Minor clean-ups of last commit.
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@ -38,15 +38,22 @@ FT_BEGIN_HEADER
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* @title:
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* Preamble
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*
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* @abstract
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* @abstract:
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* What FreeType is and isn't
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*
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* @descriptiom
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* FreeType is a library that provides access to glyphs in font files.
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* It scales the glyph images and their metrics to a requested size but
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* it is not a text layout engine. FreeType rasterizes the glyph images
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* and produces pixel or subpixel alpha coverage bitmaps but it does not
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* perform alpha blending or compositing itself.
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* @description:
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* FreeType is a library that provides access to glyphs in font files. It
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* scales the glyph images and their metrics to a requested size, and it
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* rasterizes the glyph images to produce pixel or subpixel alpha coverage
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* bitmaps.
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*
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* Note that FreeType is _not_ a text layout engine. You have to use
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* higher-level libraries like HarfBuzz, Pango, or ICU for that.
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*
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* Note also that FreeType does _not_ perform alpha blending or
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* compositing the resulting bitmaps or pixmaps by itself. Use your
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* favourite graphics library (for example, Cairo or Skia) to further
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* process FreeType's output.
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*
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*/
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@ -785,26 +785,27 @@ FT_BEGIN_HEADER
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* How vectorial outlines are converted into bitmaps and pixmaps.
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*
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* @description:
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* A raster or a raterizer is a scan converter in charge of producing
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* a pixel coverage bitmap that can be used as an alpha channel when
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* A raster or a rasterizer is a scan converter in charge of producing a
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* pixel coverage bitmap that can be used as an alpha channel when
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* compositing a glyph with a background. FreeType comes with two
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* rasterizers: bilevel `raster1` and anti-aliased `smooth` are two
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* separate modules. They are usually called from high-level
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* @FT_Load_Glyph or @FT_Render_Glyph and produce the entire coverage
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* bitmap at once, while staying largely invisible to users.
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* separate modules. They are usually called from the high-level
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* @FT_Load_Glyph or @FT_Render_Glyph functions and produce the entire
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* coverage bitmap at once, while staying largely invisible to users.
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*
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* Instead of working with complete coverage bitmaps, it is also
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* possible to intercept consecutive pixel runs on the same scanline
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* with the same coverage, called spans, and process them individually.
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* Only `smooth` rasterizer permits this when calling @FT_Outline_Render
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* with @FT_Raster_Params described below.
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* Instead of working with complete coverage bitmaps, it is also possible
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* to intercept consecutive pixel runs on the same scanline with the same
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* coverage, called _spans_, and process them individually. Only the
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* `smooth` rasterizer permits this when calling @FT_Outline_Render with
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* @FT_Raster_Params as described below.
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*
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* Whether working with complete bitmaps or spans, it is important to
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* think of them as colorless coverage objects suitable as alpha channels
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* in blending arbitrary colors with background. For best results, it is
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* recommended to use gamma correction too.
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* Working with either complete bitmaps or spans it is important to think
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* of them as colorless coverage objects suitable as alpha channels to
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* blend arbitrary colors with a background. For best results, it is
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* recommended to use gamma correction, too.
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*
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* This section also describes public API needed to set up alternative
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* This section also describes the public API needed to set up alternative
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* @FT_Renderer modules.
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*
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* @order:
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@ -830,8 +831,8 @@ FT_BEGIN_HEADER
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* FT_Span
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*
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* @description:
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* A structure used to model a single span of consecutive pixels
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* when rendering an anti-aliased bitmap.
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* A structure to model a single span of consecutive pixels when
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* rendering an anti-aliased bitmap.
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*
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* @fields:
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* x ::
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@ -849,7 +850,7 @@ FT_BEGIN_HEADER
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* @FT_SpanFunc that takes the y~coordinate of the span as a parameter.
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*
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* The anti-aliased rasterizer produces coverage values from 0 to 255,
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* from completely transparent to completely opaque.
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* this is, from completely transparent to completely opaque.
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*/
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typedef struct FT_Span_
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{
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