A fix from Yamano'uchi to get correct font names.
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@ -96,7 +96,8 @@
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buff_len = 256;
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for (;;)
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{
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FT_Byte *p, *limit = buffer + 256;
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FT_Byte *p, *limit = buffer + 256;
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FT_ULong top_position;
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/* fill input buffer */
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@ -104,9 +105,12 @@
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if ( buff_len > 0 )
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MEM_Move( buffer, limit, buff_len );
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if ( FILE_Read( buffer, 256 + 10 - buff_len ) )
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p = buffer + buff_len;
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if ( FILE_Read( p, 256 + 10 - buff_len ) )
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goto Exit;
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top_position = FILE_Pos() - buff_len;
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buff_len = 256 + 10;
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/* look for `StartData' */
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@ -115,7 +119,7 @@
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if ( p[0] == 'S' && strncmp( (char*)p, "StartData", 9 ) == 0 )
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{
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/* save offset of binary data after `StartData' */
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offset = FILE_Pos() - ( limit - p ) + 10;
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offset = top_position - ( limit - p ) + 10;
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goto Found;
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}
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}
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