* builds/win32/visualc/index.html,
builds/win32/visualc/freetype.dsp, builds/win32/visualc/freetype.dsw, docs/CHANGES: Updated. * builds/win32/visualc/freetype.sln, builds/win32/visualc/freetype.vcproj: New files for VS.NET 2003.
This commit is contained in:
parent
0a84eba8a6
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11
ChangeLog
11
ChangeLog
@ -1,3 +1,14 @@
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2003-02-07 Werner Lemberg <wl@gnu.org>
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* builds/win32/visualc/index.html,
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builds/win32/visualc/freetype.dsp,
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builds/win32/visualc/freetype.dsw, docs/CHANGES: Updated.
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2003-02-07 Vitaliy Pasternak <v_a_pasternak@mail.ru>
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* builds/win32/visualc/freetype.sln,
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builds/win32/visualc/freetype.vcproj: New files for VS.NET 2003.
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2003-02-03 Werner Lemberg <wl@gnu.org>
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* include/freetype/cache/ftccache.h (FTC_CACHE_LOOKUP_CMP):
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@ -54,7 +54,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218.lib"
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!ELSEIF "$(CFG)" == "freetype - Win32 Debug"
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@ -78,7 +78,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218_D.lib"
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!ELSEIF "$(CFG)" == "freetype - Win32 Debug Multithreaded"
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@ -103,7 +103,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"lib\freetype200b8_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214MT_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218MT_D.lib"
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!ELSEIF "$(CFG)" == "freetype - Win32 Release Multithreaded"
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@ -127,7 +127,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"lib\freetype200b8.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214MT.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218MT.lib"
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!ELSEIF "$(CFG)" == "freetype - Win32 Release Singlethreaded"
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@ -152,7 +152,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype206.lib"
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# ADD LIB32 /out:"..\..\..\objs\freetype214ST.lib"
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# ADD LIB32 /out:"..\..\..\objs\freetype218ST.lib"
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# SUBTRACT LIB32 /nologo
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!ELSEIF "$(CFG)" == "freetype - Win32 Debug Singlethreaded"
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@ -178,7 +178,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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LIB32=link.exe -lib
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# ADD BASE LIB32 /nologo /out:"..\..\..\objs\freetype206_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype214ST_D.lib"
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# ADD LIB32 /nologo /out:"..\..\..\objs\freetype218ST_D.lib"
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!ENDIF
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33
builds/win32/visualc/freetype.sln
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33
builds/win32/visualc/freetype.sln
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@ -0,0 +1,33 @@
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Microsoft Visual Studio Solution File, Format Version 8.00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "freetype", "freetype.vcproj", "{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}"
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ProjectSection(ProjectDependencies) = postProject
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfiguration) = preSolution
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Debug = Debug
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Debug Multithreaded = Debug Multithreaded
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Debug Singlethreaded = Debug Singlethreaded
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Release = Release
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Release Multithreaded = Release Multithreaded
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Release Singlethreaded = Release Singlethreaded
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EndGlobalSection
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GlobalSection(ProjectConfiguration) = postSolution
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug.ActiveCfg = Debug|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug.Build.0 = Debug|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded.ActiveCfg = Debug Multithreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Multithreaded.Build.0 = Debug Multithreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded.ActiveCfg = Debug Singlethreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Debug Singlethreaded.Build.0 = Debug Singlethreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release.ActiveCfg = Release|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release.Build.0 = Release|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded.ActiveCfg = Release Multithreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Multithreaded.Build.0 = Release Multithreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded.ActiveCfg = Release Singlethreaded|Win32
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{78B079BD-9FC7-4B9E-B4A6-96DA0F00248B}.Release Singlethreaded.Build.0 = Release Singlethreaded|Win32
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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EndGlobalSection
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GlobalSection(ExtensibilityAddIns) = postSolution
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EndGlobalSection
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EndGlobal
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1663
builds/win32/visualc/freetype.vcproj
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1663
builds/win32/visualc/freetype.vcproj
Normal file
File diff suppressed because it is too large
Load Diff
@ -1,36 +1,38 @@
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<html>
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<header>
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<title>FreeType 2 Project Files for Visual C++</title>
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<title>
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FreeType 2 Project Files for Visual C++ and VS.NET 2003
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</title>
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</header>
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<body>
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<h1>FreeType 2 Project Files for Visual C++</h1>
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<h1>
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FreeType 2 Project Files for Visual C++ and VS.NET 2003
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</h1>
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<p>This directory contains a project file for Visual C++, named
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<tt>freetype.dsp</tt>. It will compile the following libraries
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from the FreeType 2.1.4 sources:</p>
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<p>This directory contains a project files for Visual C++, named
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<tt>freetype.dsp</tt>, and Visual Studio, called <tt>freetype.sln</tt>. It
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will compile the following libraries from the FreeType 2.1.8 sources:</p>
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<ul>
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<pre>
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freetype214.lib - release build; single threaded
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freetype214_D.lib - debug build; single threaded
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freetype214MT.lib - release build; multi-threaded
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freetype214MT_D.lib - debug build; multi-threaded
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</pre>
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freetype218.lib - release build; single threaded
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freetype218_D.lib - debug build; single threaded
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freetype218MT.lib - release build; multi-threaded
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freetype218MT_D.lib - debug build; multi-threaded</pre>
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</ul>
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<p>Be sure to extract the files with the Windows (CR+LF) line endings.
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ZIP archives are already stored this way, so no further step is required.
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If you use some .tar.*z archives, be sure to configure your extracting
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tool to convert the line endings. For example, with
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<a href="http://www.winzip.com">WinZip</a>, you should set the "TAR file
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smart CR/LF Conversion" option on. Alternatively, you may consider using
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the "unix2dos" or "u2d" utilities that are floating around, which
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specifically deal with this particular problem.
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<p>Be sure to extract the files with the Windows (CR+LF) line endings. ZIP
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archives are already stored this way, so no further step is required. If
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you use some <tt>.tar.*z</tt> archives, be sure to configure your extracting
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tool to convert the line endings. For example, with <a
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href="http://www.winzip.com">WinZip</a>, you should activate the <it>TAR
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file smart CR/LF Conversion</it> option. Alternatively, you may consider
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using the <tt>unix2dos</tt> or <tt>u2d</tt> utilities that are floating
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around, which specifically deal with this particular problem.
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<p>Build directories are placed in the top-level "objs" directory</p>
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<p>Enjoy :-)</p>
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<p>Build directories are placed in the top-level <tt>objs</tt>
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directory.</p>
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</body>
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</html>
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</html>
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@ -18,7 +18,8 @@ LATEST CHANGES BETWEEN 2.1.8 and 2.1.7
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formats.
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- Some subsetted Type 1 fonts weren't parsed correctly. This bug
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has been introduced in 2.1.7.
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has been introduced in 2.1.7. In summary, the Type 1 parser has
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become more robust.
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- The WinFNT driver now correctly reports FT_ENCODING_NONE for all
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but one encoding. Use the new FT_WinFNT_ID_XXX values together
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@ -118,6 +119,8 @@ LATEST CHANGES BETWEEN 2.1.8 and 2.1.7
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on the Atari using the PureC compiler. Note that the Atari is a
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16bit platform.
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- Vitaliy Pasternak contributed project files for VS.NET 2003.
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======================================================================
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