes from the branch into trunk, except for COLLADA, libxml and glut glitches. 2006-09-27 20:43:51 +00:00
Jamfile added basic RaycastVehicle support, and CcdPhysicsEnvironment::getAppliedImpulse(int constraintId), this value is useful as treshold to break constraints. 2006-08-29 23:55:32 +00:00